Indeed it is....
Ok, so we explore and colonize planets that are good for new colonies at this stage. Soon our scouts locate a Hiver planet on the verge of space
Unlucky they don't want piece...
... also we know where their home world is. Battle plans are being prepared as we don't want Hivers to expand.
Because our exploration goes fairly well, a disaster happend - a meteor storm destroyed one of our colonies.... Grumble grumble....
New ships are build to re-establish colony
On the bright side our researchers are able to research Point Defence systems... we can be safe from most missile/torpedo attacks
Because new planets are deeper in space I design a ship that will make space travel a bit faster...
As the game really doesn't like us, The Herald pays a visit in our home world... Even if I had 100 DE's I wouldn't be able to destroy him.... He is fast and armed to teeth - and for each 5 second or so morale of planet drops (or something like that).
Moving on - green laser tech allows us to go for beamers - more powerfull lasers, but lesser range - still the alpha strike effect is better than range - in most cases at least.
And the effect of Herald has started
Our scouts makes contact with Tarka... Our red lasers have range but their bullets have the punch and are lucky in accurate shots...
Finally the Herald effect has finished - but our Home world will not be as efficient as before - at least for some time. If I were playing humans - a fast propaganda ship would restore 100 morale in no time.
Our research against Hivers goes as planned - we now have Cruiser sized ships - no we just need better weapons...
We are being scouted by Liir ships... It has plasma weapons so our tankers go up in flames fast - luckly planet defences manage to destroy it.
Our scouts make contact with Silacoid swarm - it was fast and very painful.
Again we make contact with same Liir - luckly our colonizers devastated their ship in no time.
It's time to create some first defender type ship - with beamers and upgraded pulsed fission engine.
Also something bothers me... although I have researched Photonic Torpedoes and it states that I can make other ships modules, in reality Assault and Barrage can be added only after Heavy Lasers research is done... Shame that there aren't better versions of those torpedoes as they are the only ones that can't be destroyed by point defence systems.
Our scouts explore further deep into space - and we meet another Liir planet... our scout isn't fortunate to come back.
With our primary weapons researched we prepare for Invasion on the Hivers. Following ships are designed and ordered for construction... Also we begin the research of Fussion technology I fear that I will be the last to reach it as it will take 17 turns.
And our basic attack formation - after fusion engines I think I will increase the cap size for armada.
Fleet is assembled and we take of to invade Hivers - colonizers are sent afterwards for eventual planet capture and refuel station. I don't have repair ships yet - too many things are needed hard to pick those useful for quick assault.
Checking our standings we aren't doing that bad - but can be better.
Also I made contact with Asteroid Monitor on the outer planets - special project has been started to take control of it.