Bagirov
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Everything posted by Bagirov
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Thanks a lot for digging out this file. I lost my work by hardware crash approximately at the same time as my provider decided to delete the content of my webspace. Unnecessary to say that I had no backup.....
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Great work, chris28 !
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Try this : PCK_VIEW
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Well, thats`s correct ! I have to change all the LOFT and the other Map Control Data with MCDEdit. Very laborious work
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That would be true... also your MCD's for the desert images would be missing the corect LOFT and other Map Control Data that fits with the images -Blade FireLight
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http://mypage.bluewin.ch/xcom/DESERT.gif I found a solution to mix different tile sets. It is a little bit difficult to explain, but it works in this example for urban and desert tiles. So it must be possible to create completely new mapsets.
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@ BladeFireLight Do you know whether there is a possibility to increase the number of records in a MCD file ? Unfortunately the editor is not capable to do that.
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For editing MCD Files I suggest : MCDEdit
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a month ? Try Paint Shop Pro Batch Conversion to convert the bmp files to gif format
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@ BladeFireLight That`s exactly what I did. The tileset is using TFTD graphics with a remaped palette. As you see, i can use that new terrain. http://mypage.bluewin.ch/xcom/screen1.gif,http://mypage.bluewin.ch/xcom/screen2.gif http://mypage.bluewin.ch/xcom/screen3.gif,http://mypage.bluewin.ch/xcom/screen4.gif But every try to replace desert terrain ends in a completely messed graphic.
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@ BladeFireLight You are right. I replaced the tiles in ASUNK.PCK with tiles from PORT01.PCK and PORT02.PCK. There is also a need to use MCDedit to change the attributes of the tiles in ASUNK.MCD. Now I can replace sunken galleon terrain with my own terrain and it works also in game. But it could not replace the desert terrain as I hoped. If I want to do that, I have to do the same work on DESERT.PCK and DESERT.MCD. I am not sure if the pallettes are really incompatible. Because I use UFO and TFTD terrains in my hybridgame, generated with xcomutil and there is no problem with the colors. @ daishiva Thanks for the compliment. You are completely right ! The latest version of the map looks like this. http://mypage.bluewin.ch/xcom/Image11.gif
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At the moment I am working on a new tile set. Some kind of abandoned industrial park. It is a lot of work to do, but i hope it could replace one of those boring terrains like desert. http://mypage.bluewin.ch/xcom/Image2.gif,http://mypage.bluewin.ch/xcom/Image4.gif,http://mypage.bluewin.ch/xcom/Image6.gif,http://mypage.bluewin.ch/xcom/Image3.gif http://mypage.bluewin.ch/xcom/Image8.gif,http://mypage.bluewin.ch/xcom/Image5.gif http://mypage.bluewin.ch/xcom/Image7.gif,http://mypage.bluewin.ch/xcom/Image9.gif,http://mypage.bluewin.ch/xcom/Image10.gif,http://mypage.bluewin.ch/xcom/Image1.gif
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@ Stewart shanty town is cool, also cydonia city. But i can't use buildings from urban terrain, in for example desert terrain. It's impossible because of the different tile sets. Have you solved this problem and i am doing something wrong ?
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extract chanjmap.ex_ to your ufo directory, rename to chanjmap.exe, run the programm. After that run CHANJMAP.BAT
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I tried it out ! Seems to be very cool ! I like the new maps ! Thanks for this editor ! Bagirov
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Well, as I posted already in the modders forum, i have complet sets (ingame pictures and inventory screen pictures) for arctic-, jungle-, desert- and urbancamo ready. Ok, those are not the original xcom uniforms, but such an auto-switching program could be very useful.
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my uniform mods (inventory screen and ingame pictures) are available now. Click here if you are interested : XCOM Uniform Mods
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@ Blade FireLight Of course, if you send me an E-mail....
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@ Fox But in this case, it does not look anymore like a camouflage dress . Let me complete my work first, then i can do an attempt to create a personal armor covering the whole body. Downloadable in a few days : http://mypage.bluewin.ch/xcom/arctic.gif http://mypage.bluewin.ch/xcom/desert.gif http://mypage.bluewin.ch/xcom/jungle.gif http://mypage.bluewin.ch/xcom/urban.gif
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Well, at the moment only the arctic camo is available. But I can send it to you if you want to do a betatest.
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Seems to be very useful. Thanks for this cool editor.
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I am also very interested in such a program.
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ok, i will complete my work on inventory screen pictures. I could put it on a webpage, but where ? :angel: I am also working on appropriate ingame pictures.
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Because I hate those ugly flying suits, i decided to create some new uniforms. What do you think about it ? http://www.mypage.bluewin.ch/xcom/uniforms.gif