Thorondor Posted October 15, 2013 Share Posted October 15, 2013 Galactic Civilizations IIIRejoice, denizens of the universe! Today marks the 20th Anniversary of Stardock, a company which during that period has given us much reason to celebrate strategy gaming. On this joyous occasion a stellar announcement has been made - the warping in of none other than Galactic Civilizations III!https://www.youtube.com/watch?v=owdjizoiqVY Galactic Civilizations casts the player as the all-powerful leader of a spacefaring civilization that must explore, expand and colonize new worlds across the galaxy. Dominating rival alien species through technological, economic, political and military prowess tests players' cultural, ideological, and diplomatic skills as they pursue victory via peaceful or belligerent means. Galactic Civilizations III gives players far more detail in the textures, models, and overall look of everything from the planets they colonize to the fleets they command. New interstellar terrain elements on the hex-based map like black holes and mysterious Precursor relics change the way players explore the galaxy. A completely overhauled ship builder puts nearly every element of starship design in players’ hands, while the new resource system creates fresh opportunities toexplore, expand, exploit, and exterminate. Here's word from the development team: We're far from finished with Galactic Civilizations III, but we are thrilled to start sharing what the team has been hard at work on. You'll have to forgive us for being a little cryptic about gameplay specifics that are still in development yet(...) The whole point of Galactic Civilizations III is to live up to what our fans are hoping for without screwing up the core gameplay that make the franchise one of the highest-rated strategy series in history. So we're adding hexes, because they make better maps. We're putting new stuff out on the map besides anomalies, because it adds depth to how you explore and colonize the galaxy. Diplomacy and non-violent paths to victory have always been key aspects of Galactic Civilizations, so we're adding tons more cool stuff to diplomacy (both mechanically and on the AI side) and adding more ways to interact beyond pushing your influence bubble into enemy territory. And, of course, Galactic Civilizations III has fully featured online multiplayer. Yes, we heard you on that one. Keep listening though, because early access to the game is possible via the Founder's program at the official site alone: The $39.99 Founder's Edition includes beta access, $10 off the regular price, and a special forum badge. The $99.99 Founder's Elite Edition gives players all future DLC and expansions for free as they come out, alpha access, their name in the game's credits, and the right to name a star to appear in-game. For the icing on the cake Stardock has chosen to also add a sale to the festivities, with several of their released titles to be steeply discounted both at their own store and on Steam starting this Thursday. For some reason at this point we just feel like saying 'Engage!' Link to comment Share on other sites More sharing options...
Space Voyager Posted October 15, 2013 Share Posted October 15, 2013 Well I'll be damned, this is a surprise... I wonder what wonders were wondered around battles. I hope there is at least a shred of interactivity to them. Link to comment Share on other sites More sharing options...
Thorondor Posted October 16, 2013 Author Share Posted October 16, 2013 https://www.galciv3.com/images/layout/galciv3_logo.png :: A new alien race, "one of the races that make up the Iridium", has a specimen on the loose exclusively at Strategy Informer here. Link to comment Share on other sites More sharing options...
NoXTheRoXStaR Posted October 17, 2013 Share Posted October 17, 2013 I liked GC1, LOVED GC2, (you should have seen all the mods I made for it) so 3 is a no brainer for me. While I appreciate the fact that Stardock continues to work on their games months/years after it's release, it's just a pain in the ass to have to wait say 2 years for the game to be completely bug free...... Link to comment Share on other sites More sharing options...
silencer_pl Posted October 17, 2013 Share Posted October 17, 2013 I've never caught bug of GC. Played GC1, but still Sid's Civilization was far superior. Didn't play GC2, maybe I'll try GC3. Link to comment Share on other sites More sharing options...
Space Voyager Posted October 20, 2013 Share Posted October 20, 2013 Interview With Lead Designer Paul Boyer That sense of depth and “soul” is really hard to capture in a game that is primarily a sandbox; you can't force a narrative on the player, or even control the order in which things unfold, so we have to breathe life into each race, each planet, ship, and tech. If we do this right the player writes their own story and feels like the universe they are playing in is theirs. Needless to say this is a big challenge, but it is one of our primary focuses, and we can't wait to see what players do with it. Link to comment Share on other sites More sharing options...
Thorondor Posted November 7, 2013 Author Share Posted November 7, 2013 https://static.strategyinformer.com/r/article_images/original/3833.jpg :: Strategy Informer got Stardock's CEO Brad Wardell to warp in and answer some questions in this interview about Galactic Civilizations III. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 7, 2013 Share Posted November 7, 2013 I mean it’s a single-player game first. We’re not making any promises to have some kind of multiplayer balance or anything like that. If one race is better than the other in multiplayer, well, that’s too bad! We’re not going to sacrifice the single-player. I like. I like a lot about Stardock... Though I like races being both unique and balanced, something SotS does with excellence. Link to comment Share on other sites More sharing options...
Thorondor Posted November 20, 2013 Author Share Posted November 20, 2013 https://media.pcgamer.com/files/2013/11/PCG260.pre_galciv.gen1_.jpg :: PC Gamer's Kevin Kelly previews GalCiv III. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 21, 2013 Share Posted November 21, 2013 Basically, nothing new... This is interesting though; an interactive timeline! Link to comment Share on other sites More sharing options...
Thorondor Posted November 22, 2013 Author Share Posted November 22, 2013 @SV: just take the new in with the old. https://stardock.cachefly.net/www_galciv3_com-assets/media/screenshots/ss1.jpg :: Have a look at how the fiendish Drengin evolved over the years. Link to comment Share on other sites More sharing options...
Space Voyager Posted January 29, 2014 Share Posted January 29, 2014 Adam wounded up a lot of questions from the fan community at SpaceSector. Better yet, Stardock answered them! And there will be more... jackswift, intraloper: Has the ship combat evolved from the previous installments? If so, what new mechanics or features should we expect? Can we expect some control or tactics this time? Also, will it be possible to inflict damage to individual components which could lead to some interesting results like drifting capital ships with smashed up engines? Ray: We have a new combat system that we are planning for after the alpha. But we don’t want to mislead people – Galactic Civilizations isn’t about fighting long tactical battles. You are controlling a civilization that spans the galaxy and your focus is on producing and placing your fleets, not in giving every order in a battle. We want to keep players engaged at the empire level and fighting for planets and systems, not in ship to ship combat. Link to comment Share on other sites More sharing options...
silencer_pl Posted January 29, 2014 Share Posted January 29, 2014 Too much games to play and stardock gave a discount Link to comment Share on other sites More sharing options...
Thorondor Posted March 25, 2014 Author Share Posted March 25, 2014 Link to comment Share on other sites More sharing options...
Thorondor Posted March 27, 2014 Author Share Posted March 27, 2014 https://cdn.steampowered.com/v/gfx/apps/226860/capsule_467x181.jpg :: Now available to the wealthy in the form of a Founder's Elite Edition through the Steam Early Access program. Link to comment Share on other sites More sharing options...
Thorondor Posted April 9, 2014 Author Share Posted April 9, 2014 Link to comment Share on other sites More sharing options...
NoXTheRoXStaR Posted April 10, 2014 Share Posted April 10, 2014 Hmm, graphically this game hasn't changed much (yeah I'm a graphics-whore). Thanks for the video Thor, but after about 15 minutes my head exploded. Link to comment Share on other sites More sharing options...
Thorondor Posted April 10, 2014 Author Share Posted April 10, 2014 https://www.wargamer.com/files/articles/3565/20140410054204.jpg :: The Wargamer's Kevin Foley-Friel previews Galactic Civilizations III's Early Alpha. Link to comment Share on other sites More sharing options...
Thorondor Posted August 14, 2014 Author Share Posted August 14, 2014 Link to comment Share on other sites More sharing options...
Thorondor Posted August 14, 2014 Author Share Posted August 14, 2014 https://media.pcgamer.com/files/2014/08/galciv6-610x343.jpg :: PC Gamer's Richard Cobbett reviews the Early Access build of Galactic Civilizations III. Link to comment Share on other sites More sharing options...
Space Voyager Posted August 15, 2014 Share Posted August 15, 2014 I'm not even considering this until we see the battles. If there is absolutely no influence over those I'll pass. Link to comment Share on other sites More sharing options...
Thorondor Posted August 21, 2014 Author Share Posted August 21, 2014 https://www.rockpapershotgun.com/images/14/aug/gc3/gal-civ-9.jpg :: RPS' Brendan Caldwell offers his impressions on the Early Access build of Galactic Civilizations 3. Link to comment Share on other sites More sharing options...
Thorondor Posted October 16, 2014 Author Share Posted October 16, 2014 https://forums.galciv3.com/Themes/GalCiv3/images/GalCiv3.Logo.png :: Update: Stardock Entertainment has recently announced that the Early Access build of Galactic Civilizations III has received a major update bringing it to Beta 2 status. Link to comment Share on other sites More sharing options...
Thorondor Posted October 17, 2014 Author Share Posted October 17, 2014 https://www.gamingnexus.com/Images/Article/qmsucv4598/2.jpg :: Gaming Nexus' Charles Husemann previews the latest beta build of Galactic Civilizations III. Link to comment Share on other sites More sharing options...
Space Voyager Posted October 17, 2014 Share Posted October 17, 2014 The battles, dammit, the BATTLES! Link to comment Share on other sites More sharing options...
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