Thorondor Posted November 12, 2012 Report Share Posted November 12, 2012 Commander: The Great WarCommander – The Great War is upon us. After an extensive period of beta testing this latest entry in the Commander series of turn-based strategy games has The Lordz Games Studio endeavouring, as usual, to provide us with a quality release.https://www.youtube.com/watch?v=N2oWdJLTP_o There's a lot to look forward to here, such as: • 5 Grand Campaigns, each starting in a different year of the war, at the start of a historical offensive: 1914 The Great War, 1915 Ypres – Artois, 1916 The Battle of Verdun, 1917 The Nivelle Offensive and 1918 The Kaiserschlacht. • Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training and fog of war. • 18 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains, Cruisers, Submarines and Battleships, Fighters, Bombers and Airships. Each has its own strengths and weaknesses, based on their historical performance in the various theatres throughout the war. • Over 40 unique historical and "what-if" events triggered by conditions on the campaignmap. Beyond these there are many other new features and a brand new engine under the hood which even supports widescreen resolutions for maximum hex coverage. Multiplayer is also present, with Slitherine's special PBEM++ system in place. Also, about 94 years ago hostilities ended in World War I, with the red Flemish Poppy and Le Bleuet de France as the symbol for Remembrance Day and, in memory of the date, themed wallpapers were deposited for download here (direct link). The game is available for purchase in digital format now, from Matrix Games and Slitherine, while physical copies are expected to start shipping on the 22nd of November. If you'd like to hear a little more about this title and how it plays you can do so by having a look at Strategy Prime's recent preview here. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 12, 2012 Report Share Posted November 12, 2012 I admit, I have a hard time even tracking all hex WW games. If I were to buy a game like this ATM, I'd have a hard time comparing this one to Panzer Corps for instance... Link to comment Share on other sites More sharing options...
FullAuto Posted November 12, 2012 Report Share Posted November 12, 2012 Oh, they're very different. PC is 90% tactical, this is more strategic. You're covering a war, here, in PC it's individual battles. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 13, 2012 Report Share Posted November 13, 2012 Is that just a much bigger battlefield or also the underlying system? Link to comment Share on other sites More sharing options...
Thorondor Posted November 13, 2012 Author Report Share Posted November 13, 2012 I think FA couldn't have put it any better than he did. What changes is essentially the focus towards the strategic or the tactical aspects of conducting a war. Broader or narrower in that sense, and not necessarily just tied with larger hex counts. Your appointed role in the game is different as a direct reflex of that. What are you charged with handling? How to soften up and then flank enemy armour with the forces you have in your approach to a victory location, or can you put a stranglehold on enemy progress in a given front of the war effort by economical or political maneuvering too? :: Basically, SV, the tools you are supplied with will show you what's expected of you in a given game and at what level you'll be operating. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 14, 2012 Report Share Posted November 14, 2012 Ok, thank you both. Link to comment Share on other sites More sharing options...
Thorondor Posted December 21, 2012 Author Report Share Posted December 21, 2012 Update v1.1.4 brings fixes, changes, additions and improvements. Read all about it here. Link to comment Share on other sites More sharing options...
Thorondor Posted May 7, 2013 Author Report Share Posted May 7, 2013 The Lordz Games Studio recommends this for newcomers to better come to grips with their game: https://www.youtube.com/watch?v=UqK2qpln2So Link to comment Share on other sites More sharing options...
Thorondor Posted February 27, 2014 Author Report Share Posted February 27, 2014 Update: patch 1.4.2 for Commander: The Great War has now been made available (direct link). Full changelog here. :: Some highlights: new land unit Small Garrison; more Capitals, new cities and ports; much overall combat improvements and re-balancing; naval gameplay aspect reinforced and improved. Link to comment Share on other sites More sharing options...
Thorondor Posted July 19, 2014 Author Report Share Posted July 19, 2014 https://slitherine.com/img/Pages/Commander%20Great%20War/Episode1/CTGWLogo.png:: Update: patch 1.5.1 for Commander: The Great War has now been made available as detailed here. Link to comment Share on other sites More sharing options...
Thorondor Posted July 30, 2014 Author Report Share Posted July 30, 2014 Commander: The Great War - The Guns of August (LP Part 1) by The Historical Gamer: Link to comment Share on other sites More sharing options...
Thorondor Posted August 1, 2014 Author Report Share Posted August 1, 2014 Link to comment Share on other sites More sharing options...
Thorondor Posted March 14, 2015 Author Report Share Posted March 14, 2015 https://www.matrixgames.com/images/3dbox/170x220/SLIT_CTGW_Materials_Box_3D_170.gif :: Update: Commander: The Great War has now received a large update, bringing the game up to version 1.6.2 as announced here. Link to comment Share on other sites More sharing options...
Thorondor Posted May 21, 2015 Author Report Share Posted May 21, 2015 Update: Commander: the Great War has now been brought up to version 1.6.4 as detailed here. Link to comment Share on other sites More sharing options...
Thorondor Posted August 5, 2015 Author Report Share Posted August 5, 2015 Link to comment Share on other sites More sharing options...
Thorondor Posted March 22, 2017 Author Report Share Posted March 22, 2017 Link to comment Share on other sites More sharing options...
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