Quick q's

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#21 NKF


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Posted 07 September 2002 - 11:45 PM

Well, I don't think the unpatched game is broken per-se. I did finish the game in it after all (miracle!)... only Psionics never ever became an option the first time through (I really don't know why, I had researched everything), and my second run through the game was actually quite a rewarding one.

Not minding a couple of other bugs, yeah, it's harder, is all. Heck, just trying to capture a lobsterman navigator was uber-hard. (Back then. I hadn't realised how useful the shok launcher was vs. lobstermen. Me being a thermal tazer junkie...)

NKF, narrow minded fuddy duddy who refuses to let go of the past and will not accept anything newer than 1979.

#22 The Veteran

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Posted 07 September 2002 - 11:50 PM

When I first discovered that I needed to patch the game, the guy who provided the download said that he started over after patching and suggested that other people did too. I didn't and it worked ok anyway so after you patch it you can just carry on.
Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!!

Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't!

#23 thecyke



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Posted 08 September 2002 - 12:36 PM

I'm working on an interview with Andy Williams at the moment. He was head mapper on TFTD and has some great stories about TFTD to share. Needless to say, I`m gonna get info from him on Alliance too, as he was the designer/producer.

Should be up hopefully within the week at The Last Outpost
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#24 Ki-tat Chung

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Posted 19 September 2002 - 08:19 AM

how do you get hold of such people?

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