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Bagirov

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Everything posted by Bagirov

  1. Thanks a lot for digging out this file. I lost my work by hardware crash approximately at the same time as my provider decided to delete the content of my webspace. Unnecessary to say that I had no backup.....
  2. Bagirov

    Map Mods

    Well, thats`s correct ! I have to change all the LOFT and the other Map Control Data with MCDEdit. Very laborious work
  3. Bagirov

    Map Mods

    That would be true... also your MCD's for the desert images would be missing the corect LOFT and other Map Control Data that fits with the images -Blade FireLight
  4. Bagirov

    Map Mods

    http://mypage.bluewin.ch/xcom/DESERT.gif I found a solution to mix different tile sets. It is a little bit difficult to explain, but it works in this example for urban and desert tiles. So it must be possible to create completely new mapsets.
  5. @ BladeFireLight Do you know whether there is a possibility to increase the number of records in a MCD file ? Unfortunately the editor is not capable to do that.
  6. For editing MCD Files I suggest : MCDEdit
  7. a month ? Try Paint Shop Pro Batch Conversion to convert the bmp files to gif format
  8. @ BladeFireLight That`s exactly what I did. The tileset is using TFTD graphics with a remaped palette. As you see, i can use that new terrain. http://mypage.bluewin.ch/xcom/screen1.gif,http://mypage.bluewin.ch/xcom/screen2.gif http://mypage.bluewin.ch/xcom/screen3.gif,http://mypage.bluewin.ch/xcom/screen4.gif But every try to replace desert terrain ends in a completely messed graphic.
  9. @ BladeFireLight You are right. I replaced the tiles in ASUNK.PCK with tiles from PORT01.PCK and PORT02.PCK. There is also a need to use MCDedit to change the attributes of the tiles in ASUNK.MCD. Now I can replace sunken galleon terrain with my own terrain and it works also in game. But it could not replace the desert terrain as I hoped. If I want to do that, I have to do the same work on DESERT.PCK and DESERT.MCD. I am not sure if the pallettes are really incompatible. Because I use UFO and TFTD terrains in my hybridgame, generated with xcomutil and there is no problem with the colors. @ daishiva Thanks for the compliment. You are completely right ! The latest version of the map looks like this. http://mypage.bluewin.ch/xcom/Image11.gif
  10. At the moment I am working on a new tile set. Some kind of abandoned industrial park. It is a lot of work to do, but i hope it could replace one of those boring terrains like desert. http://mypage.bluewin.ch/xcom/Image2.gif,http://mypage.bluewin.ch/xcom/Image4.gif,http://mypage.bluewin.ch/xcom/Image6.gif,http://mypage.bluewin.ch/xcom/Image3.gif http://mypage.bluewin.ch/xcom/Image8.gif,http://mypage.bluewin.ch/xcom/Image5.gif http://mypage.bluewin.ch/xcom/Image7.gif,http://mypage.bluewin.ch/xcom/Image9.gif,http://mypage.bluewin.ch/xcom/Image10.gif,http://mypage.bluewin.ch/xcom/Image1.gif
  11. Bagirov

    Chanjmap

    @ Stewart shanty town is cool, also cydonia city. But i can't use buildings from urban terrain, in for example desert terrain. It's impossible because of the different tile sets. Have you solved this problem and i am doing something wrong ?
  12. Bagirov

    Chanjmap

    extract chanjmap.ex_ to your ufo directory, rename to chanjmap.exe, run the programm. After that run CHANJMAP.BAT
  13. Bagirov

    Chanjmap

    I tried it out ! Seems to be very cool ! I like the new maps ! Thanks for this editor ! Bagirov
  14. Well, as I posted already in the modders forum, i have complet sets (ingame pictures and inventory screen pictures) for arctic-, jungle-, desert- and urbancamo ready. Ok, those are not the original xcom uniforms, but such an auto-switching program could be very useful.
  15. Bagirov

    new uniforms

    my uniform mods (inventory screen and ingame pictures) are available now. Click here if you are interested : XCOM Uniform Mods
  16. Bagirov

    new uniforms

    @ Blade FireLight Of course, if you send me an E-mail....
  17. Bagirov

    new uniforms

    @ Fox But in this case, it does not look anymore like a camouflage dress . Let me complete my work first, then i can do an attempt to create a personal armor covering the whole body. Downloadable in a few days : http://mypage.bluewin.ch/xcom/arctic.gif http://mypage.bluewin.ch/xcom/desert.gif http://mypage.bluewin.ch/xcom/jungle.gif http://mypage.bluewin.ch/xcom/urban.gif
  18. Bagirov

    new uniforms

    Well, at the moment only the arctic camo is available. But I can send it to you if you want to do a betatest.
  19. Seems to be very useful. Thanks for this cool editor.
  20. I am also very interested in such a program.
  21. Bagirov

    new uniforms

    ok, i will complete my work on inventory screen pictures. I could put it on a webpage, but where ? :angel: I am also working on appropriate ingame pictures.
  22. Bagirov

    new uniforms

    Because I hate those ugly flying suits, i decided to create some new uniforms. What do you think about it ? http://www.mypage.bluewin.ch/xcom/uniforms.gif
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