June 2006 Articles
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12th Jun 2006
Jagged Alliance 3D Hands-On Preview
Mike Nino managed to play a pre-beta copy at the 2006 E3 convention of this third installment in the series. Like its predecessors, this is real-time/turn-based except in 3D. It is skeptical whether MiST land - South can produce a sequel rivaling the earlier games in the series, but there is also hope since they are listening to the fans requests.
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12th Jun 2006
Sword of the Stars Interview Part 2
Mike talks to MArtin Cirulis about what sets the game apart from other 4x games as well as reactive AI resulting in an enemy that learns from your moves.
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5th Jun 2006
Sword of the Stars Interview Part 1
StrategyCore had the opportunity to speak with Martin Cirulis, CEO/Lead Designer of Kerberos Productions, regarding his new 4x space strategy game, Sword of the Stars.