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About to rise to power in a dark fantasy setting is
King Arthur II -
The Role-playing Wargame, promising to up the ante in most respects when compared to its predecessor, as it sets out to offer the opportunity for detailed character development, questing and large scale real-time assaults.
A
demo is also currently available:
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(...) play through the title's tutorial and first mission. With an expected gameplay session of about 60 minutes, King Arthur fans will be able to manage their army and territories, and lead their battalion into battle.
We're but a few hours away from official release so make the best of pre-order discounts while you still can. Britannia awaits!
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Watch your six for, this time around, we're getting a step-by-step look at how a tactical encounter develops in
XCOM: Enemy Unknown.
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In the world of XCOM: Enemy Unknown, players will need much more than brute strength and Rambo tactics. Would be generals will need to implement precise coordination between all of their elite soldiers. Take note as we walk you through some sample tactics, featuring a three-person squad.
Assume assault formation and jump over to Gameinformer's screenshot-laden
article.
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Can't wait for
Crusader Kings II to finally become your prized royal possession?
Then, apart from the above latest episode in the Seven Deadly Sins series of clips, perhaps the following might do more to aid you in retaining the virtue of patience: a juicy three-part (direct links:
1,
2,
3) Let's Play of the game has been
recently put up at The Adrenaline Vault.
First, though, a preliminary word from the author to take under advisement:
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(...) before you start watching, you should keep some things in mind. First, this was played on version 0.78 of the game engine. It's still in beta; the current version floating around in press copies is 0.80. The game has already changed in some slight ways since I encoded this video and posted it. Second, it did have a glaring bug at the beginning, which has since been fixed.
Such sins we can forgive, until the release version is bestowed upon us by early February.
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Looking to make the Cold War a hot topic again we thought to check up on
Wargame: European Escalation, and, as demonstrated by the above trailer, discovered the folks at Eugen Systems are keeping the temperature just right for release by the end of February.
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Fully created using in-game footage, this all new video presents NATO forces and a few of the 361 units of the game, in breathtaking action.
It's the Third World War, but as prospects go, things sure aren't looking that ugly are they?
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Recreating and updating a classic game isn't easy, especially when the original is your favorite game of all time. The lead designer of XCOM: Enemy Unknown is Jake Solomon. It's his job to pick apart the original game and update the key ingredients for a 2012 audience. X─COM fanboys will no doubt object to any and all changes from the original formula, but Solomon is quick to stress his own allegiance to the 1994 PC title.
Bringing the classic under the microscope, Firaxis took care to bring change and modernity but, as explained, only where it mattered. Find out all about it at Gameinformer's latest article
here.
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Six minutes of Back in Action footage:
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Bringing even greater depth to its competitive strategic gameplay, the latest updates and additions to the online, free-to-play
Hearts of Iron The Card Game offer 60 new cards and introduce, among other things, the novel 'Hidden' feature which allows the player to collect cards that can be kept secret from his opponent in battle until such time when they are put into actual play.
As for the added cards, here's what's at hand:
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─ 6 new doctrines, 5 new HQ cards; both faction specific and universal
─ Three new leaders of World War II join the fray: Keith Park, Albert Kesselring and Ivan Chernyakhovsky. These three leaders will have different abilities that are going to help their faction greatly
─ More Infantry, support, tank and air cards that will be very useful assets to your army
Also, until February 6th winners of Tournament or Head to Head matches shall receive a free booster pack from this new set. You can find a briefing on all the above
here.
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Preparations are in full swing for
Combat Mission: Battle for Normandy - Commonwealth Forces, a module for this renowned ground warfare tactical simulation set to offer 20 stand-alone missions and two new campaigns (one Allied, one Axis).
Having reached Release Candidate status,
pre-orders are available as of now, and a fresh batch of
screenshots shows things are looking sharp indeed.
There is also word of new books in the Battlefront Bookshelf collection that should help improve your readiness:
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(...) edited reprints of 1943 tactical pamphlets and contain a treasure trove of information about the tactical employment of commonwealth armour and infantry formations in the field. Seriously, these are better than any How─To guide!
For more information about all the above and links to previews of said books check out the announcement
here.
Estimated release date in four to six weeks.
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The gaming industry legend serves as the director of creative development at Firaxis Games and the XCOM team treats him as the holy man to consult on top of the mountain. We spoke to Sid Meier about his history with X-COM, who the game is for, and what will make XCOM: Enemy Unknown feel at home in the Firaxis library.
A
video interview with the man himself is now up at Gameinformer. Check out his thoughts on the original and where Firaxis is looking to take the new entry in the revered series.
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The master's
voice.