Take Two!

by on 1st Jun 2015

Welcome back Commander! XCOM 2, a sequel to 2012's XCOM: Enemy Unknown has just been revealed, and its future has your forces on the run, tasked with overthrowing the Advent government.

Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet's last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.

Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens' sinister plans.

Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armour to fit your preferred tactics.

New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission's environment. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.

Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.

Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.

A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.

Mix-and-match squads of human and aliens battle head-to-head on randomly-generated maps.

Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.

Further intel is scarce at the moment, but more is expected to trickle out, namely during the upcoming E3.

The game will be a PC exclusive and is slated for release in November.

 

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Thorondor\
Yesterday, 6:24pm
Thorondor
Thorondor\
19 Jul 2017 - 8:38am
Thorondor
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Tomorrow on Firaxis Games' Twitch channel.
Thorondor\
18 Jul 2017 - 4:20pm
Thorondor
Zombie\
17 Jul 2017 - 3:42am
Zombie
Thanks for the good laugh silencer. My hair isn't as scary as Hobbes', that's for sure. ;)

- Zombie
silencer_pl\
16 Jul 2017 - 9:42am
silencer_pl
At least the price tag is out of this universe. Does that make it close to being sci-fi-ish ?
Thorondor\
15 Jul 2017 - 11:13am
Thorondor
@SV: well, the truth is out there, whether you believe it or not. ;)

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Space Voyager\
14 Jul 2017 - 5:46pm
Space Voyager
Ok, I'm out. I hate the visual path the game is taking, it is far from a sci-fy setting I'd find believable.
Thorondor\
14 Jul 2017 - 10:52am
Thorondor
Thorondor\
14 Jul 2017 - 8:26am
Thorondor
Well, silencer, my pestering must be paying off because I'm about the only fellow packing a real boomstick. :cool:

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But I'm sure Zombie's hairstyle will scare off the chryssalids all by itself. :P
silencer_pl\
13 Jul 2017 - 9:32pm
silencer_pl
Meanwhile while Mr. T. pesters you with spoilers for upcoming Expansion, I've been busy trying out some mods. Mainly cosmetic ones and QoL. No game changing other than Long War 2.

So here is a few updates on some characters.

Here is beefed up Zombie in his C.O.G. armor from Gears of Wars and his trusty M4A1 (Magnetic Tier)

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Here we have Slaughterer in one of the armor variant from HALO and his FN FAL.

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Next we have Hobbes in other HALO armor + SMG from Halo Reach.

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Next our grouchy NoX in I believe armor from ME3 from one of the merc groups and holding G36.

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And lastly Mr. T.

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Torso - C.O.G. armor, pants vanilla, Helmet from Capnbubs accessories and mask, holding M60.



Thorondor\
13 Jul 2017 - 6:36pm
Thorondor
Thorondor\
13 Jul 2017 - 10:23am
Thorondor
Thorondor\
13 Jul 2017 - 8:19am
Thorondor
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Jake Solomon and Garth DeAngelis are taking on the Lost and the Assassin in XCOM 2: War of the Chosen, today on Firaxis Games' Twitch channel.
Thorondor\
12 Jul 2017 - 3:40pm
Thorondor


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Accompanying written article here.
Thorondor\
12 Jul 2017 - 3:22pm
Thorondor
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PC Gamer's Andy Kelly lists 12 new features in XCOM 2's War of the Chosen expansion.
Thorondor\
12 Jul 2017 - 3:06pm
Thorondor


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Quote

XCOM 2: War of the Chosen gameplay with Eurogamer's Chris Bratt and the game's designer, Jake Solomon.
Thorondor\
12 Jul 2017 - 3:00pm
Thorondor
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PC Gamer's Bo Moore went hands-on with The Lost and Abandoned, XCOM 2: War of the Chosen's new intro mission.
Thorondor\
12 Jul 2017 - 1:49pm
Thorondor
Thorondor\
11 Jul 2017 - 3:17pm
Thorondor
Thorondor\
6 Jul 2017 - 3:50pm
Thorondor

 

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