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payback

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Everything posted by payback

  1. you got me, Sunflash. of course i am. griping, yelling and complaining every single day! all my troubles started when Okim made his damn mod. i envy him and hate him even more! geez.. if you guys can't stand of criticism i'll leave then. not a big deal.
  2. no that's not the point. i'm talking about umm 'weapon per caliber', y'know. there's a lot of 5.56 assault rifles, two of 7.62 NATO and the only AK. i think there's something wrong with that. both with 7.62 NATO and 7.62x39. i want to tell you about my first encounter with cultists. well, it was an ordinary map without any cover at all, lots of enemy machinegunners and snipers, and there was a guy with some rapid-firing 40mm grenade launcher. nobody survived. thats exactly why i enjoy playing hardcore difficulty with heroic assault mod. xD so cultists do bring a lot of useful stuff, but you still have to obtain it, y'know. when they are that strong and you are armed with pity AKs and lousy laser rifles it's like hell. but i must admit every combat becomes a challenge, not a damn 'click-click-hurray' it used to be. everything u said is pretty obvious, but still shooting with and without listed addons makes no difference (i suppose). i do it every 5-7 days, and i'm not sure if fragmentation could cause such troubles. like i said it happens only if i fight cultists, there should be some connection. who knows, i don't. -- btw, is there a way to increase a projectile speed of rockets and grenades?
  3. i forgot to mention: i play on superhero difficulty, so my gaming experience may be different. for some reason M4 has almost the same recoil as AK but worst damage.. actually FN FAL has lowest recoil in spite of it's caliber, not to mention it's other benefits. that's a quite disappointment. i was hoping to see something like AEK-973 or other latest models of russian assault rifles.. -.- what's the matter, u are russian after all! btw, i was also hoping to see HK416 and HK417 as automatic sniper rifle in your mod.. now u are speaking about very late game. at the beginning when u face the harshness of ufo:as reality, when every damn muckstar has better accuracy, damage and range of sight then your soldiers (cultist sniper with SVD kills light armored unit with a single shot!), AKM is the last option. speaking of add-ons: i think (i made a few tests) red dot sight a.k.a. combat scope (as u named it) doesn't affect weapon's accuracy, same as flash suppressor doesn't affect range. P.S. game crashes pretty often when i fight cultists. it happens when i load the savegame (when loading progress reaches 95%). it's been a while since i played ufo:as (without your mod of course), but i don't remember anything like this happened before.
  4. thank you for explanation, but still i consider it as a mistake. in UFO:AS accuracy is over other parameters. there's no point in damage or range if weapon isn't accurate. that's not my bullshit fantasies, that's what i see on the battlefield all the time.. btw, some weapons has same accuracy both in semi-auto and auto modes, but some weapons has not! special ammunition appears too late to make sense of using inaccurate weapons. in fact it appears along with 2nd generation weapons, and then SCAR makes all other weapons useless (actually your SCAR-H with yellow lower receiver looks fantastic, quite remarkable). i'm sorry i really didn't noticed your note in SVD description. my bad. speaking of minigun: personal miniguns are fictional weapons, and actually there is a real minigun that uses 5.56 ammo - XM214 'Microgun' a.k.a. '6-pak' which also cannot be used without mount or tripod. btw, models of personal minigun for Predator and Terminator 2 movies were also made for 5.56 ammo. so u made a right choice.
  5. hello there Okim! i like your mod so much, from now on i can't even think of playing UFO:AS without it! i think there could be a bit more of weapons balance, y'know. with such arsenal there are overpowered weapons (for example HK 33, AR-15, etc) that make all other weapons kinda pointless (especially AK-47).. pistols are also useless which is pretty sad, i like them a lot. -.- btw, 7.62x51 NATO ammo is a lot more powerful then 7.62x39 ammo (AK), and SVD uses 7.62x54R ammo, not 7.62x39. cheers! keep up with new ideas.
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