silencer_pl Posted April 28, 2015 Author Report Share Posted April 28, 2015 Blowing up Tasoths back to Kingdom Come. By the way if you haven't noticed or noticed something strange. Current beta of Extender reduces the power of M.C. attacks significantly. That way it's not OP any more but still deadly at close range. Link to comment Share on other sites More sharing options...
silencer_pl Posted April 29, 2015 Author Report Share Posted April 29, 2015 The Gill man Commander is a lie, a fake, a trap. He shouldn't be even called Commander at all. Guess I will have to go to that Lobster colony after all. Also how on Earth aliens have planted that colony in that spot. As if the Transmission Resolver was not 100% detection chance. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 1, 2015 Author Report Share Posted May 1, 2015 How did the USA signed a pact with so many points and NO landed infiltration mission. That sneak attack colony shouldn't be the cause of it. That's one big bullcrap I have ever seen. Also another cruise ship to be rescued. Link to comment Share on other sites More sharing options...
NKF Posted May 1, 2015 Report Share Posted May 1, 2015 I'm guessing they had already signed over by then. Colonies have a chance of suddenly appearing when that happens. They were only waiting for the end of the month to tell you officially. The game plays rather underhandedly like that. - NKF Link to comment Share on other sites More sharing options...
silencer_pl Posted May 1, 2015 Author Report Share Posted May 1, 2015 Bloody Americans. They will always fall for the "We come in peace" trick. Not that I'm complaining on lack of funding, but still I wish I knew how they did it. Link to comment Share on other sites More sharing options...
Tycho Posted May 1, 2015 Report Share Posted May 1, 2015 How did the USA signed a pact with so many points and NO landed infiltration mission. That sneak attack colony shouldn't be the cause of it. That's one big bullcrap I have ever seen. Also another cruise ship to be rescued.Because infiltration success is not tied to points or successful landings, merely by the number of craft that have been spawned for the mission. When the timer runs out after the last UFO/alien sub has been spawned, the infiltration is complete. The timer between the last 4 craft is only a few hours, at best. You can't stop the infiltration but only slow down its progress by successfully intercepting each alien sub/UFO which will increase the delay time to spawn the next sub in the list. Of all things that I call into question about what the Gallops ultimately intended for parts of the game, this is not one of them: Infiltration was supposed to be the doomsday clock for the game. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 1, 2015 Author Report Share Posted May 1, 2015 In EU I saw Infiltration UFOs land. So it's true that they are flying around spreading "We come in peace" message and the Americans bought it. Also shouldn't my performance be another counter infiltration mechanism? Link to comment Share on other sites More sharing options...
Tycho Posted May 1, 2015 Report Share Posted May 1, 2015 In EU I saw Infiltration UFOs land. So it's true that they are flying around spreading "We come in peace" message and the Americans bought it. Also shouldn't my performance be another counter infiltration mechanism? Infiltration ships do land, which is part of the story to go with infiltration, but in actual game mechanics, landing or not has no impact on the progress of the mission itself. The only "counter-infiltration" that the player can do is to intercept each UFO/sub that is part of the mission, which only delays the outcome: Each crashed/destroyed alien craft will add 1~9.3 days to the timer for the next craft in the mission to be created. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 1, 2015 Author Report Share Posted May 1, 2015 We had big mission, so a little rest before that lobster colony (stupid fake gill man commander). Link to comment Share on other sites More sharing options...
silencer_pl Posted May 2, 2015 Author Report Share Posted May 2, 2015 Alright. We need that lobster commander and we need it yesterday. SV you go with me, Nook you take the Zrbite and meet us in the extraction zone. Everyone else protect the extraction point, then your lives. Good plan right? Well this is lobster colony so anticipate that everything goes wrong. Also a strange thing at the end. Link to comment Share on other sites More sharing options...
Space Voyager Posted May 3, 2015 Report Share Posted May 3, 2015 Sir yes Sir! Nookrium 1 Link to comment Share on other sites More sharing options...
silencer_pl Posted May 3, 2015 Author Report Share Posted May 3, 2015 So after not so well but successful mission, we will just wait for key important people to heal up and go to T'leth. But for now more small USOs. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 4, 2015 Author Report Share Posted May 4, 2015 Milking that sneaky colony for more zrbite from supply missions. I'll probably have enough zrbite to manufacture enough DPLs to destroy T'leth itself without performing any mission. Nookrium 1 Link to comment Share on other sites More sharing options...
silencer_pl Posted May 5, 2015 Author Report Share Posted May 5, 2015 More missions with Tasoth. Also aliens tried to plant a new colony. Key word tried. We will be hitting that colony as soon as few major soldiers return to duty and this should be one of the last major missions before T'leth. Terror mission excluded. Nookrium 1 Link to comment Share on other sites More sharing options...
Nookrium Posted May 6, 2015 Report Share Posted May 6, 2015 Nook is going to need a few more armor patches after that last mission. Do you have any surviving soldiers from the first mission? I know a couple of them have been around a very long time, Christel & Silencer? Link to comment Share on other sites More sharing options...
silencer_pl Posted May 6, 2015 Author Report Share Posted May 6, 2015 Nope. None of the initial 10 soldiers survived. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 6, 2015 Author Report Share Posted May 6, 2015 DPL no mercy for Tasoths. They will not make a colony. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 7, 2015 Author Report Share Posted May 7, 2015 One last supply ship before we take the colony. Can't say no to free Zrbite. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 9, 2015 Author Report Share Posted May 9, 2015 Zrbite why art thou not counted? Invadin gill man colony number 2. This time with more DPL to spare. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 9, 2015 Author Report Share Posted May 9, 2015 In theory I could just ignore any USO until T'leth and Leviathan will be available. But there is fun in blasting Tasoths. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 10, 2015 Author Report Share Posted May 10, 2015 More tasoth fun. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 11, 2015 Author Report Share Posted May 11, 2015 In this part we get a very rare map. Also Zombie had to be wounded badly. Probably delaying assault on T'leth... Link to comment Share on other sites More sharing options...
Nookrium Posted May 12, 2015 Report Share Posted May 12, 2015 https://youtu.be/o2LTm9KXsYQ In this part we get a very rare map. Also Zombie had to be wounded badly. Probably delaying assault on T'leth...What's that map supposed to be, some sort of underwater research lab? I don't think I've ever seen it before. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 12, 2015 Author Report Share Posted May 12, 2015 Yes, although Zombie or Hobbes should know better. I think this type of map is available only in arctic region or is that rare. Link to comment Share on other sites More sharing options...
silencer_pl Posted May 13, 2015 Author Report Share Posted May 13, 2015 Tasoth bring the big guns. Night mission on Tasoth dreadnought. I may have accidentally almost killed SV. But only because he was mind controlled. Also a strange thing from the Tentaculat. Why he didn't do what he should have done is beyond me. But don't get too excited. You will go to T'leth regardless of any wound. Link to comment Share on other sites More sharing options...
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