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https://www.youtube.com/watch?v=74MIv4wRrB0

 

Aeon's End is about deck building, with a twist - Randomized turn order, no shuffling, and multiple win and loss conditions make this a deck building experience like no other!

 

The situation is bleak. The final city - Gravehold - needs the power of the breach mages to hold back the Nameless. Join the fight, and maybe... just maybe, Gravehold will live to see another dawn.

 

You create a team of up to 4 mages who will fight cooperatively to defeat whichever Nameless nemesis has come through the breach today. You begin with a starting deck of 10 cards, 5 in hand. Each turn you play gems to gain aether, which is used to buy new gems and relics, learn new spells, and increase your casting potential by opening additional breaches. You can also play relics to give yourself or your allies a boost. Then prep spells to your opened or focused breaches to be ready to cast them on your subsequent turns.

 

Unlike other deck building games, players do not shuffle their deck when it runs out. The order in which you discard is preserved so plan your discards carefully to set yourself up for subsequent turns.

 

At the start of each round, the turn order deck is shuffled to determine the order of play. Will the nemesis go twice in a row, pushing back the mages’ defense? Will the mages get 4 turns in a row to set up for the coming onslaught?

 

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A digital adaptation of the physical card game. Now available via Steam Early Access.

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Fight, sneak, and hack your way through randomly generated cities. It's like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. Rogue-lite meets immersive sim, and goes completely insane.

 

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Streets of Rogue now has an official full release date of July 12th on Steam.

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We're proud to announce that Double Eleven is developing Prison Architect, bringing more gameplay, bug fixes, updates to the game!

 

Our first gift to players is a FREE update on June 27th that includes 4 new floors, 4 new walls, increased foreman cap, guard responses, fixed scanners, more quick rooms, tunnel searches, full rotations for items, and a few more fixes/changes that we hope you'll like!

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