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otreblA_SNAKE_[ITA]

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Everything posted by otreblA_SNAKE_[ITA]

  1. Okim just a question here: did you add some new maps and missions and\or you're going to do something like that? Something I hate of UFOAS is the lack of maps: they're few :\
  2. Hi Okim...why don't you merge this mod with the "Consequence Mod"? Regards!
  3. As I say in the title, I've the myrmecol bug and I don't know how I should solve it...I've downloaded the "Myrmecol repair kit" but I don't know how I shuold use it...I had patched ufo AS first to 1.2 patch (including previous one) and then unofficial 1.3 patch. Help me T_T
  4. http://i.imagehost.org/view/0466/UFO_2010-07-03_11-34-56-82 I can't do anything from here About explosives: I don't have them...I have just a Rocket Launcher and a Grenade Launcher...are them enough? Ok, I've found here http://www.ufo-aftershock.com/pages/support.html the "myrmecol repair script"...I'm going to use it. I hope it works EDIT: how should I use it? XDDD
  5. Cool :Q____ This is really interesting, not that X-Com FPS 2k Games is working on -.-''
  6. Okim I've a question: is possible to add on the soldiers' portraits the helmet they're wearing? The code should be similar to the psionics' and cyborgs' one.
  7. If we update our ACM 1.3 to 1.4, we have to start a new game or we can keep playing our "old" savegames?
  8. Who cares? That's much better so you can kill 'em 'all without any problem XD. Flatsters are "boring enemies": not really strong in attack but very boring to kill
  9. What the...a teammate has disappeared
  10. So I haven't to restart my game or something else?
  11. What if I'd patch my game AFTER installing ACM? Would I find new crashes or other similar things? thank you for the info
  12. @supercrimson: do not make a lot of samegames (do just two or three more savegames): I had the same issue when I made 8\9 savegames What is the 1.3 fanpatch?
  13. Okim: what can you tell us about faces? Are you going to re-modeling\re-texturing faces too or you will leave them as they are in the vanilla game?
  14. I had +100% relationship with humans so they gave me excellent soldiers xDD In fact I did so, but this isn't the best way to win a match (it's boring: I don't like camping) ...and I say again: great mod
  15. Well I was armed with desert eagles and mac-10 too (oh yeah, I was using ONE reticulan rifle with a few ammunitions too! xD). Cultists were a lot and they had robots, so, I decided to hire some "expert human fighters" and they had some interesting weapons which helped me a lot (m4 with grenade launcher + ability to use rocket launchers exc.)... "We" are just laputians who are going on the earth surface fighting enemies who (which) have been living there for decades...at the start it's "natural" to be disadvantaged
  16. What can you tell me about Cultist faction? They are overpowered: I'm not saying "give them shitty weapons" but you should to slighty decrease their number: I had to fight with 12 cultist at the same time XD (obviously I've been annihilated XD)
  17. Excellent job man! I've "advertised" your mod in a forum
  18. Whoops, I didn't notice you made a new AK model. Sorry about, that model is very good. I've a question: my games often crashes and when it happens, I can't load the latest savegame. Is this a bug of the game or a bug of the mod?
  19. Are you going to make a better Ak47 model? The game's default one sucks: this is an ak47 http://ricketyclick.com/blog/wp-content/uploads/ak47.jpg not this XD http://www.ufo-aftershock.com/thumbs/weapo...sault-rifle.jpg
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