Exe22 Posted January 2, 2004 Share Posted January 2, 2004 do they make a difference, or are they just there to make the storie deeper?Do your men learn where to shot those f#### aliens , or are they just a waste of r&d time? Link to comment Share on other sites More sharing options...
Boks Posted January 2, 2004 Share Posted January 2, 2004 Without giving too much away, it's worthwhile having them researched for later on in the game. Hope that doesn't give too much away The report after the autopsy also tells you what damage type (hard , soft, burn, laser etc) they're most vulnerable to. Link to comment Share on other sites More sharing options...
Exe22 Posted January 2, 2004 Author Share Posted January 2, 2004 already played through the game, so i know that you need them. but does it improve your mens chance against them? Link to comment Share on other sites More sharing options...
sigget Posted January 2, 2004 Share Posted January 2, 2004 No, it doesnt, the only reason to research them, besides the info, is that you get transgenant theory, and only a few of them are actually needed for that. Link to comment Share on other sites More sharing options...
Exe22 Posted January 3, 2004 Author Share Posted January 3, 2004 so then it is a waist of time after the 6 or 7 you need for the theory? Link to comment Share on other sites More sharing options...
Boks Posted January 3, 2004 Share Posted January 3, 2004 What more were you expecting? Link to comment Share on other sites More sharing options...
Exe22 Posted January 3, 2004 Author Share Posted January 3, 2004 was hoping for something like this after the autopsy : soldier: aha, this mother#### is weak in the head, so then i shot him there. Link to comment Share on other sites More sharing options...
Siegfried Posted January 5, 2004 Share Posted January 5, 2004 I just autopsie them for the descriptions Link to comment Share on other sites More sharing options...
Deejax Posted January 6, 2004 Share Posted January 6, 2004 I just autopsie them for the descriptions Especially the flapper. LOL Link to comment Share on other sites More sharing options...
Exe22 Posted January 6, 2004 Author Share Posted January 6, 2004 the flapper is just xp provider(unless you have the flapper of doom mod ) Link to comment Share on other sites More sharing options...
Deejax Posted January 6, 2004 Share Posted January 6, 2004 the flapper is just xp providerExactly; just read the autopsy description. Link to comment Share on other sites More sharing options...
Exe22 Posted January 6, 2004 Author Share Posted January 6, 2004 So then we can draw the conclusion that autopsys are just there to deepen the story? Link to comment Share on other sites More sharing options...
sigget Posted January 6, 2004 Share Posted January 6, 2004 Except the few thats needed to get transgenant theory Link to comment Share on other sites More sharing options...
Siegfried Posted January 6, 2004 Share Posted January 6, 2004 Do not mock the flapper for he has been turned into an engine of doom, but luckiliy not in my game, roast flaper anyone? When I first saw one flapping towards me I flambed it before realising it was harmless I like the descriptions because they add some pizaze (or watever) too the storie Link to comment Share on other sites More sharing options...
sigget Posted January 7, 2004 Share Posted January 7, 2004 Flapper's are there so your lowest level dude can get some xp to. Link to comment Share on other sites More sharing options...
Exe22 Posted January 7, 2004 Author Share Posted January 7, 2004 flappers are the kind of things you put out of its misery, just to be nice.(it stings in my hearth to see that little bird jumping around trying to fly. jk.) Link to comment Share on other sites More sharing options...
Cpl. Facehugger Posted January 7, 2004 Share Posted January 7, 2004 Get "teh flapper of doom!!!!111!!11" mod then. Link to comment Share on other sites More sharing options...
Exe22 Posted January 8, 2004 Author Share Posted January 8, 2004 i have it, i just dosnt dare to turn it on Link to comment Share on other sites More sharing options...
rocksk Posted January 8, 2004 Share Posted January 8, 2004 autopsy does help to reduce the amount of time needed when you are researching transgenant theory. Link to comment Share on other sites More sharing options...
Slaughter Posted January 8, 2004 Share Posted January 8, 2004 Thanks for the heads up rocksk Link to comment Share on other sites More sharing options...
SerAris Posted January 8, 2004 Share Posted January 8, 2004 If you read your autopsy reports carefully, you will see that some TGs are immune or vulnerable to this or that attack. This helps you kill them quicker and/or not wasting ammo and taking more damage. Shooting the car crabs with plasma weapons actually increases the crab's battery power. So, I think it pays to research all the TG's When I first read the thread, I wondered why I hadn't run into auto-psi ops. Then I got it. What a difference a letter makes. Silly me. Link to comment Share on other sites More sharing options...
Obi-Mark Posted January 15, 2004 Share Posted January 15, 2004 By the way has anyone seen trasher and the last transgenant that comes as one of the prerequisites (misspelled, I know) for transgenanat theory? I've beem playing game for a very long time, but haven't encountered those last two transgenants. I know one is waiting for me in the moon mission, but the other? Link to comment Share on other sites More sharing options...
Exe22 Posted January 15, 2004 Author Share Posted January 15, 2004 you dosnt need all the transgenants to research the theory, onlly six or seven Link to comment Share on other sites More sharing options...
Zombie Posted July 2, 2009 Share Posted July 2, 2009 Old topic, but... I have the Transgenant Theory research topic available now for a while but I decided against researching it for some reason. Anyhow, I ran out of decent topics so all I had left were a few autopsies. Wouldn't you know it, but the more autopsies you research, the faster you can complete the Transgenant Theory. Right now I have a bunch of aliens left to research but the time left on the theory is something like 3 days or so. That isn't so bad. - Zombie Link to comment Share on other sites More sharing options...
Azrael Strife Posted July 3, 2009 Share Posted July 3, 2009 Hmmm, I getting an itch to play UFO AM, I never got around to finish it, the patch hadn't come out at that time and I couldn't use the collapsible turrets, so I was getting wasted by the rocket spitters Can't say the same about AS, I just cannot play that again! I beat it but it's neverending!I should also find my AL saved games to beat that one too... Link to comment Share on other sites More sharing options...
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