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Shackleton Crater is the lunar colonization strategy game based on today's science and tomorrow's dream.

 

Our game goal for Shackleton Crater is to make a fast-paced, replayable turn-based strategy game. The Shackleton Crater architecture offers four discrete stages of gameplay, each one building on the one before as the player makes more and more advancements in the building of infrastructure on the lunar surface

 

Shackleton Crater uses real lunar data and plausible science-fiction to tell the story of 100 years of lunar colonization and exploration.

 

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Kickstart to have it launch here.

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https://www.youtube.com/watch?v=niV2KCkKmRw

 

The Minuum keyboard, through its simplicity, improves your touchscreen typing. Existing keyboards leave you barely enough screen to interact with your apps, and you can’t enjoy typing on them. Minuum eliminates the visual clutter of archaic mobile keyboards by adapting the keyboard to a single dimension. What enables this minimalism is our specialized auto-correction algorithm that allows highly imprecise typing. Your typing on mobile devices is inherently imprecise—and there’s nothing wrong with that. We work with that. By reducing the keyboard to a single dimension, Minuum opens up your touchscreen space for a variety of interaction possibilities— which allows for precision-entry.

 

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This is an IndieGoGo pitch but worth mentioning to get the word out.

 

Thirty days to go and already funded twice over! grin.gif

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The Dark Triad: Dragon’s Death is a 3D-isometric, turn-based, story driven computer CRPG

 

Features "brutal and bloody turn-based combat. A brand new system where you define the degree of action and strategy and the speed of battles", "a deep history with unexpected twists and many secrets to uncover", "brand new skills and specialty system" and more.

 

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Kickstart here.

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Infinite Space 3: Sea of Stars

 

 

At its core, Sea of Stars is a single-player science fiction roguelike similar to Strange Adventures and Weird Worlds. Turn-based star map navigation is combined with a real-time combat system. The game provides a randomly generated open world for you to explore, and will only reveal a fraction of its secrets each time you play. There is no going back to a saved game - everything you do has a permanent effect. Death is frequent, but only makes you want to try again.

 

Although Sea of Stars builds on the universe you visited in the earlier games, it is expanded with fresh new material and gameplay. Discovering the interactions between items, alien races, characters and random events will keep you busy for years - yet each session of the game is a complete adventure that you can finish in one sitting.

 

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Kick it into orbit here. :)

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