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Showing content with the highest reputation on 09/27/2017 in all areas

  1. Hi all, hardcore xcom gamers like everyone here, i really enjoyed the xcom apocalypse game and i hope to share this game mod with u guys, alot of effort has been put into making this an improved version of the original game. just copy and paste this 2 files....and your good to go remember to save ur old files first https://docs.google....dit?usp=sharing https://docs.google....dit?usp=sharing SOME of the changes made.... old game ur units die in their un-damaged megapol armor new game ur units wont get injured until their armor durability goes down enough. Most of the time, the armor will disappear first, only then ur units start getting injured old game laser sniper rifle kills nobody and range is too short for a Sniper rifle new game laser sniper is seriously deadly, can range the WHOLE MAP if you have clear line of sight. will take more or less 1 whole turn to do a single aimed shot. old game alien scout comes first, then invasion by ground troops, then they start shooting up buildings new game Aliens start shooting up government buildings from day 1 to soften the humans, u will see alot of human corporations taking sides, either pro-alien or anti-alien, basically a human civil war will start after the humans start fighting each other, the alien ground troops will move in. good luck trying to clear the aliens in pro-alien human traitors corporations. security forces in anti-alien corporations will aid you if you clear aliens from their buildings and finally the biggest change.....you CAN make a choice. pro alien or anti alien. if u go pro-alien, then be prepared to fight the human world for ur alien masters ! of course the game ends once aliens take over the world, nothing i can do to change that piece of game coding ++++ a ton of other changes, to make the game much more fun. btw...i need some help too... for some reason my Apoc'd editor has stopped saving the changes i make...i have no idea why....1 day i took a break from editing, and afew months later i came back, the editor just isnt saving any new changes i make Ok really hope my mod will be used and looking forward to hearing feedback from the community and some help for the apoc'd editor too
    1 point
  2. I love your work, please continue working on the mod. Thanks to all
    1 point
  3. ah...i actually liked how armor could get destroyed...u see, in the original game, the armour would be 100% intact but the trooper would be killed. now the armor has to go first before the trooper takes damage. it actually increased trooper lifespan and makes the difference between marsec light armor and megapol heavy armor very obvious for the probes and scouts...yeah i agree they usually get overwhelmed very fast however the biggest damage comes from organization alliances. something that the player cannot see from his screen, but alien attacks on government buildings will rapidly cause 2 factions to form. the pro-gov and the anti-gov. with some corporations purposely neutral wait till u enter the later weeks, thats when the fireworks really start between serious alien fighting pro-gov and pro-gov fighting anti-gov faction. the city WILL look like its in apocalypse 1 thing i have not 'balanced' yet is the market tho....
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  4. heya....glad someone finally tried my mod !! truth is i got discouraged by the lack of response and stopped working on it. was just wondering which parts did u not like
    1 point
  5. Welcome to the forum, MarkDey! I keep being amazed by how much work modders are willing to invest into makeing the game what they feel it should be.
    1 point
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