Slaughter Posted March 31, 2006 Report Share Posted March 31, 2006 According to RPGDot, Nival just announced Day Watch. This is the complimentary game to Night Watch in that you play the "other side": In the "Day Watch" we'll have an opportunity to play for the Dark Others. The main character is a young witch of the Moscow Day Watch - Anna. She was, actually, one of the main characters of the first game (NW). The characters will have more customization options. The action will take place not only in Moscow, but also in France and the US. The characters will have more powerful spells and abilities.You can read the original news post at RPGDot. Thanks for the heads up baby arm! Link to comment Share on other sites More sharing options...
Arghis Posted April 3, 2006 Report Share Posted April 3, 2006 I was hesitating submiting this news. Not sure if the game was that interesting (here, more rpg than strategy, no ?), having not played the first part, and even considering the game engine used for it ... Link to comment Share on other sites More sharing options...
Slaughter Posted April 3, 2006 Author Report Share Posted April 3, 2006 Well, hopefully this one will be better than the first one seems to be. Reason we post about it is that they call it a strategic RPG, and that it's built on the Silent Storm engine. Link to comment Share on other sites More sharing options...
baby arm Posted April 14, 2006 Report Share Posted April 14, 2006 Here's a Night Watch hands-on from GamespotNight WatchI liked this bit:"at least the game seems to have destructible elements in its environments, which was one of the best things about Silent Storm. We participated in a battle inside a Russian apartment building and watched as stairwells and walls were blown apart by all the magical spells--always a cool effect." Link to comment Share on other sites More sharing options...
Slaughter Posted April 15, 2006 Author Report Share Posted April 15, 2006 Gotta love destructible environments! Thanks for the heads up baby arm! Link to comment Share on other sites More sharing options...
Novik Posted April 16, 2006 Report Share Posted April 16, 2006 watched as stairwells and walls were blown apart by all the magical spells--always a cool effect.Only one spell (from >150) - fireball - can to destruct something (some objects like cars, in common). Walls of buildings are undestructable in this game. Link to comment Share on other sites More sharing options...
Slaughter Posted April 16, 2006 Author Report Share Posted April 16, 2006 Only one spell (from >150) - fireball - can to destruct something (some objects like cars, in common). Walls of buildings are undestructable in this game.I have no idea what the Nival guys are thinking! The massively destructible environments are maybe the most important and impressive part of their engine. They should use it as much as possible! Link to comment Share on other sites More sharing options...
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