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  • Latest Posts

    • Supply Vessel Part 2 It's a couple alien turns later and the team has just spotted an Iron Rattler on a porch of sorts to the east of us: Just before our turn starts, a Bonesetter also shows up above that. Pete's gonna take an aimed shot at it because his auto accuracy sucks: It's a non-weak spot kill for a whopping 84 damage: Showoff. As for that Iron Rattler, it's not visible anymore. But the door up there is open so I assume it went in there. NKF is going to toss a normal DG1 grenade up there to see if it catches the alien in the blast: It did hit something in there for no damage but the resulting explosion also opened up the side of the room where there was a Rider and an Iron Rattler a few tiles apart. Another DG1 grenade between the two killed the Rider for 39 damage and the blast was absorbed by the Iron Rattler: After the dust settles, Silencer is going to auto shoot at it: He hits for 28 & 16 which kills it: The next round we spot a Bonesetter on a catwalk to the north of us. Gimli technically doesn't have a direct shot at it, but he does have "heavy" photon beamer ammo loaded up which may help: The first blast misses and hits a pillar instead: The second also misses and hits a tree behind the alien: The final blast hits and deals 20 damage, it also destroys a section of the railing: With the obstruction gone, MikeTheRed is gonna shoot at it: He hits for 6, 2 & 31 damage which kills it: During the alien's next turn, the Bonesetter Commander comes out of the UFO from the roof and is seen floating. MTR will take some snap shots at it: He hits all three times but only managed to damage it once for 36. Accounting Troll will do the same thing: The first two bullets were absorbed, but the last did 40 damage which killed it: During the alien's turn a couple turns later, a cannon on the roof of the UFO shoots at the building Silencer is hiding in: Ok, TV will mortar it: The blast does 154 damage and destroys it: Two alien turns later and an Iron Rattler comes out of one of the UFO doors to shoot at Crazy Gringo, but the damage was thankfully absorbed. He now shoots back: He hits for 30 damage and kills it. Two turns later and there's a Trep on the roof of the UFO. Silencer comes up the lift from below so he has a clear shot at it: The first bullet hits for 58 damage and kills it: And that was the end of the mission. EOM report: Accounting Troll has been promoted? All right! Let's allocate his points: He was pretty well maxed out in all the good stats so I ended up putting 2 in agility and 3 in vitality. Probably will do something similar for his last promotion. The more APs, the more he can move. And we all know what Vitality does. I'll deal with the rest of the Geoscape stuff in my next post. Before I go though, I managed to hit #4 on the Steam global leaderboards for UFOs shot down at 5453 today. #3 only requires 65 more UFOs to be shot down so I suspect I'll get to that by Wednesday or so. After that, #2 will require 784 more UFOs and I estimate that'll take till the late part of June if all goes to plan. - Zombie
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