ricardo440 Posted October 16, 2012 Report Share Posted October 16, 2012 I tried a couple of times but it didn't work. I was wondering if anyone had left a UFO and seen if it landed? A very handy trick in old Xcom, especially when you needed Elerium, or your weapons wern't up to scratch. Link to comment Share on other sites More sharing options...
silencer_pl Posted October 16, 2012 Report Share Posted October 16, 2012 No - you are risking of loosing a satelite - and here Elerium you get in plenty of numbers. Link to comment Share on other sites More sharing options...
The Veteran Posted October 16, 2012 Report Share Posted October 16, 2012 You get craft weapons that can safely down UFOs later too, take down battleships in 2 hits as well Link to comment Share on other sites More sharing options...
Space Voyager Posted October 18, 2012 Report Share Posted October 18, 2012 Well I sorely need those right now... Link to comment Share on other sites More sharing options...
silencer_pl Posted October 18, 2012 Report Share Posted October 18, 2012 Laser cannon is sufficient till you get the Hyperwave decoder. Then EMP cannon is all you need - and maybe few dodge speciales. Only battleship can devastate Firestorm. EMP needs 3 shots to down Battleship, while plasma needs few more. Link to comment Share on other sites More sharing options...
The Veteran Posted October 18, 2012 Report Share Posted October 18, 2012 On normal, I've never needed more than 2 EMP blasts to down battleships... And I've never had a Firestorm even slightly damaged by anything other than said vessel. Even then it's always less than half Aerial combat is a cakewalk once you get the FS Link to comment Share on other sites More sharing options...
The Veteran Posted October 18, 2012 Report Share Posted October 18, 2012 Consider this thread spring cleaned. We've got a lot of discussion going on in the wrong places atm (I'm guessing because we're all still pretty excited about this game!) but this thread asked a very specific question whihc has been answered. Keep the nonsense chat to the necessary forums please! This thread should be considered closed, the OP got their answer a long time ago! Link to comment Share on other sites More sharing options...
Pete Posted October 18, 2012 Report Share Posted October 18, 2012 Why are we cutting out the "nonsense posts"? We've not done that in aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaages (unless they're spam bots). Can we try not to rub folks up the wrong way please? (Don't spring clean my post ). On a more related note, there is a new feature in the next version of the forums due out "soon" that will allow moderators and topic starters to assign a reply as the "correct answer" so that it can easily be identified and it is automatically displayed beneath the original question. That way these threads can get as messy as you like and it still works fine. Link to comment Share on other sites More sharing options...
NKF Posted October 19, 2012 Report Share Posted October 19, 2012 I just had a situation where the only interceptor that would launch got so badly mangled in the attack that I had to back it off. Took me ages to figure out you could select the scan option by pressing down to skip the event. This game just isn't designed for console gaming... doh. However, it would've been nice if it followed the same sequence of doing what it came to do then escaping once it's done. - NKF Link to comment Share on other sites More sharing options...
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