[S3 MOD] SILENT STORM: TRUE TERROR (--IN DEVELOPMENT--)


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#61 orc01

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Posted 07 October 2017 - 09:25 AM

Воу, воу, воу! Новое оружие, боевые юбки, танки! Я так Войну Избранных к второму Икс-кому не ждал, как жду твой мод, чувак!

#62 brandeburg

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Posted 08 October 2017 - 08:22 AM

M. orc01 you true it looks promising but the girls skirts are in fact Mini Mini ...Posted Image

M. WerHeruvin a good link:

https://www.forgotte...maxim-silencer/

You will find apart from silencers some interesting weapons  to create in game, like The Remington Centerfire Autoloading Rifle Police Model 8 and 81...

Here some interesting grenade launchers :
french MAS 36 antichar 20mm (antitankgun) firing 20mm/7.9mm sousmunition
http://www.littlegun...sterieux fr.htm
http://forums.gunboa...mas-36-antichar

german sturmkampfgewehr firing Patrone 326Lp
http://world-war-2.w...turmkampfgewehr


soviet Naiman RMN50 obr.38 firing 50mm soviet mortar
Mosin Nagant Kulakov (50mm autmatic grenade launcher) firing 50mm soviet mortar

http://www.thefirear...ns-accessories/

Edited by brandeburg, 08 October 2017 - 11:05 AM.

"pillerit Saksan oli parhaita"

#63 WerHeruvim

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Posted 12 October 2017 - 10:55 PM

German uniforms

Trench coat

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Winter pack

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Infantry

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Trench coat

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Germans are ready for cold winter... or maybe they are just delusional. Posted Image

Some weapons.

Nagant replacers

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Reising M50 Posted Image

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Owen machine carbine

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Update:

Trench gun

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#64 brandeburg

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Posted 13 October 2017 - 05:02 AM

Wonderful trenchcoat , and snow & dirt effect ...real top.
There are two shorter models of silenced nagant, with short Bramit system and one with the whole barrel encase in Silencer as woodsman pistol. (Top weapon to conceal, only for GRU & Smersh).

https://sovietarmore...ound-supressor/

Just PERFEKT trenchguns.

With australian's Owen, japan war or SOE missions will look terrific.
Reising were mostly airdropped to resistants (France, Greece, Holland...) Lot of possibilities for futher development. Well done Sir.


http://www.earmi.it/...las/atlas.htm   (helpful world weapons dictionnary)

This one in russian for civilian partysani/resistants weapons :
https://shotguncolle...lector.com

Edited by brandeburg, 16 October 2017 - 03:24 PM.

"pillerit Saksan oli parhaita"

#65 WerHeruvim

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Posted 16 October 2017 - 05:52 AM

Thanks, brandeburg!

Mosin sawed-off

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DT, tank machine gun

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Anti-tank rifles

PTRS
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PzB 38
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Boys
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New PK weapon

BESA machine gun
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#66 brandeburg

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Posted 16 October 2017 - 06:30 AM

Well done.
Here is a must to have the solothurn S18/100 the smaller of the serie; the S18/1000 and 1100 are greater but the last is full auto. These are antitank weapons but as countersniping against hidding target...!!! lot of fun,

The PTRS is just to small, it must be twice greater, and saw it does not fit to the schoulder, but it is very good work.

See you still working on panzerklein? on idea : try with smaller gun as C96 and Thompson, and dagger and the PK will be like ''trench cleaning assault troops'' or stormtruppen of 1WW, and very useful like this with higher speed.
_We were working on these versions year ago to give WW1 aspect of the conflict, but it is just an idea like this.
"pillerit Saksan oli parhaita"

#67 WerHeruvim

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Posted 16 October 2017 - 08:18 AM

View Postbrandeburg, on 16 October 2017 - 06:30 AM, said:

The PTRS is just to small, it must be twice greater, and saw it does not fit to the schoulder, but it is very good work.
Thanks for the feedback! You are right. PTRS should be bigger, and vanilla PK anti-tank guns have wrong sizes too.
Alas big guns cause some animation issues.
But the real issue here: if I make PTRS too big, I won't be able to set correct coordinates for gun flash effects.

None the less I already made some changes, please, check them out.

Posted Image

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try with smaller gun as C96 and Thompson, and dagger and the PK will be like ''trench cleaning assault troops'' or stormtruppen of 1WW, and very useful like this with higher speed.
You mean creating some PK versions of "human guns"? Like Thompson SMG but for PK?
Sounds nice. Posted Image

#68 brandeburg

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Posted 16 October 2017 - 03:56 PM

At the beginning I hated PK but thinking about that when we tried to mod Silent we though they could be nice with speed ajustment and less power.
_Panzerklein could be good and playable as a reinforced body armor for assault troop with small caliber weapons (more precise/accurate) as MP18 with snail 32rds magazine, MP35, PPd40 ...dagger or blade on the punch as roman gladiator cestus , and for bunker/ houses "cleaning" monted kampfpistol with 361LP grenade.

_It could be use for engineer/demolitioner too! They are not far to look as actual bomb control team suit.

I think as being unrealistic PK MG or cannon (too heavy too much recoil) they are useless (firing poorly), Saber and sword PK are not bad but too length.

_the idea of Blunter about exploding Pk is not bad, we can imagine "suicide attack" stormtruppen too, desperated last chances weapons as did japonese (see picture, here underwater, but idea is here)

Pk will use titane light armour, avoid stupid mecha sound, walk faster, less size on the map = so the need of antitank gun to stop rushing assaulters or well hidding during street combat...just an idea for a different game may be. I worked on that :  real crazy german and japaneses scientists working together to win the war on very deadly projects.

some links to see WW1 cestus with blade, and other "trenches raiding parties" weapons :

http://www.iwm.org.u...prising-objects
http://www.iwm.org.u...ems_per_page=50

and Here better resolution pictures of WW1 "Panzerklein" (man has to find a better name for them!)

http://www.vanillama...uerra-mondiale/


Here are S18_1100 with scope (sorry for the first picture it has no scope)Posted Image.

Attached Thumbnails

  • Fukuryi Suicide Attack Suits.png
  • S18-1100 hungarn.JPG
  • s18-100-scoped.JPG

Edited by brandeburg, 17 October 2017 - 12:17 PM.

"pillerit Saksan oli parhaita"

#69 WerHeruvim

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Posted 21 December 2017 - 04:16 AM

brandeburg
Sounds like good old power armor from Fallout. But I like it. Posted Image  I will have to think about its design.

***

Nazi girls

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TH elite winter camo

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***

Besides I decided to drop S2 Remake idea. Completely lost any interest towards making it. Instead I am going to create a brand new campaign.
The main hero will play as... TH agent. Yeah, he/she is going to work for Thor's Hammer. For now I don't have enough info to share with you, but I will explain this stuff after winter holidays.

Here are some assets for TH campaign.
Attention: more new female bodies/caps/masks incoming.

Uniforms (TH)

Soldier
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Veteran
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Elite
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Elite Commander
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Saboteur
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Mercenary
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Winter camo
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Winter elite camo
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Desert
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PK Pilot
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Bodyarmor (light)
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Uniforms (Sentinels)
Winter camo

It used to be a night camo. BlunterII was so nice to share some of his textures with me, so I remade it. Thank you! Posted Image
Sentinels will bring a lot of trouble.
Especially in cold regions...

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Guns
Fedorov Automatic Rifle
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New darker textures for vanilla weapons

Featuring Stg.44 scoped. Posted Image

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#70 brandeburg

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Posted 21 December 2017 - 08:59 AM

Ho, Ho Ho sounds like to be a merry Christmas for fans!

The STg 43/44 with scope and silencer Sd 5A Wolf would be a must!Posted Image

the Fedorov is wonderful rare weapons.

To be a Thor's Hammer agent could be excelent, ...or being "Odin's Gungnir" spy (suprem well hidden staff head of Thor's Hammer) .
Well done :
I love the ultra sexy Mechanics and Nazi witches, the sitting posture ..
"pillerit Saksan oli parhaita"

#71 JohnnyRu

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Posted 21 December 2017 - 03:50 PM

oh nice staff. been long time no news. everything looks gorgerous

#72 WerHeruvim

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Posted 21 January 2018 - 07:32 AM

View Postbrandeburg, on 21 December 2017 - 08:59 AM, said:

Ho, Ho Ho sounds like to be a merry Christmas for fans!

The STg 43/44 with scope and silencer Sd 5A Wolf would be a must!Posted Image

the Fedorov is wonderful rare weapons.

To be a Thor's Hammer agent could be excelent, ...or being "Odin's Gungnir" spy (suprem well hidden staff head of Thor's Hammer) .
Well done :
I love the ultra sexy Mechanics and Nazi witches, the sitting posture ..
Thanks!
The story is still in development. It will be somewhat complicated.

View PostJohnnyRu, on 21 December 2017 - 03:50 PM, said:

oh nice staff. been long time no news. everything looks gorgerous
Thanks. People abandoned this forum (followed BlunterII, I guess...), so I almost lost interest in development. Almost.

*************************

More updated textures

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New game mode.

Battle+.
Choose your faction, squad and mission. These missions aren't easy, so don't expect a walk in a park.
Mission scripts use random variables. Spawned enemies, their weapons, patrols etc. can be different every time you start your game. Mission goals may be random too (kill VIP, kill all enemies, destroy something etc.). Playing the same mission may feel quite different during next playthrough.

There are 5 factions so far: Allies troops (UK, USA, USSR), Axis troops (Germany) and Thor's Hammer.

Missions.

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There is a special minimode called Blood Hunt. Here you can play as a vampiress.

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She can heal herself if her melee attack was successful and didn't cause knock back (and her victim stays alive of course).

***********

Now the best part. The demo is ready. Demo includes several Battle+ missions and all new added content (uniforms, weapons, tanks etc.). Campaign is still in development.

So my question is simple: who wants to play it?

#73 JohnnyRu

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Posted 21 January 2018 - 01:30 PM

Oh. My. God. Just look at this heavy guns on second screen! Thats a lot of weapons btw. NIce new game mode, feels like skirmish. And maps is adorable, all those tanks and trucks!  And vampiress i'm just speechless!

But what about the campaign? will it be?

#74 F@1kM@r

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Posted 21 January 2018 - 05:30 PM

Wow!!!! All that looks absolutely amazing! I would love to play the demo, if you would be so kind to link me to a download. It's been a while since I've played any silent storm and am looking forward to try out what you have made.

#75 WerHeruvim

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Posted 23 January 2018 - 12:30 AM

View PostJohnnyRu, on 21 January 2018 - 01:30 PM, said:

NIce new game mode, feels like skirmish.
Skirmish it is. ;)

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But what about the campaign? will it be?

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Campaign is still in development.


And here is the link:


DOWNLOAD



#76 brandeburg

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Posted 24 January 2018 - 01:47 PM

A wonderful work, bravo !
I download it and I am sure I will have a lot of fun.

You are doing a real great new life to Silent serie.

Many people will thank you I hope.
"pillerit Saksan oli parhaita"

#77 MacNille

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Posted 05 February 2018 - 11:37 AM

This is going to be a fun mod to try. I am having a joy with your previous one so far (even as it is hard as balls for the first few missions) and I will surely enjoy this one as well.

#78 brandeburg

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Posted 07 February 2018 - 06:44 AM

Really nice job.
Bare hand close combat does not work, it is purposeful?
I personaly use it a lot for training my teams after mission= ''kata'' into the air allow to increase both your unmarmed combat skill but strength as well and a little bit others skills with strength increasing.
The campaign screen with the weapons disposal and GP car allow us to do hot seat combat fighting, nice indeed?
I like the uniforms and new weapons.
The combat arena are in mode hard and impossible really impossible to do the vampiress as the ennemy detect you before you come close and kill you on spot,
That is my only sorrow about your excelent work.
Thank you again.
"pillerit Saksan oli parhaita"

#79 orc01

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Posted 09 February 2018 - 10:48 AM

Ого! Надо ознакомиться и отписаться о впечатлениях! Фидбэк должен греть душу автора!

#80 JohnnyRu

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Posted 11 February 2018 - 11:49 AM

Beautiful maps and layouts. A whole lot enemies btw! Either a lost a skill of this game or maps are very difficult - played six of them and didn't beat a single one xD Vampiress is very cool x)


Upd.
Warm up a little and managed to beat UK mission in town with 3 elites. PTRS is very good weapon. Than started Ussr "Test site" mission - and it's hung out on flags X(




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