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Found 6 results

  1. Xenonauts Goldhawk Interactive continues to increase readiness for the invasion. Diligently working away at perfecting the X-Com-inspired Xenonauts, the developers report good progress is being made in several fronts with particularly evident results in the imagery department, among others. http://www.strategycore.co.uk/site/assets/files/5536/news-thumbnail_xenonauts_scr01.jpg http://www.strategycore.co.uk/site/assets/files/5536/news-thumbnail_xenonauts_scr02.jpg http://www.strategycore.co.uk/site/assets/files/5536/news-thumbnail_xenonauts_scr03.jpg Here's a little on that: Past that there's a new ground combat UI graphical revamp being implemented, final designs for the strategic UI are being worked on, more serious level and scenario testing has started and previous issues with Desura updates are believed to have been surpassed. But that's not all: it seems the Beta is just around the corner and it should take only a few more weeks before the advanced equipment is handed out to initiate a more efficient cleansing of xenos. Check out the full update notes here.
  2. Hell everyone. This will be the third challenger in X-Com vs XCOM vs Xenonauts challenge. The final challenger is of course Xenonauts made by Goldhawk Interactive, soon to be officially released. Currently we have version 1.04, but I've started playing on 1.03. There is not much difference between both versions. Although fresh game, I'll be using few mods, that change some graphics in game and one that allows additional tactic while entering UFOs. The mods I'm currently using: -Skitso's Oprresive UI mod - it changes some colours in the Geoscape making the game more darker. -Fire in The Hole - modifies the interior of the UFOs and adds a possibility to breach UFOs from other sides. Originally you can't destroy the outer walls of the UFO -Skitso's alternative rank insignia -Jsleezy's Real Fighter Portrait Pack - revamps all the soldier faces - in current version there are 20 faces that weren't yet remade. -Jsleezy's Real Armours - modifies the looks of armours in soldier equipment screen and inventory during ground combat. I'll also be adding Lore+ mod which adds a bit of information about aliens, but recently there were some changes in the files that the mod alters so I'm waiting for update to current version. The difficulty will be of course Insane. So without any delay. http://www.youtube.com/watch?v=qIbwUdrDXZ8 Same as in OpenXcom, we can decide were to put our base and can see, how much range will our basic radar system have. So obvious choice will be Northern Africa. On the start we must add few buildings to the base: -2x Hangar -2x Radar Array - it increases the range (and only max 3 arrays are allowed) -1x Living Quarters -1x Medical Bay. To have vehicles we need to build a garage, but I'm not going to do that just yet. We must also hire more scientists. And order 1 more Interceptor. At that point there is nothing else to do, but wait and pray that aliens decide to show up in our territory, rather than for example of Americas. We spot 2 UFOs, but their trajectory didn't include to hang around. Instead the wreak some havoc somewhere else. In the meantime scientists tell us what is currently happening and that we can't fight forever. Their proposal for next research is faster Interceptor and armoured scout car. So we chose the new Interceptor. A few moments later we detect another UFO, but this time our Aircaft catches up and manages to shot it down. Having our first ground mission let's prepare the team. Overall I found the first batch of soldiers to have very decent stats. So let's head out to the mission. On the first two turns our soldiers don't encounter any aliens so they slowly move towards the UFO. On the third turn corporal Conk spots a reptilian type creature on the corner of the building. Having no possible line of fire soldiers move to a better position. Meanwhile corporal Loris spots another one, so sergeant decides to unleash to rocket. The blast however wasn't strong enough to kill the alien. On following alien turn, the first spotted alien moved closer and corporal Glinka manages to take a reaction fire, but missed. When it was our turn, soldiers unleashed hell upon the creature and corporal Jackson scores the kill. Following further towards the UFO, cpl. Peters spots another one on the upper floor. So, soldiers move in and blast the the bugger. The one that ate rocket to the face probably run back to the UFO, so our men move in and proceed to enter UFO. There were 2 aliens inside, but in close quarters our machine gunners mowed the down. And thus ends the first combat. First artifacts are sent to the eggheads and rest is sold to the local government.
  3. It's always fun to have a screenshot thread, so I'll get us started with some funny soldier names (all natural and unedited). Bobby "Bo Knows" Jackson! Unfortunately, I hired him kinda late in the game so I was unable to beef up his stats much. I think he ended up with 5 missions and 6 kills or something. Not bad. How about Colonel Sanders from Kentucky Fried Chicken? I didn't really think about this guy much until one day he got promoted. His first name isn't Harland so this isn't a perfect match, but still. He was a real beast with the Mag Rifle though. Because of his unreal reaction stat, I could park him by a lift and he'd pick off the aliens as they would filter down. Technically I should have given him the Mag Carbine as you can get better reactions from that, but I was training other soldiers up with it. - Zombie
  4. Zombie

    Introduction

    What is Xenonauts? From the Xenonauts website: Produced by Goldhawk Interactive and released on June 17, 2014, this is as close to an X-COM remake as we'll probably ever get. I encourage you to check out there website for more information and screenshots and if you are ready to take the plunge, head on over to Steam or GOG to reserve yourself a copy (current price $24.99)! - Zombie
  5. Hello, There is new indie x-com like game in making: http://xenonauts.com/ There aren't any screenshots for now, but it still looks interesting.
  6. Check it out and have fun! First video http://www.youtube.com/watch?v=YEP58Ey6DFE There is as well The Bureau X-Com Declassified, EU IV, Victoria II HOD, CKII TOG and much more ;-) Here you can find more http://www.youtube.c.../Steelwarrior77
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