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ALPine


Fulby

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There is one small issue I have with ALPine Fulby. When I have installed a plugin, and want to open ALPine, I have to close the plugin installer, and open ALPine manually. Can you please make a button in the plugin installer that takes you directly to ALPine? :) (yes, I am lazy :))
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It is called ALPine.exe. But strangely enough, this is only a problem when I open the installer with a plugin. If I start PInst.exe by double clicking it, it works. So it seems that the problem is only there when a plugin is "active" in it. It doesn't matter whether I install the plugin or not, doesn't work either way.
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Does ALPine still work but without adding text, or can it not add plugins at all? If it doesn't work at all, a partial solution might be to get a localizationpack.vfs from another language version of UFO:AM, which would let you use ALPine compatible plugins but you wouldn't get glossary entries etc.

 

Fulby

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  • 4 weeks later...

There is one small issue I have with ALPine Plugin Installer Fulby.

When i replacing a large old module (for example Cyborg), i have to delete manually the Cyborgs plugin directory :) or i have to press the yes button for 100 times :) .

Can you please make a button in the ALPine Plugin Installer that overwrite all old file (Yes, overwrite all or something like that). :)

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I'll add an extra option to the installer and I think I know why RB6.3 isn't being found. I'll probably upload a new ALPine or patch at the weekend after making the changes.

 

One question: Does the RB6.3 VFS filename match "*cfg.vfs" or "mod*.vfs"?

 

Fulby

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  • 3 weeks later...

Is anyone interested in an Alpine plugin that limits your crew to seven people? I had this idea when i had 14 or more recruits in my equipment screen and they somehow made me nervous :)

 

And did anyone ever try to add a new difficulty level? I thought about something like the "superhuman" level in XCOM....

 

I could do another Alpine plugin with this, IF it works....

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