Slaughter Posted January 20, 2007 Report Share Posted January 20, 2007 Softpedia has a very early review of UFO: Afterlight ready for your reading pleasure. They are very pleased with the third instalment in the UFO: After series, and you can read why in their Afterlight review (contains mild spoilers). Complex research tree, custom made weapons (old Earth technology based weapons proved most efficient – I guess it’s the Martian conditions), using the feats available no two characters will look alike, great voice acting, a captivating story and a great quest for the well being of humankind. This is what UFO: Afterlight promises. Your gameplay experience can only be hindered by the rather long loading times and maybe the often events that pause the game at every step (till you got used to them, anyway). The bottom line is that the game really got a hold of me. There are tons of things to do, things to build, technologies to research and it’s only up to your imagination of the number of tactics to apply on the battlefield. Thumb’s all the way up for the Czech development team of Altar Games. Now please excuse me, I still have an autopsy to attend to in my Martian Pathology Department. Oh, oh! Did I mention the irritating Mechwarriors? Neah! I’ll let you discover them by yourselves. Just a clue – watch out! Link to comment Share on other sites More sharing options...
Matri Posted January 20, 2007 Report Share Posted January 20, 2007 Screen resolutions supported? Link to comment Share on other sites More sharing options...
Crazy Gringo Posted January 20, 2007 Report Share Posted January 20, 2007 Well that did the reviewer miss out on. Are all your graphics card screen resolutions shoud be available.In my case using an 4:3 LCD monitor I can have any resolution from 800x600 to 1280x1024 with the appropriate refresh rates as well.As for supporting widescreens I don't know since I don't have one of those.... Link to comment Share on other sites More sharing options...
Slaughter Posted January 20, 2007 Author Report Share Posted January 20, 2007 It supports widescreen resolutions as can be seen in the demo control panel. Link to comment Share on other sites More sharing options...
Matri Posted January 20, 2007 Report Share Posted January 20, 2007 1680x1050x60Hz? Link to comment Share on other sites More sharing options...
Slaughter Posted January 20, 2007 Author Report Share Posted January 20, 2007 I do not know. My screen in 1280*800 (60 Hz), so that is the top option for me. Might be that you'll have other resolutions available on screens that support it. Link to comment Share on other sites More sharing options...
mike9o Posted January 20, 2007 Report Share Posted January 20, 2007 1680x1050x60Hz? It supports 1680x1050x60Hz, the native resolution of my monitor.It does not, however, run in Windows Vista. Link to comment Share on other sites More sharing options...
Slaughter Posted January 20, 2007 Author Report Share Posted January 20, 2007 Yes, as long as you choose "Windows XP SP2" compatibility mode it does Link to comment Share on other sites More sharing options...
mike9o Posted January 20, 2007 Report Share Posted January 20, 2007 Yes, as long as you choose "Windows XP SP2" compatibility mode it does I tried that but it still would not run. It generates an error message within a second of clicking on the desktop shortcut. Any other ideas? Link to comment Share on other sites More sharing options...
Slaughter Posted January 20, 2007 Author Report Share Posted January 20, 2007 Not really, but knowing the error message and that you have a useful video driver installed would help. I also have Vista, but it runs like syrup (most likely due to lack of a decent video driver). I think George at the ALTAR forum are better suited to help however. Do you run Vista at all your systems? Link to comment Share on other sites More sharing options...
mike9o Posted January 21, 2007 Report Share Posted January 21, 2007 Not really, but knowing the error message and that you have a useful video driver installed would help. I also have Vista, but it runs like syrup (most likely due to lack of a decent video driver). I think George at the ALTAR forum are better suited to help however. Do you run Vista at all your systems? Both my Core 2 Duo systems run Vista, but an older Pentium runs XP. The XP system runs the demo fine.I have a third C2D system that I've been meaning to set up for over a month but haven't made the time. That one will be a XP system, since Vista is not ready for prime time. The error mesage is very basic: "UFO.exe has stopped working A problem caused the program to stop working correctly. Windows will close the program and notify if a solution is available." No further information is provided. Do you know a good program to collect system info? It's a pain to try and give a complete system spec listing, but I'll give it a try: Vista 32-bit RC2Gigabyte GA-965P-DS3 motherboardIntel C2D 6300 overclocked to 3.15 GHz2 gigs of OCZ Gold PC8000 ram running at 450Nvidia 7800 GT running the drivers updated by Windows Update (8/22/2006 driver date, version 7.15.10.9746) - I tried using the latest Nvidia drivers on their site but those would not run Sword of the Stars correctly.The PC was buikt to run Folding@ Home 24/7, so it is otherwise very stable. Link to comment Share on other sites More sharing options...
baby arm Posted January 21, 2007 Report Share Posted January 21, 2007 Do you know a good program to collect system info?Just type "dxdiag" in the Run box. You can then click the Save button and it'll spit out a handy text file. It's a part of DirectX so I'm sure Vista still has it. Hopefully. Link to comment Share on other sites More sharing options...
Slaughter Posted January 21, 2007 Author Report Share Posted January 21, 2007 Start->Run... Dxdiag is always a good way to collect info in XP (just save the report it generates), but I haven't tested with Vista yet. As for the problem you get, another user reported the same at the official boards and that XP comp mode worked. I don't think the graphics drivers MS offer through Windows Update is worth much, so the NVidia ones are probably a better choice. Odd that you couldn't run SotS with them though. I'll give the demo a spin in Vista and see if I can make it work. Link to comment Share on other sites More sharing options...
Matri Posted January 21, 2007 Report Share Posted January 21, 2007 Vista-native driver support has been quite lacking. Link to comment Share on other sites More sharing options...
Slaughter Posted January 21, 2007 Author Report Share Posted January 21, 2007 Yeah, drivers for Vista are lacking indeed! I tested the demo on Vista, and using XP SP2 comp mode worked. I had to use it however, or I got the same error you did Mike. I use the Final Retail version of Vista Ultimate however, and not the beta. Link to comment Share on other sites More sharing options...
TYR Posted January 21, 2007 Report Share Posted January 21, 2007 Yeah, drivers for Vista are lacking indeed! why is everyone so focused on vista anyways, it will take months or even years before it will be of any use imho, or has it been any different with its precursors ? Link to comment Share on other sites More sharing options...
Slaughter Posted January 21, 2007 Author Report Share Posted January 21, 2007 Well, Vista does have some very neat enhancements, so I would like to be able to run it well. Dell should have their drivers ready in a few weeks however, so no big deal for me. Link to comment Share on other sites More sharing options...
Sophocles Posted January 22, 2007 Report Share Posted January 22, 2007 I played the demo and really loved the new soldier avatars. The spacesuits with the semi-reflective screens are beautyfull.I almost pre-ordered the game from play.com. BUT then i remembered the fiasco with the numerous bugs of aftershock (i had pre-ordered the collector's edition back then) and decided thath the prudent thing to do was to wait untill after the game was released and the first reviews were out. Link to comment Share on other sites More sharing options...
baby arm Posted January 22, 2007 Report Share Posted January 22, 2007 Waiting is probably the smart thing to do, especially since all the nutjobs here will get it right off the bat and be able to tell us everyting we might want to know about it first. Link to comment Share on other sites More sharing options...
Praetoris Posted January 22, 2007 Report Share Posted January 22, 2007 Well my overall impressions are positive, but still, I'd say I'm one of the many "enthusiasts" that can bare with some pretty bad flaws just to play something that's even remotely close to classics like x-com or jagged alliance. For instance, Altar' still obviously don't know (or mind) all that much about how to design a good user interface and how information flow really should be working. Even I, with the little knowledge that I've gathered at the University's basic courses, can tell pretty easily what's wrong and what shouldn't have been. But I can live with all that, as long as it's enjoyable and doesn't crash on me Link to comment Share on other sites More sharing options...
Slaughter Posted January 22, 2007 Author Report Share Posted January 22, 2007 I think Afterlight will have less bugs than the previous games, as they have had a stable and good development cycle this time around. That being said, it's probably better safe than sorry Link to comment Share on other sites More sharing options...
Matri Posted January 22, 2007 Report Share Posted January 22, 2007 Are they still sticking with that StarForce crapware? Link to comment Share on other sites More sharing options...
Thorondor Posted January 22, 2007 Report Share Posted January 22, 2007 Definitely no StarForce this time around, Matri. :: SecuROM appears to be the chosen protection scheme. Link to comment Share on other sites More sharing options...
Slaughter Posted January 22, 2007 Author Report Share Posted January 22, 2007 No. Secure or something. And there's something else again for the digital download from Sprocket I think. Link to comment Share on other sites More sharing options...
Azrael Strife Posted January 22, 2007 Report Share Posted January 22, 2007 Well my overall impressions are positive, but still, I'd say I'm one of the many "enthusiasts" that can bare with some pretty bad flaws just to play something that's even remotely close to classics like x-com or jagged alliance. For instance, Altar' still obviously don't know (or mind) all that much about how to design a good user interface and how information flow really should be working. Even I, with the little knowledge that I've gathered at the University's basic courses, can tell pretty easily what's wrong and what shouldn't have been. But I can live with all that, as long as it's enjoyable and doesn't crash on me I can live with all that as long as the game is enjoyable, doesn't crash, and doesn't take long minutes to load even the crappiest-designed battlescape scenario. Link to comment Share on other sites More sharing options...
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