XCOM Enemy Unknown Having an eye in the sky will pay off in XCOM: Enemy Unknown. That much one can easily glean from the latest sneak peek at Joystiq about the game, where our doubts about how UFO interceptions will work are satisfyingly shot down and clarified. http://www.strategycore.co.uk/site/assets/files/5158/news-thumbnail_xcom_eu_intrcpt_bnr.jpg The exclusive piece has producer Garth DeAngelis and lead designer Jake Solomon openly sharing intel about this previously secretive subject. Here's an excerpt: There are plenty of nice details revealed about this aspect of the game and also a handful of related screenshots to better lock on to what is spoken about. Special thanks to ShadowBlade for spotting this one and putting it in our radar.