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Binary

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  1. ShadoWarrior - that sounds exactly like my problem. Is it the first time they've attacked, and one where you have to escort three civilians to the green area?
  2. No mods. The problem has not come up again after playing several missions, always pausing before saving in battles, so I guess it was just a fluke. I assumed it might have been something worse, since it came in the first mission after installing the 1.2 patch.
  3. I played another mission using multiple saves and the problem did not recur. I did make sure to pause before every save, if that made a difference. I really think it might have just been that one mission that was buggy.
  4. This problem came up after the 1.2 patch, I saw nothing like it before. I suppose I'll try reinstalling if the problem persists and see if that helps. -WK- how often does the pause before saving seem to prevent the corruption?
  5. Update: I tried the mission again, I used three separate save files to see if some could get by without being corrupted. I reloaded once from a save in the middle of the battle and it worked fine. During the mission these three saves were used again. After beating the mission I tried loading them just to see if all of them could have gotten corrupted, the quicksave and three separate save files (all made at the same point in time) all made the game crash in the same way when loading. This does not seem to happen in the geoscape though.
  6. I have gotten the first mission where the cultists and wargots attack of one of your territories. If I try to load any save game made within this mission the game always crashes when it gets to around 94%. This is for both a quicksave or a normal save. The only one that works is one I made at the very start of the mission. I went back to a save in the geoscape and started the mission again, same problem. I have just installed the 1.2 patch, and before I never had any problems like this. Any insight would be appreciated.
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