Jump to content

Windwalker

Members
  • Posts

    20
  • Joined

  • Last visited

Everything posted by Windwalker

  1. Thank you, guys. I don't believe it will be neccessary to split the discussion. We're just a bunch of friends here ain't we? Tonight is the second battle... Though preparing the battle report takes more time than playing the game (which is not short per update either) I now appreciate what you guys have achieved even more. If I was Mr.Spock I would have calculated my success chances as "less than worth mentioning" but hey, that's the spirit of the challange is it not? Wish me luck.
  2. I prepare myself to see the research team and meet them next, but before that a siren goes wailing on the corridors of our base. I haste to command office and my second leads me to sonar. We have just spotted an USO. "Alredy?" "Alright... Lets see our pilots. Launch Barracuda 01 and intercept!" I watch the sonar, unable to digest the speed of the craft. I wonder if our Barracude will be able to reach this thing, but we don't have to wait too much to see the answer. Our pilot, Dwayne "Shark" Hughes reports he has sight on enemy. I recall the attack patterns of our craft and order for a standart attack. I throw a gaze on another video feed and see what enemy ship looks like. But before I am able to inspect it further... "This was... fast. Well done, shark, have a circle around target and return to base." I turn to my second in command. "Prepare squad and launch Triton now!" He hesitates for a second and I know what he is about to say. "Don't worry, son. They will make it before sunset. I know what time the sun goes down in that meridian, OK?" He seems relieved... He trusts me after all. How I wish I had the same trust. I wait, hiding my anxiety and finally Phillip "Whale" Monet reports back. I put the headset on and sit to commander's chair. Here I can receive all the audio and video feedback from squad intercom and their shoulder cams. I hear squad running through several checklists as they prepare to go out. But I am aware they are lacking a command chain in case we loose contact. I have to make a quick call here to assign someone as leader. I remember the LightSharp to be a cool and calm sniper from an elite Brezillian killteam. "Alright everyone, I know this was quick but you know what? I like it better this way. The faster we finish this, the sooner we can go back to our facebook routine." A couple chuckles fill the link. "Well, it sems I hear some static over here, so I am promoting LightSharp as a field commander for now. This is temporary, though, we can discuss the details later when you all come back. You got that Light?" "Sir! Yes sir!" "Good. Don't make me regret this, girl." "Sir!" I quickly activate the battlescape algorithm, which will combine the visuals from every squad members video feed, turn them into a 3D combat area overlay display. Then I will feed all the info back to squads and they will be able to see in their wrist pads. Algorithm only takes a couple seconds to run and I receive first results. I see mule scouting as he was told to do so, from cover to cover, taking it slow and steady. And Shaqqles take position on the wing of Trition. She is good with underwater grenade trajectory calculations and can prime the small proppelers on the grenade with unerring accuracy. I am still proud of Frederic for coming up with such a solution to be able to throw grenades underwater. He basically created an exoskeleton for our grenades, surrounded with small propellers in all sides. He also added some motion sensors, so the small processor reads the throwing motion of aquanaut, and primes the propellers motion routines to form an arc-shaped line of trajectory. Good aquanauts can also "fine tune" the propellers, increasing their accuracy. One of my command staff, Lopez, comes up with a 2d tactical map of combat area. I want it on the big screen and relay information on how I want my squad to spread out from Triton. "Allright, moving out!" yells LightSharp. She seems a little bit too eager but I don't interfere. It's still too soon. And as soon as she turns the Triton's cockpit around, she has sight on enemy sub. After a quick evaluation she reports: "Taking cover." Now, thats my girl. Paranaim, our fastest runner lunches out next, running between the damaged petrolium line nexus and natural flora right next to it. I hear the voice of Frederick right behind me: "Tell him to stay away from the nexus. I have several reports of "accidently" exploding petrolium line nexii!" The rest of the squad also prepares to spread next turn. Everyone out is safely spaced and in relative cover, and everyone inside is ready to rush out next. That's my way. (Next Turn) Paranaim and Mule continue their sweep. Although slowed down by the natural flora, they are at least in relative safey and extend our vision of zone quite a bit. Hernandez takes the role of backyard scouting, and finds herself a good cover while reporting in "clear!" GreenGirl, holding our Portable Torpedo Launcher finds a good spot in the middle of our deplyment zone, ready to react to which side neccessary. After all these aquanauts report "Clear!" LightSharp moves again. "I need someplace I can see everything better" she says. Next moment I see her climbing to foreside of Triton, right over the cockpit! "Thats better!" she says, as she places her feet in either sides of window panel holders. I check the 2D map and I am happy with my squad. They are spaced out, well in cover, and doing everything by the book for now. Mule reaches the edge of fauna and kneels, setting his sights on enemy sub. "It looks heavily damaged sir, I suspect anything can survive this." Paranaim runs behind him, finds another underwater sandhill, and uses it as cover. "Everything is so eerily still here, sir. I don't like this." "Neverlady, you take position at where Mule just left. It's another gun towards the enemy sub and we may need your Hydro-Jet Cannon any moment." I order. "Awright, sir!" she replies. I hear her breathing heavily as she tries to move the bulky and deadly weapon into position. "This is Hernandez. Moving forward behind the Triton. I see some kelp, will try to use it as cover. No bug here." (A couple turns) Mule, Paranaim and Neverlady make our left sweep, while Hernandez does the backyard one. Our heavy weapon specialists make slight arrangements to their positions. But there are still no ailens in sight. "Sir, I see the back of enemy sub now, and... half of it's ass is not here." (Next Turn) Hernandez runs towards next sandhill to use it as a cover, but she suddenly stops and throws herself to ground. "Contact!" We barely have time to inspect the alien, as it notices Hernandez and raises it's arm for a kill. Just then a harpoon hits its chest. Its mouth open, surprised, already leaking some blood. Thats where the second harpoon goes. The small body is thrown back by the power of the impact, and the last harpoon flies through just where it was standing. "Enemy down!" reports LightSharp. The squad spends another hour slowly exploring the area, but they find no other alien life form. They report a mission successfull. I am not happy with what I see, but I keep it to myself. To bolster morale, which I believe will be our only weapon, I salute my soldiers for their fine work. "Oh, by the way... LightSharp, you are now an Ensign. Permanently."
  3. Which I ordered to be built here: At that moment I have this strange feeling, as if I had done this before, exactly like that. I miss the question of my Administrative Executer at first: "Sir? What will be the base name?" Frederick tells me the base will be "possible to live in" within two weeks. I spend all my time figthing bureucratic skirmishers. Finally, sleeples I move to sup-pen to leave for base. But before I move to Triton, I arrange some last minute changes over X-Net. I won't let this Gray's lackeys know things beforehand. I quickly arrange new orders for base layout. Only my mastermind knows the details. Right as we take off, I receive a message from Delilah Lane. She reports the arrival of her team to Deja-Vu. I quickly reply with my first orders to them: During the sixth hour of our flight, I am awakened by Phillip Bere, the pilot of Triton. He has the arrogant aura all over him as he informs we are in contact range with out base and will be diving shortly. Before our underwater journey begins, I check reports on my computer and make order some items I believe will be neccessary. I also order the Craft Gas Cannon on Barracude 2 to be replaced with a DUP head launcher, courtesy of OREGON initiative. (Along with a personal note from Carmen : "Nucelar research is not all that-bad, huh?") I was first excited by the chance of seeing some underwater life, but I don't see much in that high speed travel. Finally we arrive and Phillip carefully brings us surface inside the sub-pen. I find my squad of 8 ready and saluting me. I salute them back and move into my office. After a short sleep I ask for a cup of coffee and send an order saying I want to meet my soldiers personally. I order them one by one into my office and talk at least an hour with each of them. That spends my day. Here are my files about them and the callsigns I gave them. Overall, I am quite satisfied with what my old collegues have sent for me. For the first time I calculate that I may actually have a chance of success, all you need is some good men, after all...
  4. I knew it was time when I heard the unmistakable flops of a helicopter aproaching. I was both relieved and worried at the same time. Their coming meant that my foresight was accurate and my plan had worked, but it also meant the second alien war was about to start and it was going to be hell soon. I got out of my hut, which was my home for six years now on this island where I lived on isolation. When I was young I used to believe I was an important person; one with special inner strength that may change the world for some good. I fought through small minded money-holders first, then corporations, then governments, then international agencies
  5. It's starting now in it's own thread. First report coming in a couple hours. Be ready.
  6. Look what I found after hours of franctic search. This little baby was hiding in my guitar bag, along with "orange box". Will make a clean install, then update to v2.0 and play it vanilla. Will start tomorrow I guess, it's 01:49 here, and just watched some fringe episodes from 3rd season. And I was already in depression before that, so definately not good night to start something that big. But some alcohol... Yeah that would have been nice... There was some vodka somewhere I believe...
  7. Drinking challange would be nice, but I can't do it alone. I must have my friend with me for that. Drinking alone has bad side effects on me, very bad, no-no. And I would only combine drinking challange with no-alien-tech challange only after I complete the game with latter. (Which will probably never happen.) Besides, I am quite the noob in capture & LP preperation, so an event as fun as drinking challange would be wasted on me. I would like to watch one of you guys doing it though .
  8. I still have the CD, so I think I will make a new install on my PC, than install XcomUtil over it and just keep the equipment fix, if it's possible. Although in truth I have doubts that my aquanauts will have a high survival rate so it wont make a difference. But first I will take NKF's advice and try to see what my options are.
  9. Allright, first trial was a disaster. But not because of no-alien tech approach. Because of several differences I noticed of the version I play now with the one I played before... My Coelecanth has 100 TU's, and my Gauss weapons do not require any ammunition. When I noticed that I just decided to go and find my old cd back. And I did! Boy it's old, and there are lots of scrapes on it but it still works. As a result I will have to start again because there is no challange in unlimited gauss clip size, and the ultimate spotter machine. So this re-start has nothing to do with the unlucky incident of a gill-men throwing incredibly destructive sonic pulser on my triton and killing half the squad waiting inside for deployment. (after surviving three grenades... I have an avi file of this special specimen... I will ty to share...) And another cannon wielder sniping my only man with 50+ accuracy. This version seems to come with a dos-box backbone and has the options to take screenshots, record a video and create an album with the screenshots you take. It also handles some dos-box properties like screen size and format. Also includes all the manuals, and has the EU too. But it seems whoever did this also went ahead and modded the game to make it easier/more balanced. Added to what I wrote above, I also noticed my triton has a weapon slot on it. And the equipment screen remembers which aquanaut has which weapon from the last mission. Does anyone know about this version? Is it good? What else it offers? How can I keep the equipment screen fix without the rebalancing mods? Thanks.
  10. I already did the first mission, with a very-below-average skills squad. Got two of them killed in an extremely nasty situation. I have taken some screenshots, however I feel I missed alot of good stuff going on. I will try to write a walkthrough-ish post which will undoubtedly lead to my ultimate demise, but it will be an honor to challange the game like that and... die horribly...
  11. It looks better than I first anticipated, but still it's cover based, auto-health recovery, agents-revivable, console minded game... Console minded means that it works in large chunks instead of small, detailed parts. Sure, the graphics, the animations, the environment and the eye-candy stuff is quite fine, but notice when "ultimate war machine" shoots aliens; all the cover-line of aliens, even the one out of blast radius is killed, because the stuff doesn't work range-based, but target-zone based. And the target zone is "behind these covers", not "just that spot." Anyway, at least the retro-style is in place... But will definately need better scripting and voice acting. At least some original quotes to make it more personal. My hernandez was special for me not because of her abilities, but because of how she played out, and without even saying a word she became the center of all my attention... and then she died and we cried. Hope it will work out like that in the game too.
  12. Of course I will not reload in case of a disaster! If so, where is the sense of challange? It's obvious with enough (too the number may be too high) number of reloads, you can come out of almost every situation, espeically if you are saving on different slots. Don't know... I never reloaded even my best men died when I played years ago. We didn't reload when Hernandez died either... we were very sorry, especially my friend since he was holding the mouse and gave the order to move that particularly nasty spot where the gill-man reaction-killed her. And before that, we both were in love with her as he did some magic juggling with HE gas cannon ammo in a very confined space, making carefull aim and calculations of blast radius to kill an enemy in cellar, and two more in dining hall, saving another aquanaut who was left without TU's and in front of aliens in the process. (Hence the destruction of the stairs) And we were talking about her, how we were going to promote her and how she was going to get the first of all equipment. She was going to be our special love... Then she died... Two stories above the kitchen she slaughtered three aliens, and one story above where she killed another one. Her kill per bullet ratio was over 1.0! And she died... That night, with the help of some alcohol, we couldn't do anything but talk about her and her ceremony... We sent to various friends SMS messages and facebook sendings saying "Hernandez died." Nobody understood what that meant, especially in the 3:00 AM of the night... But we did not reload. She was dead. Gone. Thats why the game was so good and why we were still playing it after all these years, instead of fancy 3d games.
  13. Ironman mode? What is that? Is there something like that? I followed the link for the fire and it's effects, valuable information there... But it's all for EU. Perhaps most (if not all) are also true for TFTD. Will start today. Wish me luck (oceans worth of luck)
  14. Thank you guys! thank you! Besides, I would like to apologize for rushing in with questions without having a good look at the forums first. I have located several similar posts and the path they lead me was great. I found many great tools and mods but did not have the chance to fire up dosbox to use them. My 64 bit win 7 was being a bitch about not running them. Anyway, since you said the magic words "nightmare but possible" I decided to dedicate my useless life to something meaningfull and start doing it. I will try to take screenshots, saves and report them back in a post here in the forum. I hope it will be a worthy challange. Needles to say, I will play on superhuman, with human tech only, except for neccessary researches to finish the game. I can already feel the thrill (and the fear) and I can foresee some serious changes in my gameplay. I believe I will be able to get some additional money for selling every equipment once I research them. I also foresee I will need some capable man and women to properly handle torpedo launchers, and throw magna packs. Can some experienced veteran enlighten me more about how the flames work? And I need one more confirmation (I can try this one out but it would take time) can torpedos breach walls and/or uso walls? I am positive on magna pack destroying walls in teror missions. Stun rods will be handy I presume... Also as someone mentioned, I may prepare some primed magna-pack carrier suicide bombers for some tough enemies... would be costly, but also may come in handy. Oh god I am about to fill my pants... I was just imagining an alien colony in my head and trying to get my man to the central elevator room... oh god... oh god!
  15. Come'on guys, we need the rest of it! You can't stop it here, how long we will have to wait! Come'on!
  16. Hello everyone. Me and my 15 year friend have returned to glorious game that is TFTD. We are having great fun while drinking and playing it. Last time an accident destroyed the stairs leading to second floor of a building in a terror mission, but luckily there was a high-ground near the second floor. (The island terror site, big building) We planted an explosive (thank god we brought that magna-pack) to destroy the wall and brave Hernandez who had cleared the first floor (and the stairs) with point blank Gas Cannon HE shots, dived in and proceeded her killing spree. Unfortunately, she was killed by a reaction shot from the sneakiest of all the Gill Man ever encountered, who was (literally) hiding inside a wardrobe. Anyway, we are having lots of fun, so I am revisiting this great place... along with other places like wiki's. What my dangerously imaginative mind came up with was to invent new ways to make the game even more challanging (why?) and my very first idea is to complete the game without using any kind of alien technology in combat. Obviously, some research will have to be done to finish the game, but imagine never using a sonic cannon, sonic pulser, DPL, molecular control etc. Never ion armor, never mag ion armor... No displacer, not thermal shok launchers... Is it possible? I want to try it but... Seems I need someone to push me for the very first step and create a new game. Also on the subject, are there any mods, or other ways to toy with the games mechanics like enemy stats, enemy appearance rates, enemy sub combat / carry capacity, but most importantly, enemy AI behaviour? Any other challanges you believe worth mentioning?
  17. The darkness cradled eastern coast of states, the waters cradled DEJA-VU, and exactly at 00:00 living quarters lights went out. "Good night ladies! Don't see me in your dreams!" Helga shouted. Her German accent echoed trough the corridors of base, and many soldiers smiled. Most of them were quick to sleep as it was a difficult day; the third USO was catched in touchdown, and every single bugger in it was alive when they landed. All slept in half an hour, except for Levent, who was waiting patiently, with a smile in his face. Then he slowly crept out pf his bed, and walked on top his toes, silently striding to their secret haven. Meanwhile, far on the other side of the base, Delilah was concentrated on the monitor mounted on the wall. Another scientist passed by her, carrying a cold-chain organ case. "Well, you can watch the mission tape tomorrow honey! Seems to me you need some sleep." he said. Delilah glanced and saw Martin Fisk, the lead of Science team on DEJA-VU. "Ah... Thanks sir Fisk. I was ... just trying to understand... their psycology by checking their reactions on various situations and..." " First of all, not sir Fisk, its Martin. And as i said, you can do it tomorrow. Now off to your bed!" "Well.. as you wish s... Martin." "Good, thats better! And dont worry. I 've got the Gill-man brain here, and will find out about their psycology for you." He raised the case a bit. "Well, sir.. I mean Martin, i'm eager to see the results." "Dont worry! You'll be the first one i share. See you tomorrow!" Delilah smiled back as the elevator swalloved 65 year old scientist. As soon as the doors were closed she turned back to screen, and pressed stop on the control panel. The video stopped and was showing the moment an X-Com aquanaut entering the wholly intact enemy submarine, leading his team inside. "I' m gonna kill him this time!" She murmured, switched off the monitor and went to Scientist's sleeping quarters. She used her card on the reader of the door, but she did not enter. Instead she ran straight back the corridor, took the second left and found the young man she was searching. "Whoo, the princess is here!" "Cut it short Zip! Did he come alredy?" "Yes, ma'am. He is right in there!" The young boy pointed a narrow and dark corridor, leading to a new addition to base which was still under construction. "Good. Now give me your wrench and open the door." "Wh.. Wrench? What will you do with that!?" "I'm going to fix his head!" "Who ho hoooo, someone is angry here! Heh heh heh." Zip got up from the small chair he was burrowed in, moved close to door. He put his hand inside his working suit, and brought out a magnetic card chained around his neck. Card reader beeped as he slided it over. "Here is your payment" Delilah said and put a bottle on the desk. It was a Dom Perignon. "Ahhh, at the very last, i'm going to sleep again!" The young engineer took the bottle from the desk with a touching care. He had already begun to drink as the doors closed shut behing Delilah. The room was dark, and very messy. Huge piles of steel and plas-steel slabs were scattered around, many wires hanging on the ceiling like killer wines, and only one light was alive but it was also flickering. There were six great tanks placed evenly in the center of the room. "Allright thats enough, come out where ever you are." shouted the scientist. "Boooooo" that came from one of the tanks. "Yess.. Booo! Now come and meet your destiny." "Ohohoh! So you are my destiny eh?" Levent stepped out from one of the tanks. As soon as he showed up, Delilah attacked him. She was screaming, slapping and biting, and the man was trying to stop her but she was enraged. They lost balance and fell, and Levent hit his head hard on the floor. Delilah quickly recovered and attacked again but young man was not attacking back or defending himself. He was not even moving! "Levent! Levent!" she shook him hard but he didnt respond. "You cant kid me with this stuff ok? I'm a doctor remember!" She pinched off his hip hardly. But he did not respond again. She pinched harder but now she was also beginning to panic. "Oh my god.. Oh my god Levent please wake up! I didn't mean to.... Oh My god!" She was shaking, so was her voice, and just as she stood up to bring help, a hand grabbed her by her wrist. "Then you are not a good doctor, because i faked you..." altough he smiled, his voice was low. "Ohh thank god... And you pervert!" she pinched him again. Then he reached her neck, his fingers dove into her hair. He pulled her close on top of her, and they were kissing. Gently at first, strongly then, and furiously later. They got rid of clothes rapidly. In the dim light that flickered, Levent could see his lovers green eyes, her half open lips, round and silken body. He could also see her love for him. So they loved eachother, deep down under the ocean, in a room where captured live alien were going to be held soon. After the storm, she was lying on top of him, and he was holding her in his arms. She slowly spoke, her voice still low with exhaustion. "You promised me." "On what?" "That you were'nt going to enter first. But you did it again." "I didnt..." "Dont lie, i saw the record!" "No! I wasn't going to lie! I just didn't want them to get hunted. They are all so... young, and.. they are so fresh that they are almost green!" "And what about me? You dont want them get hurt but what will happen to me when you are gone!?" "I won't be gone! I promise nothing will happen to me ok? Dont you remember?" Oh she remembered. On the second week the DEJA-VU began its operations, aliens attacked it. All so sudden, all so quick. Levent was a new recruit then, and Delilah was a working on an aquatoids stomach when the sirens began. It was all planned and drilled; how to evacuate, how to reinforce, how to react. But still they were inexperienced. Before she knew what was going on, airlocks were shut, and she was left behind. Later, when commander Jack "the Wind" learned about this, many staff from the evac team was fired. And that day, aliens attacks were brutal. They outnumbered the soldiers, they had better weapons, they came from everwhere around the base: the 3 sub pens and trough the air lock. X-Com soldiers were hunted down one by one. Delilah could hear the shooting, explosions, and men and women screaming in agonizing pain, but she was paralysed. She hid under her desk and kept trembling. Slowly the screams ended. She was crying, trembling where she hid. Then she saw the door opening slowly. She swalloved her scream, but she could hear herself moaning. "Who is there!" Someone asked in low voice. And this was where they first met. Levent and Delilah. As she crept out from under her desk, she saw him. His black eyes penetrating her, behind a mask blood. In fact, blood was all over him. He looked fragile, long and thin, but he moved with a force and grace unknown to Delilah. "Are you wounded?" they both asked eachother at the same time. "No" they answered again. And then, Delilah laughed in relief, and Levent knew he was hunted, maybe even unbeknownst to his hunter. "This is not my blood" he said. "It's Greg's. He was wounded... I wanted to carry him back, but he insisted that i left him there. He was holding his grenade in his hand. And he... He..." Levent stopped as he heard footsteps on metal. "Get back to your place!" he pushed Delilah gently back. Raising his harpoon rifle, he began walking towards the door. Trough the gap he could see the shadow of the aquatiod getting larger in the corridor. Without thinking, he threw himself to corridor, and sent a volley of auto shot of harpoons. The alien was hit directly between its big, insectoid eyes, and was threwn back by the momentum of 6 inch steel harpoon. Just as it fell down, a round object, red and blue in color flew in the air and landed in front of him. It looked malign and he instinctively grabbed it and threw it back where it came from: to other side of corridor. He dove back into to the room and shut the door. Then the thing exploded, shockwave removing the door from its case towards Levent. The steel door toasted him between itself and the wall, then it fell back. He knew his nose was broken, and he knew his right shoulder was dislocated. After the door, he fell on his knees, and their eyes met again. "So it's true" he tought to himself. Maybe it was a masculine instinct to protect his probable counterpart, maybe it was love. Something gave him a new power. He stood back, took out his pistol and staggered towards the door. Delilah couldnt see him anymore. She was very frightened but also she was very worried about him. She couldnt decide for a moment, then she heard zapping sounds and dart gun answering back. The shooting kept on going and going and going. Unbeknownst to them, Levent was shooting the last alien, and alien was shooting the last human. As both their rounds were about to go empty, they left their cover in the same time. And with his new power, Levent was faster. He shot the thing twice. It shot back once. And it was Levent walking back in the room. The sonic round flew so close to his head that he was deafened. Suddenly the red-lights went out and normal lightning came back. She got out again and held him. And he held her back. "You cannot do this forever." "But someone has to do it..." In their haven, they were caressing eachother still lying naked. "Why you?" "Because I can. And I know that as long as you love me, I am immortal." "Ahhh... Levent... aren't you exaggerating a bit? "No honey... No..."
  18. Nope. No good. I blew up every possible unaccessible point, but it was nowhere. The nose of the ship had an inaccessible area too which i couldnt penetrate by any means. So moved ba ck to ship and flew away. Now I'm p laying vanilla tftd, which is v1. I did not research dead or alive deep one, have a hundred scientist, and now I' m about run of out research options. I've read something about getting around the research bug, but still not sure... Whatever... Now comes small USO's which carry lobsterfellas, i took 2 whole crews alive to base, but none was navigator. If I got it all true, I have to research him first, than Magnetic Navigation, then dead or alive deep one right? Which means i will not be able to get any armor till a point in the game, where suddenly i will get all the armor. Playing on veteram btw. It will cost many lives of my beloved crew without armor to face all those bio-drones and lobsterfellas and tasoths. OOOhh well.... I will finish this game, this time, no matter how many soldiers it costs me. EDIT - I keep on going. For the first time i got a very positive score, 3 running bases, 1 under construction, and 3k positive each month. And best of all, I got Mag. Ion Armor. This time its gonna be real. I will finish it!
  19. Many scary hours. Many... But nothing can match my first "interaction" with a tentaculat. Man. I'm still trembling. Was playing for the first time. Did not know many things. But the manual and (additional packages) that came with the original box was very helpful. I got the basics of tactical movement pretty quick, kill/death ratio very fine for me. A few months of shooting uso's, saving civillians, sailing in love ships... Then, a small pink box appears on my geo. My agents, (perhaps one of them was trying to take my place) find a colony. That is something new! Allright man! Gather your weapons, put on your parms! Biles, clean the window of Coel' (that is canth) and bring me a coffee! Landed. Squad spreads out in a professional formation. Yuri spots a giant jellyfish, computers analyze it as enemy. Gaus rounds begin to rain to it. It was hard, but it fell! (pulser helps) Keep up the good work team! Moving to something like a tower. Low TU's left on Alkaviedes,but he may open the door and have a look at inside. Then he can step aside if there is baddie in, and Orski can shoot from Tritons wing. Well Alkaviedes opens the door, and there is a... a... what the ^%+( is that! A brain with tentacles and a beak! Well done scoutie, step aside... Go for it now Orski. Show us why your name has a SNIPER tagged behind it. Ooops. Can an undertow change the direction of a gauss round? Well. Next round we will handle that brain. End Turn. .....Hidden Movement.... (god.. these words are so deeply carved in my brain...) ( CZOOAARRRN) -door opens ( FCHCHCHK! FCHCHCK!) Alkaviedes! NOOO! (FRAK FRAK FRAK FRAK FRAK!) -a melee attack. My man stands against many attacks. But finally fails. ....Hidden Movement... (Shit... I loved that man... He had 72 time units... My fastest runner... My medic... I remember the day him dropping the pulser from his inventory in the middle of 2 deep ones and a gill man and running away.) Well! Its my turn. Time to take settle the score you brain! Wh... there it is! and... Whh.. wh.. Is this a new alien? The weapons in the ground.. Oh.. (My brain working hardly to get the picture together. So hard that ocean began to boil while cooling it) He morphed alkav to an alien... (/&/&%&) Allright. We wont let you serve them Alkav. Shoot them both. Many rounds of gauss rifle fly. The brain is hard (if that is possible) But then it goes down. Still have 2 man that can shoot. One of them orski. Well they let go. Orski does the final shot. A total of 4 hits. Then former-alkav dies. A relief of 1 seconds... Than another brain pops up inside him and i have no one that can shoot it! The other half of the squad was moving to base so they are in the other side of the Triton. I desperately try to get one to a shooting pos, but a reaction fire from an darkness puddles him! End turn... ...Hidden movement... (too short. The new brain is coming towards me... Coming.. Touching another matey... NOOOOO) Abandon Misson. Yes. Options. Abandon Game. Yes quit to dos. POWER. S/&%+
  20. hi fellas. Playing this game for many years. I play, i always crash on that research tree bug, and when i dont, i generally fail in economics. So I havent been able to beat the game yet. The most I could do was to keep detecting and destroying their bases. Forever... This time I'm dedicated to finish. But here comes the shipping mission beginning of May. It is a passenger ship, or a "love ship" as i call it. (I generally keep my hero in that kings suit room where a civilian lady with bikini stares at him for many rounds.) But this last bug is nowhere. I mean really nowhere! I scanned all the rooms for tenth time, even opening the doors of small cabinets. I checked every single possible corner and i even looked under the beds. And now, finally, I'm blowing up some walls which have inaccessible gaps behind them. Slow work tough and there are many of them. Man I love this game. It's my all time favorite, but this particular problem is killing me! And the bikini lady has 5 children now, and the ship possibly rounded the world a hundred times. Please just find me a solution to detect this last bugger or in the next base attack mission I'll sit over a deck of ajax torpedos and swallow a primed sonic pulser!
×
  • Create New...