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Bastiaan

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Everything posted by Bastiaan

  1. After finishing the Bureau and waiting for Enemy Within, the Aliens decided not to wait any longer and take the fight to my doorstep. Fortunatly I found the Nerf to fight back. http://forums.2kgames.com/images/dark/smilies/smile.gif
  2. So entering buildings is in the game for sure, that's what we want to hear, multiplayer would be cool too.
  3. Do you have to change ufoaftermath.co.uk to ufoaftershock.co.uk Slaughter? Maybe change it to ufo.co.uk so you won't have to change anymore everytime a new game appears, like the X-COM site. And Hard, I had that too a while ago on my laptop, but I had to install divx and then it worked.
  4. New UFO....coming 2005!!!! Oh no, we know that kind of promisses, www.ufo-aftershock.com isn't up already, but we got a cool trailer. Saw enemy humans, with some weird DNA that is, the one with the gasmask looked like the soldier I have seen in a magazine from S.T.A.L.K.E.R, there was also a spiderlike creature, and the spiked floating balls you have in aftermath (what were they called). A human Psyker, a mussle guy, looks like there has been messed with the humans to create different units. We X-COM fans have nothing to complain really, we have the UFO games, the ever evolving Laser Squad Nemesis, everything we want....exept X-COM.
  5. He Pete, cool main page, It works oke from here. always liked the Firestar. It seems fan fiction is missing in the bar above, or it's a flaw in my connection. Or there is no Fanfiction anymore, anyway see you later, in a month I am back in the Netherlands and then I will be here more often, there are a few projects runnung I see, UFO Alien Invasion, Xenocide is starting to get shape, a while ago we had the freedom force mod, UFO Aftermath ofcourse and I am curious how it is with X-COM Last Hope, that FPS. Anything I have left out, anyway nice work Pete.
  6. Well, let me think.....X-COM!!!!!
  7. Will the desktops be permanently on the site Slaughter, as I would like to see it when I am back, see you later, I will be back half March.
  8. Very wise decision, won't be here to follow the project next few months but I will pick it up next year to see the progression.
  9. Is their a possibility to install the weapon in a place before you want too shoot an alien, I am often a bit late to deploy the weapon when the target is in range.
  10. Will xenocide use X-COM terms, as I have seen people talk about X-Force, X-Net instead of X-COM and Ufopedia, but the aliens are our old friends, what is the intention, to let it take place in the X-COM universe with a few little things changed to stay out of legal troubles?
  11. Looks a bit alien, purple-ish lightning, two circular red "fans"on the wings and two tailfins. I have seen the other one too, it's more a "delta" shape right.
  12. Bastiaan

    A X-Com mod

    Sorry Strong , don't cry pall.
  13. Bastiaan

    X-com Mod

    A few weeks ago theCyke came up with this mod for Freedom Force at XTC, it's called X and it is very cool, it's based on the original X-COM with an Alliance flavour, you do need a copy of Freedom Force and need to upgrade to 1.2 for it to work but I assure you some fun, some of the models are extremely good. For screenshots you can check out the topic in the news section at XTC.
  14. Bastiaan

    A X-Com mod

    I finished the game, the sectopods look very good, in the end you get power armour and flying armour and hovertanks, it's a nice little evolving story, not too heavy, simple conversations, but better than in enforcer ,I had lots of fun playing it, you can also create a mission, it's called danger room, you can choose a map and choose the aliens and numbers of them and then start blasting them away, my favourite is the aircraft carrier, with 20 sectoids, mwahahahaha.
  15. Hey, I found the Lightning and the interceptor, I hope the Joint Strike Fighter will be just as cool.
  16. Bastiaan

    Genesis

    Well, still don't know nothing about modding, but wouldn't it be quite logical to make a Genesis mod, I mean everybody thought it sucked it was canceled around the same time as Alliance and this game has all that is needed for Genesis, it would be easy to implement the story, which can be found at www.x-com.co.uk , one of the X-COM vessels crashes on earth, and X-COM will start from that area to recapture earth, in aftermath you also start out with 2 bases so that is quite similar, if you look at the Genesis concept art, I think they also wanted to use small squads, existing out of strong characters, like a big heavy weapons guy, a female psyker etc. Just to let you know.
  17. Finally a new story, I will start reading it today, I loved Unknown menace.
  18. Looks like you know what you are talking about Super, if someone is going to make a mod he should give you a call, or if he is in trouble
  19. I especially like the "V22 Osprey" inspired craft, will be the transporter I assume, very nice model.
  20. It's been a while since I checked the site, but I am impressed, they have been quite busy, I checked out there concept art, and I like a lot of it, like the crafts and tanks they have made, also the soldier in the equipment screen looks cool, I downloaded the globe too, you can already zoom and turn. You should check it out people.
  21. I like the interview, very different then others, it's funny, especialy Jiri in a few answers.
  22. Will all the stuff sent be shown, I would like to see what everybody made.
  23. Bastiaan

    A X-Com mod

    Yes, I already installed the game and mod, came across the problems, then installed the patch, and everything was OK, so I don't know what went wrong with your computer/game Bob...
  24. Bastiaan

    A X-Com mod

    I am enjoying myself, all missions come as they should, love it to see 6 aliens fly skyhigh after a incendiary missile. And have you seen the Cyberdiscs, after you killed one the upper-half fals of. And those Ethereals are looking good, this person really put some effort in it, thats for sure, after a heavy frustrating game of aftermath, you can kill some aliens for fun in this game.
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