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Quantifier

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Everything posted by Quantifier

  1. well, they got infiltrated in may, and that's what i can say right now. in the oldest save from earlier stages of this game, it's nov 2000, so it's one month too late to say for sure (ie. whether in dec 1999 i got them back first time or didn't lose yet). however, i would say it was 1999, because alien acitivity graph in may 2000 showed some marginal values in india and south africa. so, they came back after 6 months. the monthly report never said anything about them after they signed pact, and the funding chart always says 0 in 'change' colums.
  2. quote from my post in xenocide forums: it was actually india, and south africa, but this is unimportant.here is screenshot of graphs: http://www.v-lo.krakow.pl/~yano/geoscape_000.png as graphs go left they will simply wrap around to rigth in a year cycle, the monthly score doesn't matter.
  3. i also found those mp3s some time ago. midis sound better, but only when i listen to them on my old pc with gravis ultrasound. windows midi interface sucks.
  4. midi files are music only, not ingame sounds.
  5. sounds can be easily taken from game as long as its patched version, because file stores waves with header, and they can be ripped with simplest ripper. however, this is different with files from old version. there is simple toc at the beginning of file with 2 longints for every entry: offset and length. the actual pcm data starts 6 bytes after specified offset. i don't know what is stored in those 6 bytes. sounds are raw pcm data 8bit unsigned in range from 0 to 63 instead from 0 to 255 (only 6 bits instead of 8 are used), so they are quiet and there is click at the beginning and at the end. multiplying every sample by 4 fixes it.
  6. i'm not sure but i think that units hurt in the chest (torso) regenerate energy slower.
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