Jump to content

Bman's Ease of Use update...


sangrahl

Recommended Posts

  • 4 weeks later...
  • 3 weeks later...
  • 2 weeks later...

Ok, this is the case...

 

For versions up to 4.04 I'd recommend Lurker's handbook. It gives very "humane" descriptions of what options do, usually including what the defaults were - and it is uploaded here.

 

I'm posting version change info from 4.04 - 4.07

 

Version Change Info:

 

Changes in v4.07

----------------

- Note: This is an unofficial fix version compiled by Coasty.

- Fixed a critical CTD in Terror Missions that was found in Aliens.xscr, line

293. The code "object weapon = invWeapon.item;" was causing a crash when the

alien hit an X-Com ally and then tried to access the weapon which the alien

used to hurt the X-Com ally. Since this information isn't even used in the

function, deleting the line safely fixed the problem. May we fervently hope

that this squashes the last Terror Mission based bug! Thanks to SyDaemon for

the timely fix.

 

Changes in v4.06

----------------

- Note: This is an unofficial fix version compiled by Coasty.

- Fixed another Terror Mission Crash, which I inadvertently added in the v4.05

Hard Install. My proofreading left something to be desired! Thanks to Fred for

the heads up.

- Fixed an oversight in Bman's mod, from v4.0 to v4.04, that left out the

"dead" Personal Neutron Shield picture, which caused a "image not found"

error for anybody who used that shield. I made up a new picture for it that

matches the look and feel of the other "dead" Personal Shields.

- Edited the Main Menu and the Bman Setting Screen for label consistency (i.e.

all upper case, which also has the benefit of making them easier to read) and

put the "Hire Soldier Cost" dollar sign in the correct place.

- Edited "ResourceBundle.dat" to clean up some spelling/syntax/capitalization

errors. This mostly effected each settings help/info text.

- Added Coasty's Better Soldier Stats mod to the Bman Setting Screens on the

Geoscape tab. This mod starts newly hired/starting soldiers off with up to 10

more points per stat than they would ordinarily get with the default stats.

This does NOT make them into UBER soldiers, it just gives them a better

chance to survive, especially in the later stages of the game.

 

Changes in v4.05

----------------

- Note: This version is an unofficial fix version compiled by Coasty.

- Added SyDaemon's fix for the fatal CTD bug in Terror Missions.

- Added SyDaemon's new "random" setting to the UFO Crash Damage option in the

Bman Ease of Use Settings Menu. When set to random it randomizes between

the three settings of Off, UFO Damage only, and UFO + Alien Damage for added

variety to your missions.

- Added Ram-Man's fix for the "Inventory Reload after Mission End" bug that

has affected those who use multiple transports to transport their soldiers to

missions. This is the bug that Lurker has reported (and verified by others)

that results in the inventory for each soldier after returning from a mission

being totally empty. This, hopefully, will take care of the problem.

- Added Sydaemon's Face Mod fix. The problem lies in the face conversion

process if your save game contains the original faces and you attempt to load

it with the Face Mod off. The game "forgets" to revert the faces back when it

realized that there was no need to convert, so all the faces are empty. Note

that this most likely will happen if you try the Face Mod for the first time

and without re-saving the converted faces, change your mind and go back to

turn the Face Mod off. Also note that if you saved your game with the faces

empty, you might need to fix them manually via Beefstew83's method shown

here:

* The Face Mod loses the file name in the save game files. The only way to

fix it is to go back to a save game before the faces were lost. You can

also unpack the most recent save and go back and edit the file names back

in there, which is what I ended up doing. For 20 soldiers it is a real pain

the in the neck.

The good news is that you'll only need to go through the trouble once.

How to apply the fix:

* If necessary, apply Beefstew83's method of fixing the save game.

* Turn the Face Mod on.

* Load your saved game.

* Save your game again.

If you don't know if the manual fix for the save game is required, try to

apply the fix without it and see if it works. If it doesn't you'll probably

need to do it again, this time with the manual fix to your save game.

NOTE: If, by a quirk of fate, you're in a combat-save game when this version

is applied, and your face pictures completely disappear, DON'T PANIC! Your

soldier face pictures will show up again as soon as your soldiers return to

base.

 

There is no other complete list of changes.

1194895492_195_FT6277_bman_mod_manual_v1.01_doc.zip

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...