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mercy

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Everything posted by mercy

  1. mercy

    UFO Extender

    Amazing amount of fixes and changes. Wow!
  2. mercy

    UFO Extender

    You have done a lot of work, I'm impressed!
  3. mercy

    UFO Extender

    These are great changes! Takes UFO Extender to a new level. Waiting patiently and excited!
  4. mercy

    UFO Extender

    Waiting patiently. The AI is really good in this one. That makes UFO Extender a top notch dramatic experience. Plus now that in the upcoming 1.31 the Battlescape animations will be nice slower it will be a heaven to play. I like all additions, especially the awesome shortcuts and firing speed is really good, allowing for fast, cruel gameplay.
  5. mercy

    UFO Extender

    Good job! Can't wait till the next release. Your AI implementation is the best, thank You!!
  6. mercy

    UFO Extender

    using Battlescape Delay=20 or any number in UFOExtender.ini switches off detection of ALL hotkeys in v1.30. Please revise. ;Battlescape Delay=20 commenting out the line restores the working of hotkeys.
  7. mercy

    UFO Extender

    What I would like to see: a more dark XCOM game in 3D A NEW XCOM IMPLEMENTATION with UNITY 3D: - Gory animations from Fallout 1. and 2. - Superhuman or near difficulty for hardcore veterans - Absolutely frightening Night Missions and excellent mood / coloring created by pro Art Direction: serious Crap-filter is required here only the best concepts are accepted, no compromises! - Feeling of being total abandoned in all areas: my XCOM is the only force and is almost hopelessly weak at the beginning. - Probably emphasize alien massacres & destruction at Terror Sites where XCOM was beaten and had to fled from - Sigh of relief if the aliens leave XCOM alone for a week so soldiers can regenerate at the base and some research can be done. - Government Support Warehouses are being Raided by Aliens, important leaders kidnapped and eaten. - Aliens hijacking satellite feeds and showing human prisoners-camps being "overrun" by Chryssalids and new berserker (mindless) monster units are set free in these death-camps mincing up people shown live on TV then signal is lost. - Aliens beginning terraforming Earth if multiple missions are lost at a given area becoming "sector lost". - Any land areas lost can be won back by super-hard fighting - New animations focusing on visceral battle: lot of death and attack animations with awesome sound effects so battles remain interesting. - MOD tools: best maps make their way into the game and can be played in the official version - New ways of battle in the skies: old UFO DEFENSE serving as a basis and trying to enhance that in a way that makes it cooler and better looking, more dramatic, more exiting.
  8. mercy

    UFO Extender

    v1.30 is so hard in superhuman that my soldiers are bullied and kicked around by the aliens. Ironman is impossible, because after losing two battles the game ends. Also losing two skyrangers in a row in "Ironman" with full commando crew essentially ends the game. Randomness is very good in this version, different scenarios play out on reloading the game. Happenings do really feel genuine. There is precious gameplay value with this super-hardness. It feels like real life chances against superior opponents. Only XCOM provides a Load Game.
  9. mercy

    UFO Extender

    Additional ideas: Energy blob alien: This is a UFO battle drone in energy form. (Sphere shaped animated sprites are easiest to add). Glowing energy sphere - looking like a ghost-blob swamp gas style light - it could have a lightning attack like ball-lightning or touching our soldiers with the effect of setting the soldier on fire then making the soldier sprite blink a few times and during this recolor the soldier sprite to black then make him/her collapse. Basically Fallout 1 UFO Hand-Gun electrify-disintegrate into black dust effect. The bass.dll is an exceptional job! Very nice sounds and PS2 MP3 music!!
  10. mercy

    UFO Extender

    Good idea. Make research more interesting. Yes good one! Also aliens could be using a stun blaster on XCOM soldiers. Extra feature: probably cannot be done, but soldiers stunned by aliens should be "dragged away" / taken somehow. Either put a small ship on Terror Map and the aliens heap all bodies in there during their TURN. When a soldier stumbles upon this ship there is to be found all disappeared mates and civilians. Another nice and fun idea! Also maybe put a text on research screen: RESTING 12 scientists WORKING 33 scientists (same with engineers) so this code is automatic(ON/OFF switchable in UFOExtender.ini) Also during XCOM-Base Assault scientists and engineers should be put into a science-(rest)room / engineering (rest)room and soldiers could protect them.
  11. mercy

    UFO Extender

    Scratch that: Reloaded an old save from v1.28 then started new game. Battlescape shortcuts work again. "For some reason keyboard shortcuts don't work when starting the game with UFOLoader.exe v1.30. Any suggestions?"
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