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Hardest enemies


Nightshade

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The popper alien has to be the most annoying alien during the early stages of the game.

I'd say that and also the annoying swarm of brainsukers/multiworms going after you.

The idea is to have two teams of 3, each facing opossite directions. In that way, at least one team will spot the pooper on time to counteract. Another way is to have one member of the team (of 4) to carry a heavy rocket launcher, set to no-fire until the pooper appears.

 

Since the aliens trend to move faster and run, you always end pursuing them, then the use of marsec mines or boomeroids are somewhat more important to protect certain corridors. But the problem is, almost always the pooper strike first. I prefer to camp with my people with cover ready to reduce the blast.

 

Things change when the toxigun and the shield are researched. After that, it's alien hunt season open, at least until the massive use of vortex mines of part of the aliens. I hate when the first thing they do is to throw THREE of them to your team. That means blood spilled. :blink:

 

Greetings

 

Alex

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