XXDarrienX Posted March 18, 2006 Report Share Posted March 18, 2006 Well since I did not want to spam the other area I had this posted. I have been working on a d20 Campaign for sometime and was following the original one here till it died out and I would like to try and bring it back. I have the majority of the rules, alien stats, weapons etc done just need players to sign up as players. Mine is done alot differently until I can think of other ideas. Sniper (Rifle/Sniper Rifle)Proficieant with all Human Medium and light armor, and able to get any other Proficiency other than any Heavy, the Sniper gains good abilities that allow for attacks to the heart and head, doing more damage.Skills: 4+int per level, x4 at level 1Class Skills: Disguise,Hide, Drive , Aircraft Operation,Knowledge,Concentration Scout/PilotProficient with all human light weapons and light armor, not able to be proficient in higher grade weapons or armor other than light. This class is the best at scouting enemy positions and reporting back to the team, since they lightly armored should only be sneaking and not confronting the enemy head on. This is also the pilot class.Skills: 6+int per level, x4 at level 1Class: Hide, Move Silent, Tumble, Spot, Listen, Balance, Drive, Jump, Knowledge, Pilot,Repair,Climb, Computer Use,Concentration,Diplomacy Heavy Weapons (Autocannon, Heavy cannon, Missile launcher, etc.)Proficient with all Heavy Weapons and All Armors, the Heavy Weapons Unit is a valuable one (Even though he is unable to master any Weapon and has low skills). Skills: 2+int per level, x4 at level 1Class Skills: Spot, Listen, Drive , Aircraft Operation, Knowledge,Concentration Grenadier (High explosives, thrown)Grenadiers are powerful and useful troops. They start with All Explosives and All armor feats. Their skills are nothing, and the only skill worth putting points into is Demolitions, as it is the only real Class skill. Skills: 2 per level (No int mod), x4 at level 1Class Skills: Demoilitions, Concentration Medic (Medikit)Medics are extremely useful, as they are the only units with the ability to use the Medikit. They have mastery in Medikit and Human and Alien Light, but have no armor feats. Skills: 5+int per level, x4 at level 1Class Skills: Heal, Spot, Listen,Drive, Aircraft Operation, Knowledge,Concentration Psionic (special class, unlocked later when Psi is found and developed)Once Psi is researched, the Psionic is introduced. He has only the ability to use all light weapons and Psi-Amp.Skills: 3 per level (No int Mod)Class Skills: Psi Strength, Psi Skill, Concentration ------------------------------------------------------------- Character Name: Charles ValdezPlayer: MithrilDragonClass: Heavy WeaponsRank: Rookie XP: 0/1,000 Hit Points: 14/14Armor Class: 15 Attack Bonus: Ranged +4, Melee +3Base Location: North American Command Nationality: Half Mexican Half BolivianFormer Military Position: Formerly under the service of DynCorp private-military contractor Abilities STR: 16Dex: 16 Con: 15 Int: 14 Wis: 14 Cha: 12 Feats Weapon Proficiency: Human Small Arms Weapon Proficiency: Human Medium Arms Weapon Proficiency: Human Heavy WeaponsArmor Proficiency: Human Light Armor Proficiency: Human Medium Armor Proficiency: Human HeavyWeapon Focus: Auto CannonToughness That is an example of a character sheet. Ideas, suggestions are welcome as I really want to see this through. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 19, 2006 Author Report Share Posted March 19, 2006 Well we have a forum for it just its invisible till we get interested players keep that in mind. Link to comment Share on other sites More sharing options...
Azrael Strife Posted March 20, 2006 Report Share Posted March 20, 2006 I am interested, as long as we got other players (enough to make it fun, that is) Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 20, 2006 Author Report Share Posted March 20, 2006 Yes, once I get enough players interested then we can do the characters etc. So you know we will be using the point buy system for attributes. Link to comment Share on other sites More sharing options...
Darkfyre Posted March 20, 2006 Report Share Posted March 20, 2006 You know, I've been thinking about a D20 X-Com, but to be honest, I actually think that a combination of the D20 Stargate and D20 Starship Troopers would actually work better for how X-Com is run on the soldier side of things than using D20 Modern. At least D20 Stargate's classes and equipment would work better, and D20 SST actually shows how harsh reality is for the troopers you've got fighting the alien menace. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 21, 2006 Author Report Share Posted March 21, 2006 You know, I've been thinking about a D20 X-Com, but to be honest, I actually think that a combination of the D20 Stargate and D20 Starship Troopers would actually work better for how X-Com is run on the soldier side of things than using D20 Modern. At least D20 Stargate's classes and equipment would work better, and D20 SST actually shows how harsh reality is for the troopers you've got fighting the alien menace. Well I rely on the rulesets that I have. I don't have anything like that. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 24, 2006 Author Report Share Posted March 24, 2006 So far only two people interested? I want to get this off the ground but can't do it unless I have atleast 6 or so people. Link to comment Share on other sites More sharing options...
Dumb_Commander Posted March 24, 2006 Report Share Posted March 24, 2006 AM kinda new to D20, so please tell me, is it a multiplayer game, i meant do i have to download something, if yes count me OUT. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 24, 2006 Author Report Share Posted March 24, 2006 AM kinda new to D20, so please tell me, is it a multiplayer game, i meant do i have to download something, if yes count me OUT. Definitely do not have to download anything. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 24, 2006 Author Report Share Posted March 24, 2006 This is just a query to those that are interested, do you have IRC? Link to comment Share on other sites More sharing options...
Azrael Strife Posted March 24, 2006 Report Share Posted March 24, 2006 Yes, but sorry, I just realised I wouldn't be able to play, I don't have enough time Link to comment Share on other sites More sharing options...
Dumb_Commander Posted March 24, 2006 Report Share Posted March 24, 2006 I dont have IRC, what the hell is IRC Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 24, 2006 Author Report Share Posted March 24, 2006 Its a program to chat with, if you don't have it thats fine. Its not required. Link to comment Share on other sites More sharing options...
Dumb_Commander Posted March 24, 2006 Report Share Posted March 24, 2006 Even with the IRC it would hard be to chat with me, because of two circumstatces, first: a litle bad iternet concetion and the second is that I'am living in Estonia. Count me in. Link to comment Share on other sites More sharing options...
Azrael Strife Posted March 24, 2006 Report Share Posted March 24, 2006 I dont have IRC, what the hell is IRC*points towards google or wikipedia* Internet Relay Chat. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 24, 2006 Author Report Share Posted March 24, 2006 It can still be done through the forums like the other one was going to do, oh I know timezone differences would be a challenge. So looks like 3 so far? Link to comment Share on other sites More sharing options...
Zager Posted March 25, 2006 Report Share Posted March 25, 2006 There are too few class skills for the classes, you should never drop the int bonus to skills, it's one of the basic concepts of d20. I highly recomend simply using d20 Modern, or Spycraft 2.0, if you want to do an X-COM d20 game. Both of the systems have the hard work already done, and most of the bugs ironed out. All you'll need to do is develop weapons and equipment suitable for the theme. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 26, 2006 Author Report Share Posted March 26, 2006 There are too few class skills for the classes, you should never drop the int bonus to skills, it's one of the basic concepts of d20. I highly recomend simply using d20 Modern, or Spycraft 2.0, if you want to do an X-COM d20 game. Both of the systems have the hard work already done, and most of the bugs ironed out. All you'll need to do is develop weapons and equipment suitable for the theme. I am using the Modern system there is just very few skills in the D20 Modern SRD that I am using. I did not plan to drop the int bonus to skills. So I would like a tally of how many people are interested to post here below this so I have an idea. Link to comment Share on other sites More sharing options...
Zager Posted March 27, 2006 Report Share Posted March 27, 2006 I am using the Modern system there is just very few skills in the D20 Modern SRD that I am using. You're not using d20 Modern, since you're creating several different base classes, and d20 Modern only allows for six base classes, period, and then allows for further focusing of class features through a wide variety of advanced and presteige classes. Creating a conversion for a game system is not an easy task. I know, because I've done it myself. The best thing to do is to take a pre-existing system, and only change what it is necessary. Link to comment Share on other sites More sharing options...
XXDarrienX Posted March 27, 2006 Author Report Share Posted March 27, 2006 I am using the Modern system there is just very few skills in the D20 Modern SRD that I am using. You're not using d20 Modern, since you're creating several different base classes, and d20 Modern only allows for six base classes, period, and then allows for further focusing of class features through a wide variety of advanced and presteige classes. Creating a conversion for a game system is not an easy task. I know, because I've done it myself. The best thing to do is to take a pre-existing system, and only change what it is necessary. I was going to use those classes but realized that they just wouldn't work with this type of environment some of them that is and decided to base mine off what the original X-COM d20 Creator decided to do. You could offer assistance to help with the campaign if you wish since you have done something like this before. Link to comment Share on other sites More sharing options...
Solarius Scorch Posted May 22, 2006 Report Share Posted May 22, 2006 I personally think that d20 doesn't go very well with X-Com. D20 is very heroic-oriented, which means that it works fine with Star Wars or some sort of superheroic game, but doesn't simulate modern warfare very well. I would rather suggest havina a look at something more mundane, like good old Cyberpunk 2020 or something like that. Something simple and easy to recognise, which would ideally give the player the possibility to create distinctive characters while keeping to reasonable rules. Link to comment Share on other sites More sharing options...
JellyfishGreen Posted May 31, 2006 Report Share Posted May 31, 2006 Off on a tangent - I had a vision of "XCOM the Collector Card Game". Two players, two XCOM squads on different missions, each beseiged by monsters. Chryssalid Type: MonsterAttacks: 3On a successful Chrys attack, the losing Squaddie card is turned 90 degrees to indicate Zombie status, and is moved to the attacking player's monster field. When the Chrys is attacked, the player can choose to sacrifice a Zombie instead, if they have any left. This represents the old Chrys dying and a new one hatching from the Zombie. NB. I never play CCG's. Link to comment Share on other sites More sharing options...
XXDarrienX Posted July 17, 2006 Author Report Share Posted July 17, 2006 I personally think that d20 doesn't go very well with X-Com. D20 is very heroic-oriented, which means that it works fine with Star Wars or some sort of superheroic game, but doesn't simulate modern warfare very well. I would rather suggest havina a look at something more mundane, like good old Cyberpunk 2020 or something like that. Something simple and easy to recognise, which would ideally give the player the possibility to create distinctive characters while keeping to reasonable rules. Would you have a copy of those rules by chance in a PDF format? Link to comment Share on other sites More sharing options...
Solarius Scorch Posted July 18, 2006 Report Share Posted July 18, 2006 Would you have a copy of those rules by chance in a PDF format? Unfortunately, no. As far as I remember correctly, though, CP2020 is based on the FUSION mechanics. Look around as search ther Web, I guess...Anyway, CP2020 was just an example; there are more (thousands!) non-heroic systems out there. Even Call of Cthulhu counts, although this particular one might not be the best one (lack of that in-built military feeling). Hell, even slightly modified World of Darkness might work all right though it's not exactly realistic.Regards. Link to comment Share on other sites More sharing options...
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