2006 Articles

Silent Storm Review

Play as either axis or allies in the best turn-based small-squad game since Jagged Alliance 2. Read FullAuto’s praise of the game inside! This is MANDATORY for all turn-based fans.


UFO Afterlight Preview

Some of the survivors after the genocide at Earth have been moved to Mars. Check out what Slaughter thought after his hands-on experience previous to the game’s release.


X-COM Colonization Interview

Slaughter sat down with The Veteran to discuss this prequel to the X-COM series.


Sword of the Stars Preview

Space Voyager sat down with a preview copy and seemed to like what he saw. Read more about his initial impressions inside.


Sword of the Stars Interview Part 3

In part 3, Mike talks to Martin Cirulis about annihilating, winning, defending, surrendering and asks that age-old question: “How big is the universe?”


UFO Aftermath Review

Aliens have wiped out most of Earth’s population, and you are leading the few survivors through the last stand. Check out what FullAuto thought of ALTAR’s first UFO game.


Sword of the Stars Interview Part 2

Mike talks to MArtin Cirulis about what sets the game apart from other 4x games as well as reactive AI resulting in an enemy that learns from your moves.


Jagged Alliance 3D Hands-On Preview

Mike Nino managed to play a pre-beta copy at the 2006 E3 convention of this third installment in the series. Like its predecessors, this is real-time/turn-based except in 3D. It is skeptical whether MiST land - South can produce a sequel rivaling the earlier games in the series, but there is also hope since they are listening to the fans requests.


Sword of the Stars Interview Part 1

StrategyCore had the opportunity to speak with Martin Cirulis, CEO/Lead Designer of Kerberos Productions, regarding his new 4x space strategy game, Sword of the Stars.


Disciples III Interview

StrategyCore in conjunction with our affiliate Tacticular Cancer had a chance to talk to Alexander (the associate producer) of Disciples III series in Akella. For those of you new to the series, it’s in the same genre as the Heroes of Might and Magic series.


Jagged Alliance 3D Interview

StrategyCore representatives had a chance to visit with Elena Melnikova (PR manager) and Vitaly Shutov (head) of MiST land - South at the Game Factory Interactive booth at this year’s (2006) E3 to talk about Jagged Alliance 3D.


War World: Tactical Combat Preview

Bomb Bloke examined this fast-paced mech game which features robotic units you can retro-fit with a variety of armor, weapons and propulsion systems. A nice addition is an arcade mode with 100 levels of shoot ‘em up fun.


UFO: Extraterrestrials Interview

Conducted by Pete in early 2006, this interview with Chaos Concept’s Managing Developer, Michal Dolezal, features exclusive screenshots of the game and more.


Pocket UFO Review

The classic PC game UFO: Enemy Unknown was ported to the Pocket PC in 2006. See what Accounting Troll thought of the effort.