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hatfarm

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  1. The bit I've played of it has been great. I highly recommend it!
  2. I, for one, couldn't be more EXCITED! http://www.aperturescience.com/a/b/c/d/g/h/abcdgh/ I'm "hatfarm" on steam, if anyone wants to play some co-op.
  3. QWOP is the hardest flash game I've ever played. The furthest I've been able to make it is 36m. http://www.foddy.net/Athletics.html
  4. hatfarm replied to michal's topic in News
    Amazing progress! Keep up the good work!
  5. The DOSBox does that because it has a script that it follows when it runs. You can delete the file, or edit it and have it not actually run the bat file for TFTD. Or, you can install another copy of DOSBox and run that instead. http://www.dosbox.com/wiki/Dosbox.conf I think the file is called "TFTD.conf" for the version that came with steam's TFTD. It should either be in the TFD directory, or the DOSBox directory.
  6. hatfarm replied to hatfarm's topic in Modding
    Hello Sgt. Strike, The ability to stun and kill ALL aliens is available, if you load a tactical save, there are two buttons, one says kill all aliens and one says stun all aliens. Either of these buttons will do the trick. However, that is genius to have just a single kill/stun button for any alien you want. I'll work on that for you, possibly getting it into the next iteration (no guarantees though). Thanks for the recommendation, let me know if you have any more ideas or questions. Thanks!
  7. hatfarm replied to hatfarm's topic in Modding
    Just to let everyone know, I am going to be releasing a new beta pretty soon. It's not much of a change, but it'll fix a couple bugs I've found and SHOULD have a smaller executable. Whether or not that actually happens, we'll see, but I think it should as I'm removing a lot of strings that have been hardcoded. I've finally gotten around to loading them from the game directory, I just have to go through and point to the location of each string, which is tedious. I'll have a string editor available as well. I was hoping to have a terrain editor available for tactical saves, but it's not proving to be as easy as I thought, so I can't guarantee that'll happen. The new beta should be available some time this week.
  8. I like the sound of it. I'm not gonna be able to try it out for a long while (school is kicking my butt). I'm hoping to be able to develop an image editor at some point, I'll make sure to check the bigobject.pck file with it. Good job!
  9. I'm still learning the ropes of multiplayer, but if anyone would like to play together sometime (head to head or against someone) my battle.net account is [email protected]. Let me know you're from these boards though, because otherwise I'll probably not add you as a friend.
  10. Yeah, I purchased it. I've played a bit of the single player, but I bought it for the multiplayer. I've played the original as well, I don't think I ever played single player on that though. I'm pleased with the changes overall, the game seems to be a bit faster, which I like. If you'd like to play online some time, my name is hatfarm, and you can add me at [email protected]. I don't play alot because of school, but I've been fitting it in when I can. Speaking of, I'm gonna go play now.
  11. I was able to hear everything. It's kind of nice to hear their motivations for going in a new direction. However, this means that they have set their bar very, because if it's not really good, there's no point in throwing out the old stuff.
  12. hatfarm replied to CapnKill's topic in Enemy Unknown
    I got into UFO first. I had never heard of it and for my birthday my friend bought it for me. I LOVED it immediately. It was pretty much everything I wanted in a video game at the time. I was super into the X-Files at the time too. I played it and beat it a couple of times, then heard about TFTD. My friend bought it and I spent the weekend there and we played it quite a bit. We got a lobsterman mission that we couldn't kill one last lobsterman (despite many grenades and emptied clips of gauss weapons). So, I didn't finish it, and actually never have.
  13. The windows version is nice, but the steam version is good. That's what I use (mostly) and it's fine. The only problem would be the difficulty bug in my opinion. Especially if you're running windows vista/7, as those require more work to get working for the windows version.

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