February 12, 201313 yr Worlds of MagicLong has the wait been for a true Master of Magic. But now, finally, championed by Wastelands Interactive, a challenger emerges, setting out to boldly reclaim that proud lineage.https://www.strategycore.co.uk/site/assets/files/5798/news-thumbnail_worlds_o_magic_art00.jpg https://www.strategycore.co.uk/site/assets/files/5798/news-thumbnail_worlds_o_magic_art01.jpg https://www.strategycore.co.uk/site/assets/files/5798/news-thumbnail_worlds_o_magic_art02.jpg Wastelands Interactive is pleased to announce the development of Worlds of Magic, a genuine spiritual successor of Simtex's 4X Master of Magic. We hear from Director Leszek Lisowski: Worlds of Magic is the game we always wanted to make, a true recreation of Master of Magic. For all the years in game development creating such game was my dream. When we have meet with Aaron and realized that we have got similar idea and destination I knew this gonna be something special. We will do our best and work hard to make a game which will give the 90's feeling in terms of gameplay but in an appropriate presentation. Here are the arcane cornerstones upon which it shall be cast: • 4X deep playability - Explore, exploit, expand and exterminate in a world of magic, diplomacy, and war.• D20 System - Units, Spells and Heroes will all draw from the D20 rule set during the battles.• Hero Units - Recruit heroes to lead your forces into battle.• Twelve Spell Circles - Focus on depth in a single school, or gain the ability to cast incredibly diverse spells.• Unique Races - Each race offers the ability to create exclusive units, with peculiarities, weaknesses and strenghts, but also balanced.• Settle Powerful Cities - Control production, research and even magical power, in order to create powerful armies.• Multiple victory conditions - War is not the only way to conquer the world; make treaties, establish trade routes or use peace as a tool for domination. Good omens these, for that which is to come, even if the time of casting itself is yet uncertain.
February 12, 201313 yr I think it significant that there are so many 're-create classic old games' projects nowadays. Many years ago I coined the phrase 'golden balance' to describe a game that was very playable and just lots of fun. It might be a game where you could learn, say, four spells. Of course the sequel turns out and you can learn eight spells. Or sixteen, better yet! No, not really. I think most games these days come nowhere near that 'golden balance' of playability. That's why this pre-occupation with twenty year old games that WERE FUN. We're nostalgic for having fun playing a game. That's a sad commentary on today's game developers.
February 12, 201313 yr They had better get this right, or I'll personally make the XCOM remake fan-storm look like water from a faucet. All. By. My. Self. :O (OHGODYESPLEASEWORKPLEASEPLEASEPLEAASSSEE)
February 12, 201313 yr It's nice to see that our developers are finally seen in the world, PFC, WFH, Reds, Techland, though shame that Topware is very silent, only 2-3 big games like Two Worlds, Earth series and Emergency and they are old games.
April 15, 201313 yr Author https://www.rockpapershotgun.com/images/13/apr/wom4.jpg :: RPS's Mr.Adam Smith speaketh with Lead Designer Aaron Ethridge and producer Leszek Lisowski about What to expect of Worlds of Magic.
April 18, 201313 yr Author Lead Designer Aaron Ethridge takes another turn, this time being interviewed at Strategy Informer.
September 6, 201312 yr Author https://myworldsofmagic.com/images/screenshots/thumbs/wom_gamescom_102.png :: Worlds of Magic is now undergoind Alpha funding and seeking support on Steam Greenlight.
October 3, 201312 yr Author https://myworldsofmagic.com/images/screenshots/thumbs/wom_gamescom_101.png :: Wastelands Interactive's dignitaries Leszek Lisowski and Aaron Ethridge grant The Wargamer the privilege of an interview on the subject of Worlds of Magic.
September 10, 201411 yr Author YouTuber Pewpewchewchew plays Worlds of Magic: https://www.youtube.com/watch?v=yyh9qbkr9iU
September 16, 201411 yr Author https://www.spacesector.com/blog/wp-content/uploads/worlds_of_magic_first_impressions.jpg :: Space Sector's Keith Turner conveys his first impressions on Worlds of Magic.
October 16, 201411 yr Author https://cdn.akamai.steamstatic.com/steam/apps/265970/header.jpg :: Update: Wastelands Interactive has sent word that a brand new race has been introduced to Worlds of Magic - "the Orcs. These savage raiders are the perfect faction for early game expansion."
December 12, 201411 yr Author https://myworldsofmagic.com/images/wom_logo.png:: Worlds of Magic has now received a major update to its Early Access build with Dwarves, a new Earth Plane and more in it as detailed here.
January 20, 201511 yr Author https://cdn.akamai.steamstatic.com/steam/apps/265970/ss_c59996f35798a1f5e5c4882d198773686dc1c48a.600x338.jpg :: World of Magic's release date has now been set to the 19th of March. Celebratory discount of 25% off on the current Early Access build to last until January 26th. Free 80-page artbook also available (direct link) to everyone.
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