FullAuto Posted November 18, 2009 Share Posted November 18, 2009 Operation Epsom, or as I dubbed it, Operation Awesome. Currently rolling thorugh miles and miles of farmland and small towns versus ze Nazis, only to come a cropper, losing tanks all over the shop. Why, you ask? Here's why:https://i62.photobucket.com/albums/h109/FullAuto_2006/opepsom.jpg I lost two tanks to the terrain in the first few turns, one bogging down in a ford (fair enough), one stricken by bushes, and then, a few turns later, I lost two tanks to wheat. So far, I have lost one tank to ze Germans, and four to bloody sodding geography and plant life. I know tanks aren't all that reliable despite being explicitly designed for cross-country movement, but how would you explain wheat away? Sir Basil Baskin-Robbins: "Minister of Tanks, please." Operator: "Certainly sir." Sir Fortesque John-Smith: "Hello there Basil." SBBR: "Hello there Fortesque. Dashed bad news I'm afraid. It appear the Germans have developed a potent new anti-tank weapon that's knocking our chaps for six." SFJS: "Not another type of those ghastly Tellermine thingummies is it?" SBBR: "No, afraid not. It appears to be a strain of wheat." SFJS: "Wheat? Did you just say wheat?" SBBR: "Yes, wheat." SFJS: "Wheat?" Etc Note to self: Keep tanks on roads. I'm sure ze Germans won't mine them or cover them with anti-tank guns or anything. Link to comment Share on other sites More sharing options...
Matri Posted November 18, 2009 Share Posted November 18, 2009 I can just see the requisition forms now: Two divisions of combine harvesters. Link to comment Share on other sites More sharing options...
Civilian Posted November 21, 2009 Share Posted November 21, 2009 Must be one of those new Wunderwaffen V-8 the Vheat-Waffe I tried the game "Theater of war" recently and well... I felt like Full-Auto here in Combat Mission. My huge army of ze Elite Nazi tanks and ze top-notch soldierz were completely and utterly destroyed by a handful of mostly unarmed peasants. I uninstalled that game right away! FWIW: I remember the WWII flight-game IL-2 (made by RUSSIAN programmers), some time after the release of mod-tools a bunch of modders discovered that the german ammunition was programmed to do only half the damage it was supposed to do, every second shot was a blank. They even showed videos to prove it. Interestingly those programmers also made "Theater of War"...hmmmm. Link to comment Share on other sites More sharing options...
FullAuto Posted November 21, 2009 Author Share Posted November 21, 2009 Die wunder-weizen kommt! I've tried Theatre of War or ToWII, I was bobbins at it, and I already have too many games that I'm crap at. It's gone better since then, I've got disposable little armoured cars scouting the roads and bravely detonating mines and taking fire from AT guns, followed up by infantry with demolition charges for the mines and assaults on gun positions, so my tanks are mostly okay now, only going off-road for little jaunts. However, my infantry now has no cohesion. I've been a bit sloppy and let the machine guns, mortars and AT weapons fall behind, resulting in more casualties for my riflemen. Digging the Hun out of his positions is never an easy task, and it's even worse in urban areas. Thankfully, I have a few Churchill Crocodile tanks, which have a flamethrower to go with their 75mm gun. Very handy! Those, combined with the four Fs of my infantry, means I'm actually doing okay. Honourable mention to the Churchill AVRE, with a 290mm gun that clears buildings with a single blast. I am absolutely rubbish at this game. Possibly because I was playing it all day yesterday, I had a weird WWII-themed dream. I was manning a machine gun post versus waves of Germans, and shooting them didn't work unless I made that machine gun sound with my mouth. You know, the one you do as a kid that makes spit fly everywhere and hurts your tongue. TLLLLLLLLRRRRRTTTTT Link to comment Share on other sites More sharing options...
Civilian Posted November 21, 2009 Share Posted November 21, 2009 Ha, I had a dream about the game I play atm, too (Silent Hunter 4 btw). And I sunk a german U-Boat with my american submarine in the game! Woohoo!https://img20.imageshack.us/img20/2913/sh4img20091121151759640.th.jpg About the machine guns (and your dream sound): I was very surprised when I heard a real machine gun salvo for the first time in my life. In the movies you always hear something like T-T-T-T-T-T-T-pause-T-T-T-T-T-pause-T-T-T etc, but in reality it is more like TRRRRRRRRRRRRRRRRR TRRRRRRRRRRRRRRR TRRRRRRRRRRRR, much faster rate of fire and shorter bursts. Now I understand the stories of soldiers being literally cut in two by machine guns. Btw, there are good mods for the Combat Mission series available, some of them include e.g. ^real MG sounds, that's why i mentioned it in the first place. Link to comment Share on other sites More sharing options...
Knan Posted November 21, 2009 Share Posted November 21, 2009 About the machine guns (and your dream sound): I was very surprised when I heard a real machine gun salvo for the first time in my life. In the movies you always hear something like T-T-T-T-T-T-T-pause-T-T-T-T-T-pause-T-T-T etc, but in reality it is more like TRRRRRRRRRRRRRRRRR TRRRRRRRRRRRRRRR TRRRRRRRRRRRR, much faster rate of fire and shorter bursts. Now I understand the stories of soldiers being literally cut in two by machine guns. Especially MG42/MG3 and friends. 20-25 shots a second has a rather different sound from, say, Browning .50 cal with 6-7 shots a second. Link to comment Share on other sites More sharing options...
FullAuto Posted November 21, 2009 Author Share Posted November 21, 2009 Beyond a certain ROF, you just can't hear the individual shots any more, it's just a wall of sound. Being on the end of MG42 fire must have been horrible. Not that being on the end of any machine gun fire is nice, but still. That's quite another issue, actually. I keep forgetting my staunch Vickers MMGs aren't really up to taking on MG42 HMGs. Dang und blast. Btw, there are good mods for the Combat Mission series available, some of them include e.g. ^real MG sounds, that's why i mentioned it in the first place. Where can I find these...'mods'? I've been to a few sites and DLed lots of extra missions, but some of the sites are defunct now and no longer available. Even a brief review of CM mods reveals hundreds out there, it's a shame some clever person hasn't zipped them all up for easy DLing. P.S. No disrespect to modern Germans. I love and respect you all. My Churchies take care of some Panzer IVHs with the help of a PIAT team (currently crawling away and sobbing):https://i62.photobucket.com/albums/h109/FullAuto_2006/churchvsp4s.jpg4-0! And a pair of Panzers on the receiving end of a Croc's flamethrower:https://i62.photobucket.com/albums/h109/FullAuto_2006/churchcroc.jpg Link to comment Share on other sites More sharing options...
Matri Posted November 21, 2009 Share Posted November 21, 2009 Y'know, I seriously doubt if the Panzers even know you were shooting the flamethrower at them. They're probably air-conditioned too, knowing your luck. And there's a good reason the MG42s were feared by anyone not doing the shooting. They weren't called "Hitler's Buzzsaw" for nothing. Link to comment Share on other sites More sharing options...
FullAuto Posted November 22, 2009 Author Share Posted November 22, 2009 Y'know, I seriously doubt if the Panzers even know you were shooting the flamethrower at them. They're probably air-conditioned too, knowing your luck. I dunno, they blew up quite nicely! Not sure about the vulnerability of tanks to flamethrowers, but I assume as Molotovs worked, flamethrowers would. Here's a screenie from an earlier game, Kraut flamethrower team taking out a T-34, much to my surprise:https://i62.photobucket.com/albums/h109/FullAuto_2006/flamedtank.jpg Link to comment Share on other sites More sharing options...
Civilian Posted November 22, 2009 Share Posted November 22, 2009 Found this: https://www.lonesentry.com/articles/intelli...e-throwers.htmlI quote: b. Against Tanks at Close Range Our experiments show that flame throwers at close range can temporarily neutralize tanks by inflicting casualties among the crew and by stopping the engines. Complete destruction is possible if the action of flame throwers is followed by attacks with explosives. However, best results are obtained by setting fire to combustible parts inside the tanks." I guess if a rather small hand-held flame thrower can do that, a Churchill flame tank would surely have no problem even with bigger tanks. P.S.: Yes most mod sites seem to be down https://cmmods.com/ . I haven't played CM for some years so I do not longer know where else to look... Vhere arrr ze modz? edit: Duh, found some working mods by clicking a link on the link posted above https://www.battlefront.com/index.php?optio...&Itemid=314 Link to comment Share on other sites More sharing options...
FullAuto Posted November 22, 2009 Author Share Posted November 22, 2009 Cheers Civvie! Corporal Roland and Private Parts aren't talking to each other after an argument over who has to drive and who gets to use the Bren:https://i62.photobucket.com/albums/h109/FullAuto_2006/cplrldpparts.jpg Just checked the Scenarios folder in CMBB. 1,302. Ulp. Link to comment Share on other sites More sharing options...
FullAuto Posted December 8, 2009 Author Share Posted December 8, 2009 Only lost one tank to wheat this battle, which is something of a wonder. It's all going rather well, and I'm onto the last stage of the operation before nightfall. Got a few reinforcements:https://i62.photobucket.com/albums/h109/FullAuto_2006/cmreinforce.jpgOne of the reasons why setting up in CM is so time-consuming is that you can only position individual units, you can't select a group and position them, even if they're all infantry sections of the same platoon, etc. It's a bit of a pain. So this little lot will take a while to sort out. Link to comment Share on other sites More sharing options...
Civilian Posted December 10, 2009 Share Posted December 10, 2009 Cheers Civvie! Corporal Roland and Private Parts aren't talking to each other after an argument over who has to drive and who gets to use the Bren:https://i62.photobucket.com/albums/h109/FullAuto_2006/cplrldpparts.jpg Just checked the Scenarios folder in CMBB. 1,302. Ulp. Hahaha, that unit's look absolutely defines the word "wimpy" No wonder the wheat is such a danger!!! Link to comment Share on other sites More sharing options...
FullAuto Posted December 11, 2009 Author Share Posted December 11, 2009 Yep, they're very lightly armoured, Universal Carriers. I've only lost one or two of these to wheat and other nefarious geography, presumably because they're lighter. Cue my scream of rage when I lost a Sherman Firefly to a patch of soft ground I failed to notice. Probably my most potent tank, and I've only got eight of them... Link to comment Share on other sites More sharing options...
Civilian Posted December 12, 2009 Share Posted December 12, 2009 Luckily you do not have to report the loss of that tank to a superior officer Link to comment Share on other sites More sharing options...
FullAuto Posted December 13, 2009 Author Share Posted December 13, 2009 Sometimes I get distracted by sexy weaponry. The Staghound armoured car, AA variant.https://i62.photobucket.com/albums/h109/FullAuto_2006/staghound.jpgTwo .50 calibre machine guns? Yes please! Topped by the M16 MGMC:https://i62.photobucket.com/albums/h109/FullAuto_2006/mgmc.jpgFour .50 calibre machine guns. At this point my knees usually go a bit weak. What on Earth could top a .50 cal quad mount? How about a Sonderkraftfahrzeug 7 with a 20mm quad mount.https://i62.photobucket.com/albums/h109/FullAuto_2006/sdkfz.jpgOh baby. But wait. Where do you go from there? I mean, quad mounted cannon...what's beyond that? What sort of maniac could improve upon that? Is it even possible? The Wirbelwind says "JA!"https://i62.photobucket.com/albums/h109/FullAuto_2006/wirbelwind.jpgFour 20mms in an open-topped turret on a tank chassis. I think I'm in love. Link to comment Share on other sites More sharing options...
Thorondor Posted December 13, 2009 Share Posted December 13, 2009 "I think I'm in love."Oh, noes... Not _again_!! :: *scampers* Link to comment Share on other sites More sharing options...
Civilian Posted December 14, 2009 Share Posted December 14, 2009 I remember reading that the US soldiers used AAA tanks similar to those^ as anti-infantry weapons in Vietnam, is that possible in CM too? see here https://en.wikipedia.org/wiki/M42_Duster And holy batman, look at the mud here: https://upload.wikimedia.org/wikipedia/comm...eb.%2C_1968.jpg your tanks should be happy that they only have to deal with aggressive wheat and not mud like that buahahah look at that tank https://en.wikipedia.org/wiki/M%C3%B6belwagen ugleeeeeee Link to comment Share on other sites More sharing options...
FullAuto Posted December 14, 2009 Author Share Posted December 14, 2009 The Wirbelwind reminds me of the ZSU-23/4. I remember reading that the US soldiers used AAA tanks similar to those^ as anti-infantry weapons in Vietnam, is that possible in CM too? Oh my, yes. They absolutely tear up infantry. Something like the Wirbelwind, for instance, can stop a major infantry attack on its own. The Skfz is quite vulnerable to small arms fire, sadly, but covered by infantry, it too can hammer infantry to bits. The .50 cal weaponry doesn't have the same impact versus targets in cover, but its still devastating. Link to comment Share on other sites More sharing options...
BadgerBadger Posted December 14, 2009 Share Posted December 14, 2009 ... now THAT'S "more dakka". I read somewhere the BAR was actually somewhat efefctive at AA fire for American squads! anyway; I just popped by to say how much you made me meiss the combat mission series - i was heartbroken when they announced cancellation of the campaign game. Link to comment Share on other sites More sharing options...
FullAuto Posted January 10, 2010 Author Share Posted January 10, 2010 Oh, noes... Not _again_!! :: *scampers* I'm not rising to that. See me not rising to it? I'm not. Link to comment Share on other sites More sharing options...
FullAuto Posted January 10, 2011 Author Share Posted January 10, 2011 "Can you smell bratwurst?"https://i62.photobucket.com/albums/h109/FullAuto_2006/hidey.jpgThe sniper survived for an amazingly, agonisingly, long time, potting a tank commander (the tank then drove straight into a minefield and exploded), a gunner of an APC, another tank commander, and an artillery spotter. Then he was shot to bits. Link to comment Share on other sites More sharing options...
Thorondor Posted January 11, 2011 Share Posted January 11, 2011 I'm guessing he used the "Hide in Plain Sight" Feat. :: I love it when a sniper lasts. They often just get outright cratered, as we've learnt from a previous incident... Link to comment Share on other sites More sharing options...
FullAuto Posted February 12, 2012 Author Share Posted February 12, 2012 That awkward moment when a passing Stuka decides to end the squabble over an objective by dropping a 1,000lb bomb into the midst of the firefight.https://i62.photobucket.com/albums/h109/FullAuto_2006/stuka.jpg"Break it up!" Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now