The actual need of more resolution options can be discussed beyond all recognition, and everybody will stick to the solution that fits their monitor/graphiccard the most, and thus a such argument could go on forever.
The good part with 3d games, is that theese discussions are normally unneccessary, since 3d games can be rendered in any resolution of personal choice, as long as the 2d interface works as textures rather than being solid 2d bitmaps. Take Vampire: Redemption as an example of a nice hud that can be stretched and thereby all resolutions can be used:
But then there are the developers that decides
. They decide that "one is good for all", or "most use * so we can as well ignore the rest". Its that kind of thinking I am against to the bone. In this case it lefts me with a game that looks far worse than it could have. Im my case, it actually turned me down so much that I havnt played more than the first map so far.
The worst part here, is that I have talked FOR UFO in many forums. I have used UFO as a reference of games that can as well be 3d today, since 3d looks as good as 2d, and also allow greater detail/resolution at the same time.
When it now couldnt change the resolution, I felt it as a smack in my face.
So yes, I have serious issues with 'locked options', and if you dont want to listen to my ramble, you dont need to. Im just going to sit here and sob for awhile.