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Naitguolf

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Everything posted by Naitguolf

  1. Yeeeeaaaaahhhhhhhhh!!!!!!!!!!!!! )))))))))))
  2. Naitguolf

    ALPine

    can you plaease make a version that works with spanish version? I mean, we dont have any localization file, but instead modding this file, making a new one file and then insert the plugins there?
  3. ey, "sounds" cool... for a Xcom 1 Mod... Maybe with some new skins...
  4. Maybe if we make pistols a true secondary weapons. How? Making weapons and clips heavier. I want to ask a real soldier. How many clips carrie you in an assault? Why to wear a pistol?
  5. Great. Make the handgun slow as hell, long range, and brutal damage. Like a very brutal Magnum....
  6. but in Localization directory there is no localizationpack.vfs!! In fact, there is no such file. I think all is on maindata.vfs
  7. I mean, i open gamedata with Total Commander. Where i can find a string from ufopedia for example? Since i fear spanish version dont have any localization file, i asume is all on gamedata. But where? I found the sounds and voices, but non buttons and so. Please, helpme! Btw, has anyone making a new geoscape full of countries?
  8. I know. I use Windows Commander (err, well, now it has new name) But where the hell are the text files? They are A LOT, but only data files, model files, sounds, and movies...
  9. Where i can find the text from the game?
  10. Well, im sure. Voices and texts are in Spanish. I looked into CD1 (BTW the cd label is WRONG, i must play with install CD and viceversa) and i found nothing than setup files.
  11. Well, i dont like close combat weapons, but i will try this night
  12. Same problem here. With 1.0 no problem. With 1.3 and rebalance 5.3 and 5.5 and starting a new game every time. Its fun to see more enemies, but i prefer to kill aliens more than green-slime-human. Anyway, no crash here. And for 6.0, i dont want more weapons, insted, more actions please!!
  13. no, in Localization directory, i found one little .vfs, launcherData.vfs, but its no named LocalizationPack.vfs... Maybe its for my spanish version?
  14. sounds cool... Maybe a new cloak device that adds a lot of stealth
  15. Thats it. I only have one vfs, gamedata.vfs and launcherData.vfs.
  16. I think i downloaded the old version. Was uploaded now?
  17. With this mod we get more stuff. Ok. I like to develop weapons, so you can re-discover some *lost* weapon during the holocaust. Adding more functions will be possible? Like manufacturing weapons, but more things. Things: I like the new armour, but why do you get it at the begining? Lets face it! Humanity was almost wipe out, so we get only some pistols... nothing more! Lets the player to fight to get better items!! When you get a base, you recibe a lot of new stuff. Thats ok, but no so much. Maybe more "standar" stuff, and lesser "great" weapons. In this way you must use all weapons you can get. Can be done "weapons that can be broken"? Surely you will carry a pistol, just in case. Its a pity the infinite suply basic ammo and weapons, i dont like it. If removed, I think this could make other weapons more useable: Like grenades (i never used it, why?) to use it to conserve ammo. and just one more thing... a almost dead guy should lost some of his/her superheroic stats... (and morale, but this is another history) Well, maybe those ideas sucks, but i think are tactical ones... then again, maybe not... BTW, great mod. Congrats.
  18. Nice, but only in english.... dammit.... (i used to write a lot)
  19. :o Ahem! All that i want is to need to develop things to recive that stuff!!!!!!!!!! More menu buttons!!! lol
  20. Maybe i could translate the glossary into spanish. What do you think? (mod devs)
  21. Can be possible to add more "zones". Could be nice to rename it (so we can have more accurate country names) And of course, more thing to do in bases (maybe you *cannot* change the base mode, you must search and conquer the base that you need.
  22. More weapons, more weapons.... i think this is not the fault of this game. Needs to make usefull each one. If you specialice in pistols, you cannot shoot good with heavy weapons, for example. (like real life, you can never be good in ALL aspects) The way the game works: You run happy... and when an alien shoots you, you respond it with all of your men. End of alien. In Xcom, one shoot, one dead men. So you need play more carefully, splitting the team. Ufo is more arcade (a lot of), and you need a lot of shots to kill one alien and your man, so, 1 men=nothing. I mean, if Xcom, men are more vulnerable, also, more valuable. But i really dont like to fight against 50 aliens!! (well, if they dont shoot, ok lol)
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