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Someone64

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    Someone64 reacted to BlunterII in New S^3 Mod "All Uniforms" in development (feedback is welcome)   
    Thank you, Ronin. It appears Greenland and Africa have everything we could possibly need (in terms of rare fossils, minerals, etc.)
     
    You are not the first person to bring up the idea of confrontation with various intelligence services.
     
    Well, we are already working with Lt. Col. Mikhalev (MGB) - I don't see how we could 'squeeze' a confrontation in there, unless we encounter some rogue MGB elements...or someone pretending to work for MGB and trying to trick us, or to attack or kidnap an important character (i.e. Mikhalev or Boris or the real Major)
    Later, when I introduce the next chapter - we'll be working with the Americans in the U.S. controlled sector of West Berlin, investigating the reasons behind the quarantine and the toxic spill that caused it ('Lucifer's' precursor). I assume CIA and MI6 would also be interested in preventing the catastrophe... unless we (or they) decide not to work together but to become adversaries somehow... But there have to be some really good reasons for the Sentinels and various intelligence agencies to be at odds.
     
    I thought about introducing Gehlen Org. as a possible player. But that might be a sensitive issue for some... and possibly a completely different story all-together. We'll see...
     
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    I am not sure what happened in your game, someone64... but I'm glad you eventually figured it out.
     
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    Thanks, dimovsky. Good points!
    I'll address some of them a bit later in more detail...
    ...still working on the explosives' idea proposed by Fireman.
    The external script controlling the routine and the RPG items (two sets of satchel charges) involved in the process are done. Now I need to figure out the chemistry behind it... Here is what I got so far (diagram):
     
     

     
    [EDIT] The relative effectiveness factor, or R.E. factor, relates an explosive's demolition power to that of TNT, in units of the TNT equivalent/kg (TNTe/kg). The R.E. factor is the relative mass of TNT to which an explosive is equivalent; the greater the R.E., the more powerful the explosive. (from wiki)
     
    The actual mixes will need to be fleshed out and some of the existing engineering explosives will have to be redone... Maybe...
     
    Here is some more related stuff:
     

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    You are fine and your English is great. Don't worry about it.
    I appreciate the feedback.
     
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    to be continued
     
    ~ Blunter ~
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