January 14, 20251 yr :: Video - Star Wars: Dark Forces Remaster | Deep dive: Interview with Stephen Kick // Nightdive Studios
January 16, 20251 yr :: Video - A Lens On: Snapshot - Monumental Architecture EP.2 | How cathedrals were built in Middle Ages? (feat Dr. Claire Kennan; highlights fascinating historical insights connected to Field of Glory: Kingdoms)
January 17, 20251 yr :: Over at Spillhistorie.no a Q&A session with Former Art Director at Microprose Michael Haire can now be found here.
January 22, 20251 yr :: Video - A Lens On: Snapshot - Monumental Architecture EP.3 | Advancements in building cathedrals (feat Dr. Claire Kennan; highlights fascinating historical insights connected to Field of Glory: Kingdoms)
January 29, 20251 yr :: Video - A Lens On: Snapshot - Monumental Architecture EP.4 | Which culture shape Medieval's architecture? (feat Dr. Claire Kennan; highlights fascinating historical insights connected to Field of Glory: Kingdoms)
February 6, 20251 yr :: Video - A Lens On: Snapshot - Monumental Architecture EP.5 | Water needs in Medieval age (feat Dr. Claire Kennan; highlights fascinating historical insights connected to Field of Glory: Kingdoms)
February 9, 20251 yr :: Eurogamer's Jonny Malks interviews Jordan Mechner about the making of The Last Express.
February 17, 20251 yr :: Video - Eurogamer's Ian Higton wonders: Does anyone really want long games anymore?
February 17, 20251 yr :: Video - A Lens On: Snapshot - Maritime Exploration EP.1 | Medieval maritime technologies (feat Dr. Claire Kennan; portrays the medieval history that is connected with the video game Field of Glory: Kingdoms)
February 17, 20251 yr :: Video - Matt Chat 542 | Bob Mackey on Day of the Tentacle and games journalism
February 18, 20251 yr 19 hours ago, Thorondor said: :: Video - Eurogamer's Ian Higton wonders: Does anyone really want long games anymore? For me, the games have definitely gotten too long. There are rare exceptions where I do gather the will to just play the game, regardless of ever reaching the end (Elite) but where ending is a goal, I can't play a hundred hours any more. For some reason, games where I can spend half an hour or an hour of play to reach the end of the playthrough are far more fun to me. If there is a god of any kind, I will be judged HARSHLY for wasting insane ammounts of time that could be spent on saving humanity or whatever noble cause on games like Nuclear Throne...
February 18, 20251 yr @SV: you should probably consider games kind of warped us a little because... how realistic is it to think you could possibly save humanity? A psychiatrist might well surmise someone here is at risk of developing a god complex. I do have to agree with you that for people in our general age group real-life demands mostly mean seeking more manageable game lenghts. Or at least games you can easily drop and hop back into with a minimal learning curve. This could well partly explain the appeal and growth of the so-called "roguelites", which afford you relatively bite-sized runs and still grant you some form of rewarding permanent progression over time.
February 18, 20251 yr True. I still like roguelikes more than roguelites, but some -lites are very enjoyable.
February 26, 20251 yr :: Video - A Lens On: Snapshot - Maritime Exploration EP.2 | A sea of Monsters? Medieval misconceptions (feat Dr. Claire Kennan; portrays the medieval history that is connected with the video game Field of Glory: Kingdoms)
March 4, 20251 yr :: Video - A Lens On: Snapshot - Maritime Exploration EP.3 | A sea of Monsters? what were the improvements? (feat Dr. Claire Kennan; portrays the medieval history that is connected with the video game Field of Glory: Kingdoms)
March 6, 20251 yr :: Eurogamer's Jeremy Peel interviews GSC Game World's Andrii Verpakhovskyi about the story of S.T.A.L.K.E.R., and the S.T.A.L.K.E.R. 2 that never was.
March 15, 20251 yr I intend to get STALKER 2 at some point (like the point of 75), but there is absolutely no rush... I'm afraid my comp wouldn't do justice to any well designed game right now, though STALKER 2 has some development to go through before I really want to pick it up, too. Shit, can't really get it into my head that it has almost been 10 years since I bought this comp. Almost time for a new one.
March 15, 20251 yr @SV: it's right about that time a computer starts to become a paperweight. So, do start stoking them fires or you'll let the inertia of what's past outweigh what's best. Though, there's a price, as Ursula K. Le Guin once wrote: "The hunger of dragons is slow to wake, but hard to sate."
March 16, 20251 yr Well, she was the first woman to win both the Hugo and Nebula awards for her books. That should tell you enough about how brilliant she was, also in her sci-fi work. If you feel like sampling - try The Dispossessed: An Ambiguous Utopia.
March 17, 20251 yr Ok, that does speak volumes! I might actually dive into her work, after I'm finished with Three Body Problem series. Thanks for the recommendation. Checked it out at Amazon, looks like a must read.
March 18, 20251 yr :: Video - A Lens On: Snapshot | Medieval Misconceptions Ep.1 - Geocentric theory: birth and overcoming (feat Dr. Claire Kennan; portrays the medieval history that is connected with the video game Field of Glory: Kingdoms)
March 26, 20251 yr :: PC Gamer's Jonathan Bolding writes about what went into the making of Age of Mythology Retold's "Immortal Pillars" expansion.
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