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Snipers
that wont work well atall soon. youl need atleast 2 lasers fairly soon as human weps stop effecting 2 of their shields cant recall which ones i think one if bio though.
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Things you like to see changed/added in a patch
although there are a good amount of annoying semi big bugs id say its was very well done overall considering the rather noname co that made it.very little do u see the little guys make such a gereraly good game firstish try out.
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Did the patch fix the unlimited power cells?
far as i can tell it just makes a better type of human powercell(u dont miss out there much cause all the human powercell weps suck)
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Tip for conquering more base faster.
blowing a section of wall in the russion mission is probly the worst thing u can do. there is normaly 3 or 4 guys sitting behind it waiting to join the others.
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Tip for conquering more base faster.
that happens with any mission if u leave it longenoguh. its not a sure thing but i never do alien bases cause their to hard to cap. the comp has a higher chance of doing them then i do.
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Rebuilding bases
its a bug cause u cant launch interceptors if u change to a military base and dont wait.
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Did the patch fix the unlimited power cells?
dont feel likeu are cheating with unlimited cells. 3 alien killing missions after i first got them i had more cells then i would ever beable to use.(i woulds rathered them fix the powercell research bug)
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Got the Biomass Repulsors...
pissy part is u realy cant ever get rid of the biomass. ice got a peice behind my permimiter surrounded with repulsers(like 4 or 5) and it doesnt go away just stays contained.
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Survey for those in LATE GAME
yea the end was fairly crappy.
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Turrets working?
advacned heavy armor and rocket turrets own base defence. the other deployables suck(the non deployable big guns are ok for ufo attacks.)
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Things you like to see changed/added in a patch
the bigest reason they alwase seem to get that last rocket off is because regardless of how fast u kill them they alwase finish their last action first then die. this realy needs to be fixed.
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Snipers
t6he falcon sucks(if its the blueish one that holds 2 shots) its extra damage is practicly useless due to the fact that it doesnt hold any ammo.
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Snipers
definatly worth it. and they can use some mega good guns later on. dont wana specify what thay are thoguh(spoilers and all)
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Things you like to see changed/added in a patch
id like to beabel to design each type of base(designing each base would get REALY tedious but it would be nice to beabel to do a template setup for each type
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tale of owning basedefence
ok heres the way to own base defence in the later missions. the key is campnig and lots of deployable rocket launchers(and 2 good psionics with mind controll weps) when u start out find out where they are comming from(usualy its most down 1 passage and a couple down another due to the crappy ai/pathfinding) set yourself up somewhat like this(ignore the . i needed a space filler.) ........: ----- ----------- ..................P P ; R i only placed one rocket cause its pretty likely that is all youl get into position in time. soon as the first one comes around the corner mindcontroll him. after a couple of seconds you shouold see where the other aliens are inthe coridor. if the are close then que up the rocketlauncher on the ground arouns the : make sure u que his entire load(just keep hitting a then clicking on the same ground tile. his rocket barrage will own jsut about ever alien in the passage and u can use your ps to clean up(it helps to equip a rifel or p90is wep on the rocket guys also)
bulldogc
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