crispy Posted September 3, 2002 Share Posted September 3, 2002 I was just wondering what will happen to the UFO role-playing that was going on over at the old board. Now I had noticed in my occasional lurking that it wasn't moving very fast. I was wondering several things: 1. Should we pick it up where we left off?2. Should we start over?3. Should we do it all? My votes would be 2 and 3. What do you think? I'm particularly interested in hearing from Veteran, Warlord, Tammy, and all the others who were very active on the old RPG. Link to comment Share on other sites More sharing options...
Tammy Posted September 3, 2002 Share Posted September 3, 2002 Well, I'm afraid that it took off in directions that I was having trouble following, so I didn't write anything. If everyone wants to keep it going, I'll do my best to figure it out. If you want to start over, I'll try to join in if I can. Link to comment Share on other sites More sharing options...
Ego Terrorist Posted September 3, 2002 Share Posted September 3, 2002 Well I was enjoying the current plot...but I think we should start over again, no point in carrying on the original, as it's on the old board now. Link to comment Share on other sites More sharing options...
Tammy Posted September 3, 2002 Share Posted September 3, 2002 Oh, I'm sure it was a wonderful plot, but I just kept getting confused as to where I could possibly fit in. One minute I was with Warlord, and the next I was some sort of infantry in another squad. I was having an identity crisis! Link to comment Share on other sites More sharing options...
crispy Posted September 3, 2002 Author Share Posted September 3, 2002 Actually, I would like to start over and start clean. I think I learned a lot by trying to write on the other board (and now that summer vacation is over, and my son is back at school, I'll have a little more time to post), so I really think a new plot could be a lot more fun, refreshing and organized. Link to comment Share on other sites More sharing options...
Carlos the Jackal Posted September 4, 2002 Share Posted September 4, 2002 During my still unexplained absence, I lost track of what happened to my masterpiece and what you forum goons have done to it.. (joking of course) If i remember right, it had a few inconsistences, i'll fix em. I'll get the whole thing, put it up, wash it, iron it and present it. Where we go from there, restart, or continue, im fine with both. Next time, though, I recommend it be written from a grunts eye view all the way, no one declaring themselves commander. Link to comment Share on other sites More sharing options...
crispy Posted September 4, 2002 Author Share Posted September 4, 2002 I think a grunt's-eye view is a good idea, Carlos. It would keep the story from getting too confusing. I'd also like to suggest that we try not to control the content too much. Because we have many people who'd like to contribute, we're not always going to agree with or like what sometimes gets added to the story, but I think if we over-control the content, it's going to discourage some people from writing. I think we should just sort of go with whatever comes along (unless it's really, you know, distracting or annoying or something). Another suggestion I'd like to make is that we don't spend TOO much time on our character backgrounds. I think it's good to have a background, but I think that maybe some of the stories written to introduce characters (mine included) may have been a little distracting to the flow. Anyway, that's just what I'd suggest. What do you all think? Oh, and by the way, should we ask Carlos if he'd like to start us off again? I think the last beginning was really good. Link to comment Share on other sites More sharing options...
DocFrance Posted September 5, 2002 Share Posted September 5, 2002 I like the idea of "grunt's-eye" view all the way through. I think we should start the thing over, but from the same beginnings. I liked the way it was leading into 1 January 1999. I also think that we shouldn't spend too much time on our backgrounds, but I also think we need to have some idea where we come from. We can't just have soldiers, we need pilots, scientists, and even janitors too (yeah, crispy!) I'm sure we've got eight people who'd love to be in our first squad Link to comment Share on other sites More sharing options...
crispy Posted September 5, 2002 Author Share Posted September 5, 2002 One idea that might simplify things alot is to make another thread with our character backgrounds. That would make it much easier to update the list of people on the base. Like you said, we should have:gruntspilotsscientiestsengineerssupport personneletc. For infantry, we should have:scout/reconheavy weaponsrifle infantrydemolitionsmedics? I also agree about starting Jan 1, 1999, and I think doing the Pine Gap base again is perfectly okay. Link to comment Share on other sites More sharing options...
Tammy Posted September 5, 2002 Share Posted September 5, 2002 Now being a medic would be cool. Kind of fits my tendency to try to take care of everybody and save the world and such. Of course, it could mean quite a few nights of sleeping in chairs..... Link to comment Share on other sites More sharing options...
Warlord Posted September 5, 2002 Share Posted September 5, 2002 Write me in as a heavy weapons grunt. I'll be the cigar-chomping, autocannon-toting, human tank we all know and love. Link to comment Share on other sites More sharing options...
Tammy Posted September 5, 2002 Share Posted September 5, 2002 And I'll patch him up when the human tank gets blown up. (Might even kiss it and make it better.) Link to comment Share on other sites More sharing options...
Warlord Posted September 5, 2002 Share Posted September 5, 2002 Somebody shoot me! Quick! :devil: Link to comment Share on other sites More sharing options...
Tammy Posted September 5, 2002 Share Posted September 5, 2002 Well, looks like Warlord and I have chosen our characters. Link to comment Share on other sites More sharing options...
Bastiaan Posted September 5, 2002 Share Posted September 5, 2002 Oh no, not another firafanfic, you guys are always inspired aren't you. Link to comment Share on other sites More sharing options...
Ego Terrorist Posted September 5, 2002 Share Posted September 5, 2002 lol, I think I might stick with my MI5 role, that or a pilot... Link to comment Share on other sites More sharing options...
DocFrance Posted September 5, 2002 Share Posted September 5, 2002 Count me in as some sort of pilot... Link to comment Share on other sites More sharing options...
Bastiaan Posted September 5, 2002 Share Posted September 5, 2002 Everytime I read it I must laugh about that Satanjoke. Link to comment Share on other sites More sharing options...
Wormfist Posted September 5, 2002 Share Posted September 5, 2002 Guys? fill me in? Okay I'm new around here, (though I was with the whole thing way back in time)... This story... Can I participate? And need I read the complete story on the old board back?? Also, 1st january 1999, why is that again? It's like writing a book, written by a lot of writers... Am I to choose a certain character and then play along from only this characters eyes? Sorry if I ask so many questions, but it sounds really interesting... - Wormfist Link to comment Share on other sites More sharing options...
crispy Posted September 5, 2002 Author Share Posted September 5, 2002 To answer your questions: Can I participate?Sure And need I read the complete story on the old board back?? No. Not at all. We're starting over completely. Also, 1st january 1999, why is that again? That's where the X-Com PC game begins, and that's what this fanfic is based on. We'd like to keep it true to the game in as many ways as possible, including the progression of weapons and tech, etc. It's like writing a book, written by a lot of writers... Yes, it is. Am I to choose a certain character and then play along from only this characters eyes? Yes. Although some people may have more than one character. So basically, you'll write from the point of view of your character, and I think it's okay to include some interaction with other characters, however it's probably a good idea to keep that kind of interaction simple so that we don't accidently have somebody else's character do something they really wouldn't like to do. ex.: Warlord accidently drops the grenade and bravely jumps on it. I have a feeling that might not be OK with Warlord. So please feel free to join us. I'm sure we're going to have lots of fun with this. Link to comment Share on other sites More sharing options...
Tammy Posted September 6, 2002 Share Posted September 6, 2002 As if he'd ever accidentally drop a grenade. Still, I'm sure he'd save us all, if he did. Link to comment Share on other sites More sharing options...
Wormfist Posted September 6, 2002 Share Posted September 6, 2002 Well then... count me in as a... ehh... like I'm picturing my self playing the game.... using the... ehh... well, it's all about grunts anyway isn't it? Grunt it is then... Extra Terrestrial Combat Unit as in XCom... perhaps an explosives specialist... no, wait... I got it! Morale officer who carries explosives! That'll do. And now I'm gonna get my self a cup of coffee.... - Wf Link to comment Share on other sites More sharing options...
JellyfishGreen Posted September 6, 2002 Share Posted September 6, 2002 I'd like to sign up with a character, sirs and madam. Background Canadian 1st Airborne, specialty Recon/Sniper, special interest Electronics/Robotics. I agree the footage from the briefing video looked pretty hairy, sir, but if it's on-the-ground intel you want, I'm your man. Which way's the mess hall and when can I get my hands on that rumored laser tech? Hey, and a welcome to those pilots; they'll be responsible for pushing the Skyranger into those hot LZ's and making sure no aliens wander into the cargo bay while we're beating the bush. Armed with only 9mm pistols, of course. And don't take off without us, eh, or we'll hafta shoot you down. (A suggestion: An overall plot - perhaps based on someone's actual Geoscape-level game log - might have to be followed "behind the scenes" to serve as a mission generator for the 'grunts'. One C.O. could keep up the flow of the game by officially announcing the next mission in the sequence once we're recovered from the last. The tech tree advancement would also be able to follow this behind-the-scenes structure. Not a lot of work for the CO once they get the log from someone - I'm sure there's an XCOM player out there who's kept an event log from 1999 to Cydonia, no?) JellyfishGreen Link to comment Share on other sites More sharing options...
Carlos the Jackal Posted September 6, 2002 Share Posted September 6, 2002 Well, If its up to me to kick it off again, gimmi about a week. heh... The old hands here probably remember what happened last time i said that Link to comment Share on other sites More sharing options...
Tammy Posted September 6, 2002 Share Posted September 6, 2002 *splashes cold water on Carlos* Okay, now that Carlos is sobered up a little, he can get started. Link to comment Share on other sites More sharing options...
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