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Dark And Sharp


Thorondor

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Get ready for insertion. Action is forthcoming and your talents very likely in demand for the tactically-oriented Black Talons, an offering set in the same universe as Camel101's Gemini Wars that was announced today.

 

 

Black Talons is a real time tactics game set in the future, where the player leads a company of mercenaries stuck in a war torn star system.

 

 

The player leads his forces from a battlecruiser where new troops and mechs can be recruited, trained and customized. As the commander of the company, the player must decide which missions to take, and carefully manage his reputation amongst all the existing factions.

 

 

Squads and Mechs are persistent in Black Talons. The surviving units of each battle gain new skills and get more powerful with earned experience. Squads from other factions can also be recruited, if the company has a good reputation with them. Additional weapons and equipment for the battlecruiser can also be bought in the blackmarket, for a price.

 

 

 

The most valued features:

 

 

 

• Persistent and customizable squads.

• Different unit classes with specialized roles: Recon, Tactical, Assault, Support, Engineer. Each class can carry a different set of weapons and has its own abilities. Powerful mechs can enter the battlefield with salvaged or bought equipment and weapons.

• Upgradeable and unique (per class) skill tree for all units

• Deep campaign mode. The actions of the player directly affect the balance of power on the system. There is one main objective to achieve, but there's much more to do.

• Customizable Battlecruiser. The Battlecruiser serves as the base of operations, and can be customized with weapons or infrastructures that will boost the squad numbers, teleport soldiers or even bombard the battlefield.

• Faction relations. There are a number of neutral minor factions in the game. These factions will have missions available for contract work. When the player completes missions for a certain faction, the relations will improve with that faction. On the other hand, completing missions against a faction will lower the relations with it. Having good relations allows the player to train or buy units unique to that faction. Having bad relations will make that faction randomly attack the player during missions.

• 5 worlds with different environments and weather conditions that directly affect the battle: rain, fog, snow, ionstorms and more insane stuff.

 

 

 

A date for deployment remains undisclosed but we were advised intel 'will be provided soon', so stay sharp.

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Wow, this looks very interesting. Seems like Mech Commander with a different name.yes.gif I really miss that series.

 

The big question is; will it be RTwP (like Mech Commander 2) or just a click-fest?

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