Veki Posted April 15, 2011 Author Report Share Posted April 15, 2011 If the half-sphere you are talking about is disruptor shield, good luck. You are pretty into energy weapons, so this can be a blow. You can try to go close and envelop the enemy so that your ships will be able to find a target to shoot from behind the shield, or you can start research of... less energetic weapons.Cutting beam + heavy AM cannon + Quantum capacitors. Luckily I have most of ballistic weapons available for research. Neutronium rounds should be researched next turn (if no overbudget ). Next will be Shield breakers and AP rounds.Are siege drivers good vs ships (DN especially)? Link to comment Share on other sites More sharing options...
Space Voyager Posted April 15, 2011 Report Share Posted April 15, 2011 Are siege drivers good vs ships (DN especially)?Nope. They have surprisingly low HP - for a rock... They are excellent at colony busting though. Link to comment Share on other sites More sharing options...
Veki Posted April 15, 2011 Author Report Share Posted April 15, 2011 Do you know how fast Deflector and Disruptor shield go down with Shield breaker rounds? Link to comment Share on other sites More sharing options...
Space Voyager Posted April 15, 2011 Report Share Posted April 15, 2011 No, but people complained it is too fast. Do tell! Link to comment Share on other sites More sharing options...
Veki Posted April 17, 2011 Author Report Share Posted April 17, 2011 Can't test now but isn't there a little star next to each fleet that you need to click on or something? Can't remember right now.I' ve managed to select the fleet I want in combat. Don't know why it didn't work before. In short, Shield breaker rounds are broken. They take down Point deflector shield in one shot regardless of ship size including your own so one has to be very careful not to hit his own shields (not ships). They have no effect on Disruptor shield, just pass through them. Here's a savegame so you can test for yourself :https://www.mediafire.com/?kab2bm8hhqb7szn You can see in battle at Bezzaro II how they (don't) work. Link to comment Share on other sites More sharing options...
Space Voyager Posted April 18, 2011 Report Share Posted April 18, 2011 True... Had to wait a bit for the shielded DN to appear but the rounds went right through it. According to SotS Wiki it should take the shield down... Could you post this issue at Kerberos' SotS1 tech support forum? Link to comment Share on other sites More sharing options...
Space Voyager Posted April 19, 2011 Report Share Posted April 19, 2011 Sorry for double posting but I didn't want you to miss this one - it was already reported. It remains unclear whether shield breakers should take disruptor shield down or not as devs have not commented on it. Link to comment Share on other sites More sharing options...
Veki Posted April 19, 2011 Author Report Share Posted April 19, 2011 Thanks for info. I didn't post it yet as I want to see if I found another bug so I could report that as well. Link to comment Share on other sites More sharing options...
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