I agree that enforcer sucks. But not because it doesn't fit the storyline well.
I mean just look at the main storyline stuff in the games until enforcer.
So we have:
-an Alien invasion
-loads of Aliens while nearly all the main ones tend to have humanoid shape.
(Why? I mean they evolved in enviroments completly differnt to earth's. And even on earth the only creatures with humanoid shape are we and a bunch of apes.)
-pyramids and remainings of a million years old civilisation at the cydonian mars face. (WTF is it a human face anyway when it was build by some weird old Aliens?)
-a million years old alien colony ship, which's landing/crash in the gulf of Mexico killed the dinosaurs.
-if this ship could be reactivated why wasn't it used in AW1?
-auqatic, reptilian ancestors of mankind who coorperate with the aliens and are humanoid shaped too. (as science knows today the real aquatic reptilian ancestors of mankind and all mammals looked like some kind of newts.)
-a stable 115th element with magic powers :hmmm:
-interstellar travel which exceeds lightspeed
-one of them accesable through a black hole (and just existing to keep a sun some ships and bases and the doomsday weapon. I mean a universe just as big as a solar system. Temperatures exceeding a few million kelvin and the impossibility for existance of anything bigger then a proton anyone?
-tachyon cannons which beams a visible.
( A tachyon by definition, is an particle
which gets faster as lower it energy potential gets, and which's energy potential would have to get infinite if it SLOWED DOWN to lightspeed. btw, can anyone explain me why this would affect a ships system? call me consevative, but I'd use good old EMP)
-aliens from other dimensions being HUMAN SHAPED
-other dimensions in which objects from our four dimensional room (width,height,depth,time) can exist, without even being changed. (ok you can discuss with me about this. Maybe the changes in the four dimensional fashioned sense organs of my soldiers would compensate the other dimensions effects in actual perception.) Vice versa for ufos and Aliens.
-ships trying to pass over in that dimension being destroyed by antimatter implosions (wtf?)
-the possibility to produce ships of normal matter which are not destroyed by antimatter implosions
-ME owning the biggest military force within a city that could be invented by george orwell without the ability to kick the governments ass. :devil:
To me a professor creating a uber-robot with stupid weapos who is capable of fighting of great alien hordes and a mothership without being recognised seem to fit the general scenery quite well.
In general you could summarize the whole X-com storyline with a great DOUBLE-U TE EF QUESTION MARK.
I'm just waiting for the firedragons to fly by.
But don't missunderstand me. I absolutly love these games and I can't stand enforcer. But not for one being realistic and the other not.
I love X-com 1-4 for their well developed and complex storyline (realism is not the point for me when coming to storys), their atmosphere and depth, their intellectual challange and their action and I hate enforcer for being dumb, boring and totally screwed.