baby arm Posted May 2, 2007 Report Share Posted May 2, 2007 Free X-Com-alike UFO: Alien Invasion has reached v2.1.1. This update includes a number of bug fixes, some balance changes, a new save/load system, improved UFOpedia descriptions, and more. Read the change log here and download the latest version here.Note: There was a savegame-related bug in this new version and a hotfix is already available in the download area. The most recent full game download should include this hotfix. Thanks to Free Gamer for the tip. Link to comment Share on other sites More sharing options...
Azrael Strife Posted May 2, 2007 Report Share Posted May 2, 2007 2.1.1 Changelog: Bugfixes* Added missing scrolling for Buy/Sell menu.* Enhanced buytypes for items and aircraft and fixed multiple buytypes problem.* Removed not used UGVs which sometimes could produce crash.* Fixed music definitions for missions.* Several bugfixes and enhancements to make usage of Reaction-fire more stable/usable.* Fixed multiplayer gametype definitions.* Fixed integrated IRC client behaviour, including sending messages to the channel.* Various fixes related to aircraft selling.* Moving inventory between containers now removes moved inventory as well.* Grenade trajectory now turns to red on obstacles.* Various mapfixes. Features* Balancing: Multi Reactionfire now costs 14TUs instead of 7. This is a temporary thing, read the "gameplay" section of Proposals for more.* Implemented sv_roundtimelimit cvar to set the maximum time a team has to finish their round in multiplayer.* Completely rewritten saving and loading system.* Finished implementation of Flashbang - now Flashbangs will disable enemy reactionfire as well.* Reintroduced employees renaming again.* Hire menu and Team Select menu now shows Health bar as well.* Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.* Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.* Added multiplayer server password protection. Sound* More new weapon sounds thanks to Alex Parker Link to comment Share on other sites More sharing options...
Space Voyager Posted May 2, 2007 Report Share Posted May 2, 2007 I might try this version as well, but they DO need to enable opening doors and soldiers turning without moving in that direction... Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted May 3, 2007 Report Share Posted May 3, 2007 I might try this version as well, but they DO need to enable opening doors and soldiers turning without moving in that direction... From what I understand, the 'soldiers turning' is either the middle mouse button, or the control key. Link to comment Share on other sites More sharing options...
Space Voyager Posted May 3, 2007 Report Share Posted May 3, 2007 From what I understand, the 'soldiers turning' is either the middle mouse button, or the control key.Why do they use both L&RM for moving? I keep moving my people around by mistake. X-COM runs deep... Link to comment Share on other sites More sharing options...
Azrael Strife Posted May 3, 2007 Report Share Posted May 3, 2007 I still don't like the interface, I have the feeling it can be vastly improved easily, yet I find it confusing and uncomfortable. But I'm very surprised with the progress! Keep it up guys, I love what you've done Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted May 4, 2007 Report Share Posted May 4, 2007 I still don't like the interface, I have the feeling it can be vastly improved easily, yet I find it confusing and uncomfortable. But I'm very surprised with the progress! Keep it up guys, I love what you've done Seconded on all counts. Link to comment Share on other sites More sharing options...
mattn Posted May 5, 2007 Report Share Posted May 5, 2007 There is a little hotfix update available: if you encountered savegame problems (not being able to load your game after some time) - you should download the hotfix: https://downloads.sourceforge.net/ufoai/ufo...hotfix2.tar.bz2 Link to comment Share on other sites More sharing options...
John Posted May 7, 2007 Report Share Posted May 7, 2007 Downloading now ^^ Link to comment Share on other sites More sharing options...
Zombie Posted May 9, 2007 Report Share Posted May 9, 2007 Anybody play this yet? I just won my first tactical mission! I had one friendly fire accident but that wasn't my fault. See, you can't set grenades to go off in X turns like X-COM so I had to roll it and hope for the best. Primarily I used grenades to see what would happen. You have two options: a throw and a roll. Can't seem to chuck them over fences so that is a drawback. But rolling grenades down steps is a very handy way of catching enemies underneath you. Not sure if there is supposed to be destructible terrain, but I had no luck with everything from grenades to the mighty rocket launcher. This forces you to find a way to the other end of the map by going through buildings. At least, this is true on the farm mission I just got done with. Bonus: There is a cow that moves in the stable. Neat! - Zombie Link to comment Share on other sites More sharing options...
Space Voyager Posted May 10, 2007 Report Share Posted May 10, 2007 Yes I played it. It's definitely shaping up. I was quite annoyed at completely non-destructable terrain as well. You can shoot rockets into wooden structures and get nothing in return. Perhaps there are plans foradding it in later? Although destructable terrain seems like a concept that needs to be implemented at the start... Link to comment Share on other sites More sharing options...
mattn Posted May 10, 2007 Report Share Posted May 10, 2007 we have implemented destruction for some tiles - but it's up to the mapmakers to use this feature - not everything will be destroyable (remember, we are using the quake2 engine) Link to comment Share on other sites More sharing options...
mattn Posted January 12, 2008 Report Share Posted January 12, 2008 Today we released version 2.2 of ufo:ai a lot of new features made it into 2.2. you can find more information on https://ufoai.sourceforge.net it would be nice if someone could post a news entry about this. thanks and best regardsmartin Link to comment Share on other sites More sharing options...
Gimli Posted January 12, 2008 Report Share Posted January 12, 2008 I'll make a news post as soon as I download the new version and make some screenshots. Unless you have a few? Link to comment Share on other sites More sharing options...
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