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Firaxis remaking XCOM: Enemy Unknown

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  • 1 month later...
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  • Well I was supposed to find out on Wednesday, then Friday but never heard a peep.   At this rate we might get it by the 9th if we're lucky, but that's when the flood of US sites (and players) will all

  • Indeed.   It will likely be up tomorrow as I'm making a few adjustments to the server right now in case the sudden influx of people causes unexpected issues.   Not all of them could be answered for va

  • Or even hear how it works

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Does anyone knows if Firaxis will do something more with XCOM ? I've returned to it after cheap Slingshot DLC on Steam and found that the game is still full of annoying things like that stupid teleporting - magical viewing system or aliens switching position on load.

What as in more DLC or more patching? The teleporting issue isn't as bad as it was (well, I don't think so) but it seems to be something fundamental with the game mechanics to me. Always going to be a problem.

 

As for DLC - I get the impression that'll be more of an expansion rather than just more DLC.

Both I guess. Well the teleporting isn't that much of a problem - but when you load a game and aliens moved somewhere else that is a problem. Once on a battleship I've made a save/load and guess what - got Sectopod in a place where technically he was in my view sight but I had to move to spot him.
I find the bugs in it are more critical when playing ironman - you can't just back and reload. A really shame as ironman is clearly the mode in which the game should be played :)
  • 2 weeks later...
@Zombie: You really should consider finding a little room in your collection for these lovelies one day... wink.png

 

He needs a bigger house for that tongue.png

 

I have plenty of room, bring 'em on! biggrin.png

 

Cash on the other hand, is short. And let's face it, Jake isn't selling anytime soon. tongue.png

 

- Zombie

  • 2 weeks later...

https://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/b3/0f/b30f5b3621c64546152227390b9368e8.jpg

 

2K and Firaxis Games today announced that the upcoming iOS version of XCOM: Enemy Unknown will cost $19.99.

 

::

 

When the game launches on June 20, it will not come with the head-to-head multiplayer mode which will be added at a later date as a free update.

  • 6 months later...

Well I've got to say - the Enemy Within add-on sure do increase the difficulty rating very much. Today I've finished I think the most dangerous mission in all x-com games I think.... although we can argue either this or any terror missions / colony attack / artifact sites in TFTD are even more dangerous.

 

Also the new maps are also good - no more fighting UFOs only in woodlands.

  • 2 months later...
NKF - the EW is not standalone so you need to buy XCOM:EU. So usually if something has big additional contents they release "Complete Edition". My post was a little joke reference to the Tomb Raider: Definite Edition made specially for PS4 and Xbox One - which adds "new" features for the console versions which were already included in the PC version (except better textures and redesigned Lara model).

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