Fulby Posted December 7, 2003 Share Posted December 7, 2003 Get it from the ALPine Website. General changes:Simplified the mod wrapper plugin script.Corrected error in model used in Hostile Humans plugin.Moved Lua library files to "code" directory.Updated About box in GUI.Modified WTD plugin to speed up processing.Added xtent.lua library by Alchemist. By far the biggest change is that ALPine should now work on Windows 98 systems (fingers crossed). A huge thanks to Alchemist for making the Lua code Windows 98 compatible, and for documenting and explaining the changes to enable me to integrate the changed code easily and modify the GUI. My thanks to both Santiago and Alchemist for testing the various patches I threw at them while working on the compatibility problem. A clean install of ALPine is advisable for this version. Remove the current ALPine directory then extract the archive to a subdirectory of the UFO directory called "ALPine". Alternatively deleting the files in the ALPine directory (but not deleting the plugins directory) and extracting alpine.zip should work. Fulby Link to comment Share on other sites More sharing options...
Slaughter Posted December 8, 2003 Share Posted December 8, 2003 Sweet! I will add it to the site now. Link to comment Share on other sites More sharing options...
Slaughter Posted December 8, 2003 Share Posted December 8, 2003 The version number in the GUI needs to be updated Fulby. It says 2.55 Do you have any indication on how many is downloading/using Alpine? Link to comment Share on other sites More sharing options...
Justin Allard Posted December 8, 2003 Share Posted December 8, 2003 I get a problem when i try to use the alpine 2.6 It asks me to restart in windows when i get the following error on all the mods and plug ins Processing More Recruits...Error processing: plugins\morerecruits.luaLua Error: code\xtent.lua:69: attempt to index local `list' (a nil value) Link to comment Share on other sites More sharing options...
Fulby Posted December 8, 2003 Author Share Posted December 8, 2003 There's a work-around for this but you may not feel it's worth it. The problem on Win98 (which I assume you're using) is that the command line has a lower character limit than WinXP (which I use and hence developed ALPine on). Either uninstall UFO and reinstall which a very short path (C:\UFO works), or move and rename the UFO directory and change the registry to point to the new path. The registry key is:HKEY_LOCAL_MACHINESOFTWAREALTARUFOAftermathPath I suggest reinstalling unless you know what you're doing regarding the registry, I make not promises that editing that key won't mess something up. Fulby Link to comment Share on other sites More sharing options...
Fulby Posted December 8, 2003 Author Share Posted December 8, 2003 Here's a better solution: ALPine 2.6.1 Patch Extract this to your ALPine directory, it should replace files.lua in the code directory. I've also updated the main download with this file. I just tested this on a Win98 machine with UFO in "C:\UFO" and "C:\Games\UFO Aftermath" and the plugins installed. If your UFO path is longer it may not work on all or some plugins. Fulby Link to comment Share on other sites More sharing options...
Fulby Posted December 8, 2003 Author Share Posted December 8, 2003 The version number in the GUI needs to be updated Fulby. It says 2.55 Thanks for the heads up, my version control is mostly based on remembering to change the text Do you have any indication on how many is downloading/using Alpine?Unfortunately I haven't, beyond the number of views on ALPine #.# threads giving a general idea. Link to comment Share on other sites More sharing options...
Justin Allard Posted December 8, 2003 Share Posted December 8, 2003 Still the same error cept mod wrapper is working no i think tried your patch with and without, still FUBARED. Applying PluginsProcessing * Mod Wrapper...Processing All Human Equipment...Error processing: plugins\AHE.luaLua Error: code\xtent.lua:69: attempt to index local `list' (a nil value)Finished processing plugins Link to comment Share on other sites More sharing options...
Fulby Posted December 8, 2003 Author Share Posted December 8, 2003 If you're still getting that error than the patch hasn't been installed properly. The patch contains a single file "files.lua". It needs to go in the alpine\code directory, replacing a file which is already there. It may be that "files.lua" was extracted to the ALPine directory, please check to see if it's there. Alternatively, delete the ALPine directory and download and install ALPine 2.6.1. Hope this helps, Fulby Link to comment Share on other sites More sharing options...
Alchemist Posted December 8, 2003 Share Posted December 8, 2003 This error also means that "dir ..* >" command fails to create temporary output file. Say Justin, what exactly are your Aftermath and ALPine full installation pathnames?And do you have TEMP variable set in your OS environment? Link to comment Share on other sites More sharing options...
Justin Allard Posted December 8, 2003 Share Posted December 8, 2003 UFOAM is installed to C:\Games\UFO Aftermath. And alpine is installed inside teh ufo directory. not sure boiut temp im running 98 se Link to comment Share on other sites More sharing options...
Fulby Posted December 8, 2003 Author Share Posted December 8, 2003 Did you try the steps I stated in my previous post? If so, what error does ALPine give now? Fulby Link to comment Share on other sites More sharing options...
Slaughter Posted December 9, 2003 Share Posted December 9, 2003 Hmm, I've been thinking Fulby, and Alpine is still too hard to use for the casual gamer. The program itself is fine, but adding new plugins is not. So, is it possible to do as they have done with Freelancer? The ModInstaller there (fan-made) has plugins with their own file format called .flmod. This is just zip files with another extension. Anyway, all you have to do is to double click it to install. Is that possible to do, or too much trouble? We would need Alpine to register a new type of file if so, as a Alpine file. Link to comment Share on other sites More sharing options...
Fulby Posted December 9, 2003 Author Share Posted December 9, 2003 It's been on the "ideas" list for a while, I'll take a closer look and see how much work it would be. Fulby Link to comment Share on other sites More sharing options...
Justin Allard Posted December 9, 2003 Share Posted December 9, 2003 This might be a stupid question fulby, Slaughter. But Do all the files in the alpine directory go ina sub directory inside the ufo am directory? Or do the files that are in teh main part go with all the other ufoam files? Link to comment Share on other sites More sharing options...
Fulby Posted December 9, 2003 Author Share Posted December 9, 2003 It should look like this: https://fulby.v21hosting.co.uk/pics/dir.png Does this help? Fulby Link to comment Share on other sites More sharing options...
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