NOSFERATU.1 Posted October 21, 2003 Report Share Posted October 21, 2003 1-Like in x-com there was in the start of any mission are transport (ship) so that ,when we needed to get some more guns and stuf always be there. In ufo aftermath the CHINOOK is not there..... 2-The loadings screens are good but 3 or 4 diferent more screens... 3-New transport ships for research... ..... thanks for the time......be well. :alien2: . Link to comment Share on other sites More sharing options...
Bastiaan Posted October 21, 2003 Report Share Posted October 21, 2003 Yeah, where has the Chinook from the E3 movie? You could see it fly over the city dropping troops. Link to comment Share on other sites More sharing options...
Szark Posted October 21, 2003 Report Share Posted October 21, 2003 :yingyang:I think that you make a REALLY GREAT GAME!! :yingyang: ------->>But MoDs Could Make that a great game becomes a LEGEND<<----------- Like Half-Life.Counter-Strike, Half-Life.DOD, Warcraft3.Lord of Rings Link to comment Share on other sites More sharing options...
Szark Posted October 21, 2003 Report Share Posted October 21, 2003 make a LEGEND team Please!!! :alien2: :alien2: :alien2: :alien2: this game must be!! :devil: :devil: :devil: :devil: Link to comment Share on other sites More sharing options...
NOSFERATU.1 Posted October 23, 2003 Author Report Share Posted October 23, 2003 make a LEGEND team Please!!! :alien2: :alien2: :alien2: :alien2: this game must be!! :devil: :devil: :devil: :devil:YOU RIGHT..... :devil: :devil: :devil: :devil: Link to comment Share on other sites More sharing options...
Matri Posted October 24, 2003 Report Share Posted October 24, 2003 Anyone find it funny your fighters can be upgraded but not your Chinook? Link to comment Share on other sites More sharing options...
Slaughter Posted October 24, 2003 Report Share Posted October 24, 2003 Hehe, that is kind of ridicules, isn't it? Well, it isn't the only logic gone wrong in Aftermath... Link to comment Share on other sites More sharing options...
Kal Cyann Posted October 24, 2003 Report Share Posted October 24, 2003 What i find most funny is that u can abort a mission smack in the middle of combat. There is no transport to run like hell to like X-COM, so that to me is kinda dumb.Different troop transports woulda been nice but only a mod can fix that lill hitch. Link to comment Share on other sites More sharing options...
NOSFERATU.1 Posted October 24, 2003 Author Report Share Posted October 24, 2003 What i find most funny is that u can abort a mission smack in the middle of combat. There is no transport to run like hell to like X-COM, so that to me is kinda dumb.Different troop transports woulda been nice but only a mod can fix that lill hitch.THAT`S RIGHT PAL...... :closedeyes: Link to comment Share on other sites More sharing options...
storm turmoil Posted October 24, 2003 Report Share Posted October 24, 2003 how about a follow on "power struggle" mod, where the various factions of the council fall out over who gets all that juicy alien 'tech. so you could have different geographical groups with various earthtech weapons all trying to raid stuff from council bases, with phoenix company trying to protect them Link to comment Share on other sites More sharing options...
BlackSuperman Posted October 30, 2003 Report Share Posted October 30, 2003 hmmm... powerstruggle mod, hmm, I bet you could do something like that. I just got the game but after looking at it ( and I havn't looked in it's guts yet, really to see what modding it would be like) I'm too drunk to really write anything complicated , but someone take a look at my webpage and get with me about making a mod https://www.geocities.com/headbiter/ I made the fenris mod for civ2, some others. I really like this game, and would like to play around with the mission files. I think the easiest mod to make would be to change the over-all storyline, and play with the tech tree a little. make for a different game. wait, no I'm wrong, I think the easiest mod to make, would be to play the aliens taking over the earth. heh, I'd like that one. Link to comment Share on other sites More sharing options...
Bastiaan Posted October 30, 2003 Report Share Posted October 30, 2003 Looks like you know what you are talking about Super, if someone is going to make a mod he should give you a call, or if he is in trouble Link to comment Share on other sites More sharing options...
Slaughter Posted October 30, 2003 Report Share Posted October 30, 2003 Very nice BlackSuperman. Just start a thread in this forum with your idea, and I'll make some news postings about it, and a site when more info are available. If I find some time for it I may be able to help some myself. No promises though... Link to comment Share on other sites More sharing options...
Siegfried Posted November 1, 2003 Report Share Posted November 1, 2003 That chopper looked kool on the E3 vid and i was disapointe by its lack of implementation. On the subject of vehicles why not some ground vehicles to transport your troops in tactiacl missions, i.e a Humvee as troops tend to walk at a verrrry slow pace in heavy armour. Plus more capacity (which is already gonna be in one mod) in the chinook would be handy, or A-com apocalypse style multiple vehicle transport so you dont get swamped easily. Link to comment Share on other sites More sharing options...
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