Tycho Posted August 6, 2012 Report Share Posted August 6, 2012 I just released a new version which fixes some D3D issues and the problem with autoequip and the second stage of Cydonia. You can get it here: UFOloader.zip Link to comment Share on other sites More sharing options...
ShadowBlade Posted September 1, 2012 Report Share Posted September 1, 2012 Quick question, and I guess it also applies to TFTDextender: does the line of fire restriction for psi probes and amps (and MC stuff in TFTD) affect aliens too or are they still able to mindblast you from anywhere without even seeing the target? That was always one of my major irks. Link to comment Share on other sites More sharing options...
Tycho Posted September 3, 2012 Author Report Share Posted September 3, 2012 Quick question, and I guess it also applies to TFTDextender: does the line of fire restriction for psi probes and amps (and MC stuff in TFTD) affect aliens too or are they still able to mindblast you from anywhere without even seeing the target? That was always one of my major irks. As far as I know, Seb only made the option to limit the humans use of psi. I never looked into it myself, except to locate the offsets needed for TFTD. Link to comment Share on other sites More sharing options...
ShadowBlade Posted September 3, 2012 Report Share Posted September 3, 2012 Could you look into that, please? The ones that need some limits as far as psi is concerned are the aliens. Link to comment Share on other sites More sharing options...
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