Why everyone forgets about newbies? Sorry for interfering with the discussion (and sorry for any grammar errors) but I have a different opinion: 1- My point of view are quite different of your, Loonie. OK, surely a commander that can't make good sims are a very bad thing to a newbie, but it's not THAT bad. No one can make up his own mind agains anyone with only five or less sims (thats my case... I have just one sim in my "curriculum") 2- Just a sugestion (if anyone have not proposed it before): how about two or three commanders in XCAS? That way only if all three commanders gone "idea-less" the sim can't continues. 3- A planet/universe/timeline change are really a good idea for me! ^^ 4- Why not making a entirely new X-Com universe? (Something after X-Com Apocalypse with two or more alien starcraft-style races) By --Omega2 (A.K.A. Private Robert Stax) --